Well, I've been wanting to put together a fighter build to play around with as I normally make squishies like clerics/casters/or rogues. I wanted a build with good damage output, Made use of an extended Lesser Dragon Mark: Shadow (for displacement), A full UMD progression for restricted gear, and to make use of some of the elven enhancements like enchantment resist, and Weapon damage, and end up with OK saves for a mostly strait fighter. I chose to build around using TWF with two longswords for Roleplaying reasons, an elf, and wanted to go with slashing weapons.
So here is my elven Displacement fighter or Songblade.
By going Bard at first I get:Code:Character Plan by DDO Character Planner Version 2.75 DDO Character Planner Home Page Level 14 Chaotic Good Elf Female (13 Fighter \ 1 Bard) Hit Points: 236 Spell Points: 60 BAB: 13\13\18\23 Fortitude: 9 Reflex: 9 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 14) (Level 14) Strength 15 18 20 Dexterity 16 17 17 Constitution 12 12 12 Intelligence 14 14 14 Wisdom 10 10 10 Charisma 12 12 12 Tomes Used +1 Tome of Dexterity used at level 1 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 14) Balance 7 7 Bluff 1 1 Concentration 1 1 Diplomacy 1 1 Disable Device n/a n/a Haggle 5 5 Heal 0 0 Hide 3 3 Intimidate 3 18 Jump 6 20 Listen 0 2 Move Silently 3 3 Open Lock n/a n/a Perform 5 5 Repair 2 2 Search 2 4 Spot 0 2 Swim 6 9 Tumble 7 7 Use Magic Device 5 18 Level 1 (Bard) Feat: (Selected) Least Dragonmark of Shadow Spell (1): Focusing Chant Enhancement: Elf Melee Damage I Level 2 (Fighter) Feat: (Fighter Bonus) Combat Expertise Enhancement: Fighter Armor Class Boost I Enhancement: Fighter Haste Boost I Enhancement: Elven Enchantment Resistance I Enhancement: Extra Dragonmark I Level 3 (Fighter) Feat: (Selected) Toughness Feat: (Fighter Bonus) Two Weapon Fighting Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 4 (Fighter) Enhancement: Fighter Armor Mastery I Level 5 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Armor Class Boost II Enhancement: Fighter Haste Boost II Enhancement: Elven Enchantment Resistance II Enhancement: Fighter Toughness II Level 6 (Fighter) Feat: (Selected) Lesser Dragonmark of Shadow Enhancement: Extra Dragonmark II Level 7 (Fighter) Feat: (Fighter Bonus) Improved Two Weapon Fighting Enhancement: Elf Melee Damage II Level 8 (Fighter) Enhancement: Fighter Armor Mastery II Enhancement: Fighter Toughness III Level 9 (Fighter) Feat: (Selected) Extend Spell Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Enhancement: Fighter Strength II Level 10 (Fighter) Enhancement: Extra Dragonmark III Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 12 (Fighter) Feat: (Selected) Iron Will Enhancement: Fighter Armor Mastery III Level 13 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Enhancement: Fighter Toughness IV Level 14 (Fighter) Enhancement: Extra Dragonmark IV
1. Extra skill points for a variety of skills
2. Access to Extend for the Dragon mark (should be about 17 minutes of displacement with all 6 displacements at 14)
3. A full UMD progression for restricted gear
4. A song for added to hit and damage
5. Full bard wand usage, mainly for heal wands, etc.
6. Access to 1 spell: I chose focusing chant for the +1 to hit, and +1 to skill checks (Insight bonus i believe)
7. +2 to will saves and Reflex saves at first level.
With elf I get:
1. Elf weapon enhancements for a +2 to damage with Longswords
2. Access to the Lesser dragon mark: shadow, for Displacement a 50% miss chance for enemies.
3. Elven Enchantment resistance line, I think this would help to shore up my low will saves. I mean how many enchantment spells or effects are not will saves? gives an additional +4 to enchantments with elven enchantment resist II (+2 base for elf).
Hit points
136 from 14 levels
20 Heroic
10 Draconic
16 toughness
50 toughness enhancement
42 con (with a +4 item)
30 greater false life
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294 HP
14 con (with a +6 item or a +4 item and +2 tome)
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308
My feat choice should allow me to have a respectable AC
10 base
13 mithril fullplate
6 dex (fighter enhancements and a 22 dex with a +5 item)
7 +5 heavy shield
5 +5 deflection cloak
5 Combat Expertise
3 Natural armor (seal of earth ring, or bark skin pots)
3 Chattering ring (3 dodge bonus)
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52 ac standing
1 haste
4 with paladin present
3 from fighter boosts
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60 ac buffed and boosted
AC while two weapon fighting
10 base
13 Mithril Fullplate
6 dex
5 deflection
3 natural armor (pot or seal)
3 Dodge (chattering ring)
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40 AC standing
45 AC w/CE
1 haste
4 Paladin
3 Fighter boost
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53 buffed/boosted and best case scenario
To hit
13 base
9 Strength
5 weapon
2 Elf enhancement
1 Weapon Focus
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30
30/30/35/40 sword and board
25/25/30/35 sword and board w/ CE
26/26/26/31/31/36/36 two long swords
21/21/21/26/26/31/31 Two long swords w/CE
With Self Buffs an no other bards in group
36/36/41/46 Sword and board (+1 bard song, +1 from war chant spell, +4 from greater heroism)
31/31/36/41 Sword and board w/CE (+1 bard song, +1 from war chant spell, +4 from greater heroism)
32/32/32/37/37/42/42 Two Long Swords (+1 bard song, +1 from war chant, +4 from greater heroism)
27/27/27/32/32/37/37 Two Long Swords w/ CE (+1 bard song, +1 war chant spell, +4 from greater heroism)
Numbers will be higher with Full bard in group
Saves
9/9/8 base (2 from bard level, 2 from iron will)
12/12/14 (+4 con, +5 dex item, nightforge helm +6 will)
12/12/18 (+4 elven vs Enchantments)
16/16/18 (with a +4 item and vs enchantments)
Attributes:
28 Str (with +6 str item, and +2 tome)
22 Dex (with +5 dex item)
16 Con (with +4 item or 18 with +6)
14 Int
12 Wis (with nightforge helm)
13 char (18 with +5 item for intimidate)
Intimidate = 34 (18 cha, +13 item)
Feats by level
1 bard - Least Dragon Mark: Shadow
2 fighter- Combat Expertise
3 fighter- Toughness, Two weapon fighting
4 fighter- n/a
5 fighter- Weapon Focus Slash
6 fighter- Lesser Dragon Mark: Shadow
7 fighter- Improved Two Weapon Fighting
8 fighter- n/a
9 fighter- Extend, Improved Critical: Slashing
10fighter- n/a
11fighter- Weapon Specialization: Slash
12fighter- Iron Will
13fighter- Greater Two Weapon Fighting
14fighter- n/a
when cap goes up
15fighter- Greater Weapon Specialization Slash, Stunning blow or Improved Trip?
16fighter- n/a
I think that's about it. Any suggestions, critiques, or math corrections?
(edit: forgot I should have a non fighter bonus feat at 15 as well, added attack chain and edited AC to reflect twf)