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  1. #1
    Community Member nbhs275's Avatar
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    Default Warforge Spellsword

    Race: Warforge
    Class: Wizard 13/fighter 1
    Alignment: Choatic Good(or lawful if thats your flavor)
    Abilities:

    Strength 22 <15 base +1 tome +1 at level 12 +5 item>
    Dexterity 12 <10 base +2 tome//+2 item>
    Constitution 26 <16 base +2 tome +6 item +2 feat>
    Wisdom 10 <6 base +4 item>
    Intelligent 30 <18 base +2 tome +6 item +2 feat +2 at levels 4/8>
    Charisma 12 <6 base +1 tome +5 tome{only equipped while making use of UMD}>

    < NOTE: Rage enhances both strength and constitution by +2>

    Feats:

    1st Toughness(Switches to Addy Body when 25%+ spell failure chance is achieved>
    1st<WIZ> Extend
    3rd Mental Toughness
    5th<WIZ> Empower
    6th Improved Mental Toughness
    7th<FTR> Weapon Focus: Slashing< Can be switched to toughness when Addy body is obtained>
    9th Power Attack
    10th<WIZ> Maximize
    12th Stunning Blow


    Hitpoints 256=20base+52 wizard+10 fighter+22 Toughness+10 dragon+30 GFL+112 CON <+14 with rage>

    Spellpoints 1135= 610 Base + 220 +75 MT +70 IMT+ 150 WIZ VI +110 Feat

    Saves:

    Will:19= 8 base +5 resistance+2 HOGF +4 GH
    Fort:25= 6 base +8 con+5 resistance+2 HOGF +4 GH
    Reflex:16= 4 base +1 dex +5 resistance+2 HOGF +4 GH

    Enhancments: Not going to list the full progression<Read as lazy> but the basic strat is to keep fire damage high, SP maxed, and Empower//maximize cheap.

    Skills, max repair, concentrate, UMD, and anything else you can.


    UMD can reach: 8 ranks +2 HOGF+5 SFG +4 GH + 1 CHA= 20, enough to equip most RR and AR items.

    To-hit

    7 BAB< 14 with Tensor's>
    6 STR< 8 with +2 tome&Rage>
    4 GH
    1 WF
    5 weapon
    1 haste
    _________________________
    24, 33.

    AC <With Addy Body>

    10 base
    14 Body+Docent
    1 Dex
    5 Protection
    2 Choasguard
    3 chattering ring
    4 shield spell
    1 haste
    3 natural
    ___________
    43, 46 with MHS. Takes some higher end items, and not huge. But a usable amount.

    Your the Big shooter, the long laster, the Iron curtain. You are a near full caster, only missing out 50-100 sp to a maxed WF wizard, one caster level, and at most 1 DC. Your Hitpoints are high enough that your not going to be one-shoted, or quickly done away with. Saves high enough to provide good protection<though reflex isnt very strong> along with the Warforged Immunities. Your melee isnt bad, and can be a strong asset along with Holds, the right weapons, and good tactics. Nevermind having it to fall back on when mana is low/gone.

    I do know that this a rather high end build, and that i have listed alot of higher end items, though much of its easy enough to grind out. Comments are welcome, though i don't like flames of "A is not B and you need C". If you post something like that, i will have to just reply with "A is better then B and D,E,F beats C" Happy hunting.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  2. #2
    Founder Hvymetal's Avatar
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    I know youre not giving specific breakdown for level ect. But if someone were to play this I would make 1 suggestion, start with say a mithril body then change it for adamantine when you can get your spell failure down to a lower level. But that is merely an opinion into how I would bring a character like this up in level.
    R.I.P. E.G.G. 3/4/08

  3. #3
    Founder Gol's Avatar
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    1) 22 Str is pretty low considering your BAB is only 7.
    2) You're only going to be able to use PA when Tenser's is up.
    3) You're going to want more HP than that.
    4) You can't ever get completely rid of ASF in Adamantine Body, and you give up more AC than you get over Mithral Body to use an Arcane Sigil Docent (vs White Dragon Docent, for example).

    And yes, I have a 13/1 Warforged Wizard type. Check nick's Arcane Psycho thread.

  4. #4
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    Thats a fun build to play. Started one much like that but was before 32pt characters and before they made alot of the ACs more reasonable. As long as you know when you can slug it out and when to fall back on casting the character will do well. It is very nice to contribute w/o having to use sp at times also.

    Would go with mithral body too. You buffs will go further to keep you safe than the couple extra AC and you will need reliable casting more imo. Looks good though.

  5. #5
    Community Member nbhs275's Avatar
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    Quote Originally Posted by Gol View Post
    1) 22 Str is pretty low considering your BAB is only 7.
    2) You're only going to be able to use PA when Tenser's is up.
    3) You're going to want more HP than that.
    4) You can't ever get completely rid of ASF in Adamantine Body, and you give up more AC than you get over Mithral Body to use an Arcane Sigil Docent (vs White Dragon Docent, for example).

    And yes, I have a 13/1 Warforged Wizard type. Check nick's Arcane Psycho thread.
    only ways for more hitpoints would be to A: gimp casting ability for far more con, B: wear the mino's helm which burns a slot too easily, or C: take an extra toughness, im not sure that any of those are really worth it on a build like this.

    Yet again, the strength is only using a +5 item and +1 tome, so could be 24, 26 raged. I didnt include that into the calculation. Also, the only way i could farther bump it to 28 would be if i spent 5 more build points on it, yet again drawing away from casting ability.

    35% spell failure: 15% enhancement+10% SFG +10 arcane sigil docent.

    The white docent isnt the best AC docent, its simply the best consolidation docent. But considering either your belt or trinket could have the mod fort(HOGF + dragon belt) that part is null, +5 protection rings are easy to find, and shield and cold resist are castable, the docent is rather wasted. its true that the mith has the same ac when you fill out the dex, but it also requires atleast 1 extra slot devoted too it. Either the +6 dex bracers(Which would push out either of the raid bracers or choasguard or even delera's bracers) and a +2 tome, and yet another 2 stat points on the build.

    Power attack would be mostly used in conjunction with STF, HPM, HM, and stunning blow. Also, while DP clickies also give the same BaB, and make PA work just as well.

    But as docents go, i may grab a blue, just for the arcane abilities, yet again keeping my weapons where they should be: In my hands.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  6. #6
    Community Member Naso24's Avatar
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    Madstone boots are also pretty cool if you want to do more fighting. You just have to be careful with the timing since you can't cast. No different than tensers though.
    Margolie L16 Wizard Beaar L16 Fighter14-Rogue2 Beaaar L16 Cleric Gwynneth L14 Paladin10-Cleric3-Sorc1 Relle L16 Ranger15-Rogue1 Aluzia L7 Bard Bareskin Rugg L16 Ranger2-Monk2-Fighter2 Manbearpigg L12 Cleric10-Monk2

  7. #7
    Founder RemoJr's Avatar
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    with adamantine plating, arcain faliure is:

    35% adamantine plating
    -15% enscribed plating
    -10% arcain sigil docent
    -10% 7 fingured glove
    ----------------------------
    0%

    note: currently, the best arcain sigil docent you can get is a +4, no +5s until level cap increase (and therefore item abilities increase).
    Quote Originally Posted by Sir Lawrence View Post
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  8. #8
    Community Member nbhs275's Avatar
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    Quote Originally Posted by RemoJr View Post
    with adamantine plating, arcain faliure is:

    35% adamantine plating
    -15% enscribed plating
    -10% arcain sigil docent
    -10% 7 fingured glove
    ----------------------------
    0%

    note: currently, the best arcain sigil docent you can get is a +4, no +5s until level cap increase (and therefore item abilities increase).
    true

    Currently i have upgraded to mithral, though i cant fill it out(at lvl 11 i have +5 dex boots and a +1 tome for a 16 dex, not quite covering it) and no spell failure.

    Its has to be getting better i would say, as i think this build really picks up as soon as you get lvl 9. At level 8 i struggled to get through von 1-4 with a decent group( 5% spell failure and high saves where getting me frustrated) but then at lvl 9 i not only lead a group in kills in von 5(had about 70 of 210 kills) but also heroed velah.

    So if things continue to improve, with new spells, better equipment and getting to really know the playstyle it needs, i think this build will be a winner.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

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