Race: Warforge
Class: Wizard 13/fighter 1
Alignment: Choatic Good(or lawful if thats your flavor)
Abilities:
Strength 22 <15 base +1 tome +1 at level 12 +5 item>
Dexterity 12 <10 base +2 tome//+2 item>
Constitution 26 <16 base +2 tome +6 item +2 feat>
Wisdom 10 <6 base +4 item>
Intelligent 30 <18 base +2 tome +6 item +2 feat +2 at levels 4/8>
Charisma 12 <6 base +1 tome +5 tome{only equipped while making use of UMD}>
< NOTE: Rage enhances both strength and constitution by +2>
Feats:
1st Toughness(Switches to Addy Body when 25%+ spell failure chance is achieved>
1st<WIZ> Extend
3rd Mental Toughness
5th<WIZ> Empower
6th Improved Mental Toughness
7th<FTR> Weapon Focus: Slashing< Can be switched to toughness when Addy body is obtained>
9th Power Attack
10th<WIZ> Maximize
12th Stunning Blow
Hitpoints 256=20base+52 wizard+10 fighter+22 Toughness+10 dragon+30 GFL+112 CON <+14 with rage>
Spellpoints 1135= 610 Base + 220 +75 MT +70 IMT+ 150 WIZ VI +110 Feat
Saves:
Will:19= 8 base +5 resistance+2 HOGF +4 GH
Fort:25= 6 base +8 con+5 resistance+2 HOGF +4 GH
Reflex:16= 4 base +1 dex +5 resistance+2 HOGF +4 GH
Enhancments: Not going to list the full progression<Read as lazy> but the basic strat is to keep fire damage high, SP maxed, and Empower//maximize cheap.
Skills, max repair, concentrate, UMD, and anything else you can.
UMD can reach: 8 ranks +2 HOGF+5 SFG +4 GH + 1 CHA= 20, enough to equip most RR and AR items.
To-hit
7 BAB< 14 with Tensor's>
6 STR< 8 with +2 tome&Rage>
4 GH
1 WF
5 weapon
1 haste
_________________________
24, 33.
AC <With Addy Body>
10 base
14 Body+Docent
1 Dex
5 Protection
2 Choasguard
3 chattering ring
4 shield spell
1 haste
3 natural
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43, 46 with MHS. Takes some higher end items, and not huge. But a usable amount.
Your the Big shooter, the long laster, the Iron curtain. You are a near full caster, only missing out 50-100 sp to a maxed WF wizard, one caster level, and at most 1 DC. Your Hitpoints are high enough that your not going to be one-shoted, or quickly done away with. Saves high enough to provide good protection<though reflex isnt very strong> along with the Warforged Immunities. Your melee isnt bad, and can be a strong asset along with Holds, the right weapons, and good tactics. Nevermind having it to fall back on when mana is low/gone.
I do know that this a rather high end build, and that i have listed alot of higher end items, though much of its easy enough to grind out. Comments are welcome, though i don't like flames of "A is not B and you need C". If you post something like that, i will have to just reply with "A is better then B and D,E,F beats C" Happy hunting.