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  1. #1
    Founder Alavatar's Avatar
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    Default Perfect WF party?

    I know many of you play only as WF, and I bet some of you even have some WF dedicated parties. Well, I am curious what you might think is the best WF party makeup.

    My guess:

    1 Barbarian - With WF threat enhancement and CON bonus we're talking about one serious killing machine
    1 Paladin - LoH can heal WF! Also, the aura helps with AC
    1 Roguish type - Pure Rogue or Rogue/Bard, need high UMD for Rez scrolls
    1 Sorcerer - Bring the boom!
    2 Wizards - Healers/Nukers

  2. #2

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    Hmmm...

    4 wizards/sorcs
    1 barbarian
    1 battle bard
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  3. #3
    Community Member Mad_Bombardier's Avatar
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    A 1Rogue/13Ranger or 2Rogue/12Wiz is helpful, too.

  4. #4

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    Quote Originally Posted by Ghoste
    Hmmm...

    4 wizards/sorcs
    1 barbarian
    1 battle bard
    Just one of the wizards or bards some spot/trap finding and I'd agree with that for an incredibly solid group. Personally though I'd like to see 6 Warforged Sorcerers. (I know I'm biased towards that race and class combination, I just love it so dearly)
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  5. #5

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    Quote Originally Posted by MrCow View Post
    Just one of the wizards or bards some spot/trap finding and I'd agree with that for an incredibly solid group. Personally though I'd like to see 6 Warforged Sorcerers. (I know I'm biased towards that race and class combination, I just love it so dearly)
    Ya, I just put the barb in there because you often find people who like to play pure tanks. Meh, I'd rather have an almost as good tank who can heal/buff himself. Or just charm your own tanks as you go.

    I can understand your bias; I am equally biased towards warforged wizards. I dabble in other combos, but I always go back to the wf wiz.
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  6. #6
    Founder Hvymetal's Avatar
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    You're missing the warforged cleric/pally 13/1 in there
    R.I.P. E.G.G. 3/4/08

  7. #7
    Founder Melioch's Avatar
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    Quote Originally Posted by Hvymetal View Post
    You're missing the warforged cleric/pally 13/1 in there
    Well clerics in general yeah, the casters can only repair, it's not like they can cure and remove all the debuffs.


  8. #8
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    The one I'm in has a pretty good lineup.

    Ftr (sword and board)
    Bbn (2-hander)
    Clr (Battle cleric FTW!) (That one is me lol)
    Rog (trap monkey)
    Wiz (CC mostly)
    Wiz (Nuke mostly)

    We TEAR through content

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  9. #9

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    Quote Originally Posted by Hvymetal View Post
    You're missing the warforged cleric/pally 13/1 in there
    Hehe, my bad.
    My Videos Shadow Mage (ok, it's a build now)
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  10. #10
    Community Member alchilito's Avatar
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    when the hell are we gonna get mass repair dammit

  11. #11
    Founder Hvymetal's Avatar
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    Quote Originally Posted by alchilito View Post
    when the hell are we gonna get mass repair dammit
    I dunno but you should see what mass heal does to undead Talk about aggro magnet.....
    R.I.P. E.G.G. 3/4/08

  12. #12
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by alchilito View Post
    when the hell are we gonna get mass repair dammit
    Whenever they introduce the Artificer class.

  13. #13

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    Quote Originally Posted by Mad_Bombardier View Post
    Whenever they introduce the Artificer class.
    Has this been added to the infusion list? The eberron campaign setting book lists no such infusion for artificers.
    My Videos Shadow Mage (ok, it's a build now)
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  14. #14
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Ghoste View Post
    Has this been added to the infusion list? The eberron campaign setting book lists no such infusion for artificers.
    No clue. Was just being facetious.

  15. #15

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    Mass Repair is part of the Artificer infusion list in the Races of Eberron book, page 189.

    Wizards and Sorcerers do not get Mass Repair spells.
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  16. #16
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by Hvymetal View Post
    You're missing the warforged cleric/pally 13/1 in there
    And why do you need a WF 13 cleric/1 pally?
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  17. #17
    Community Member kanbeki's Avatar
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    Quote Originally Posted by Yaga Nub View Post
    And why do you need a WF 13 cleric/1 pally?
    see post 7
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  18. #18

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    Most of the negative effects Warforged face aren't completely at the mercy of a cleric to remove them. Poison and disease don't exist for Warforged. Ability damage can be cured by potions (or scrolls if you UMD them). Negative levels don't exist for Warforged. Blindness is usually best prevented by a ward item or just healed with potions. Fear is another potionable cure.

    In fact, there is only one status effect that I dread as a Warforged when I am not with a cleric. Feebleminded!
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  19. #19
    Community Member Hadrian's Avatar
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    Why do people still act like a cleric can't heal warforged? You'd do just fine with a cleric in charge of healing.

  20. #20

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    While it is true that a cleric won't have much of an issue healing Warforged I would much rather have a sorcerer capable to do it. Then again, I'm spoiled because I namely play a Warforged Sorcerer and I love how fast I can cast Reconstruct.
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