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  1. #1
    Community Member Ozoro's Avatar
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    Default Mooch, TWF Build

    Any input is most welcome.

    Code:
    Character Plan by DDO Character Planner Version 2.70
    DDO Character Planner Home Page
    
    Moocher 
    Level 14 Neutral Good Halfling Male
    (2 Fighter \ 12 Barbarian) 
    Hit Points: 226
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 15
    Reflex: 11
    Will: 6
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 14)           (Level 14)
    Strength             16                 19                   20
    Dexterity            16                 17                   19
    Constitution         14                 15                   16
    Intelligence          8                  8                    8
    Wisdom               12                 12                   12
    Charisma              8                  8                    8
    
    Tomes Used
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 14
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 14)
    Balance               3                     4
    Bluff                -1                    -1
    Concentration         2                     3
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  1                     1
    Hide                  3                     6
    Intimidate           -1                    -1
    Jump                  7                    24
    Listen                5                    19
    Move Silently         3                     6
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2.5                   7
    Swim                  3                     5
    Tumble                3.5                   5
    Use Magic Device     n/a                   n/a
    
    Level 1 (Barbarian)
    Feat: (Selected) Two Weapon Fighting
    
    Level 2 (Barbarian)
    
    Level 3 (Barbarian)
    Feat: (Selected) Power Attack
    
    Level 4 (Barbarian)
    Ability Raise: STR
    
    Level 5 (Barbarian)
    
    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Weapon Fighting
    
    Level 7 (Barbarian)
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    Level 9 (Barbarian)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    
    Level 10 (Barbarian)
    
    Level 11 (Barbarian)
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Feat: (Selected) Greater Two Weapon Fighting
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    Level 14 (Barbarian)
    Enhancement: Fighter Attack Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Luck I
    Enhancement: Halfling Luck II
    Enhancement: Barbarian Constitution I
    Enhancement: Fighter Strength I
    Ozoro, Serelu, Niras, Iras, Craddosk, Aloz.
    I Do Not Like This Place
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    with the return of NIRAS to Archmagi I thought it was time for my exit
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  2. #2
    Community Member Shade's Avatar
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    Seems like everyone who posts a build lately wants to screw it up by multiclassing with fighter. You just don't do that, its a huge waste.

    Gaining khopesh will not get your nearly as much xtra dps as crit rage II. And really heavy picks are far superior in the hands of a high dps barbarian anywyas, and you get that feat for free.

    Weapon focus is a big waste too, won't make any real difference in the end game.

  3. #3
    Community Member wiglin's Avatar
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    Quote Originally Posted by Shade View Post
    Seems like everyone who posts a build lately wants to screw it up by multiclassing with fighter. You just don't do that, its a huge waste.

    Gaining khopesh will not get your nearly as much xtra dps as crit rage II. And really heavy picks are far superior in the hands of a high dps barbarian anywyas, and you get that feat for free.

    Weapon focus is a big waste too, won't make any real difference in the end game.
    Agreed.

  4. #4
    Hero QuantumFX's Avatar
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    Not to mention that you offset the innate barbarian abilities. Barbarians are one of the few melee classes (and the only one currently in DDO) that benefits from staying pure.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
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    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  5. #5
    Community Member Ozoro's Avatar
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    Well, I have a capped pure barb and I wanted to do something diffrent. I know Barbarian Rage is a fantastic ability and wanted to use it in a TWF build. But, in my mind, Barbarians just dont get the feats. All Im really losing is 1 crit range, I could quite easily drop 1 fighter lvl and go 13/1 and raise barb on the lvl cap raise.
    Ozoro, Serelu, Niras, Iras, Craddosk, Aloz.
    I Do Not Like This Place
    Quote Originally Posted by Galacticus View Post
    with the return of NIRAS to Archmagi I thought it was time for my exit
    Killing DDO one guild at a time

  6. #6
    Community Member Geonis's Avatar
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    I just don't see the benefit to the levels of Fighter.

    You use it to gain 2 feats: Exotic Weapon (You'd do more damage with picks), and Weapon Focus (one thing you really don't need is more to-hit).
    Hi, I play Generic Fantasy RPG Online, formerly known as DDO.

  7. #7
    Community Member Ozoro's Avatar
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    I agree that crit rage 2 is a fantastic enhancement. You raise a good point with the heavy picks. Anyone have any idea of the to-hit or damage for each instance? (Im horrible at working it out)
    Ozoro, Serelu, Niras, Iras, Craddosk, Aloz.
    I Do Not Like This Place
    Quote Originally Posted by Galacticus View Post
    with the return of NIRAS to Archmagi I thought it was time for my exit
    Killing DDO one guild at a time

  8. #8
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    Quote Originally Posted by Ozoro View Post
    All Im really losing is 1 crit range
    But the thing is you don't gain nearly as much from any 1 or 2 feats as you get from the enhancment.

  9. #9
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Casta View Post
    But the thing is you don't gain nearly as much from any 1 or 2 feats as you get from the enhancment.
    The first rank of that enhancement chain is greater than IC: Bludgeon...
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  10. #10
    Stormreach Advisor
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    Quote Originally Posted by Shade View Post
    And really heavy picks are far superior in the hands of a high dps barbarian anywyas
    Actually a khopesh remains slightly better than a pick due to the higher base damage. Of course if you go for static items deathnip is hard to beat.

    Taking 2 levels of fighters is not necessarily a bad idea. With the level cap going up to 16, you won't miss on your crit rage 2 enhancement for too long.

  11. #11
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by tihocan View Post
    Taking 2 levels of fighters is not necessarily a bad idea. With the level cap going up to 16, you won't miss on your crit rage 2 enhancement for too long.
    All intermediate gains/losses aside, adding any class to Barbarian permanently locks you out from getting Mighty Rage at level 20.

  12. #12
    Community Member MondoGrunday's Avatar
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    a pure barb will definately give you the best dps build, but multiclassing is not a waste if you have other motives for your toon besides dps. taking 2 lvls of fighter will get you some nice armour feats and get the twf feat. losing out on rage crit II is a tough break but if your willing to do that to build a unique toon based on other things than just straight out dps, go for it. i went with 2 lvls of ranger for the twf feat some wand usage and a few minor bow feats. i absolutely love this toon and I'm only at 10 so far. i can kill with pure barbs and heal myself as well. i have a 16 umd and hope to have 20 by end game. be carefull of listening to feedback from people who have not multiclassed a barb. i have a pure dps toon and understand the arguement for a pure build but i also have a multiclassed barb and it boils down to weaps and playstyle more than anything else.
    Guilds: Wrath of God & Keepers of the BorderlandPalladia Mors- Fighter 16 Vaevictis Asmadi-Bard 16 Darigaaz TheIgniter- Paladin10/Rogue4/Fighter1 Bladewing The Risen -Sorcerer 16 Necrosavant -Barb 12/Fighter2/Bard 2Mondo Grunday - Rogue 14/Ranger2 Spiritmonger-Barb14/Ranger2-Propaganda-Cleric3/Ranger2Serraangel -14 Wizard/RogueMortify - 14 Paladin/2Monk

  13. #13
    Community Member ErgonomicCat's Avatar
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    Quote Originally Posted by Shade View Post
    Seems like everyone who posts a build lately wants to screw it up by multiclassing with fighter. You just don't do that, its a huge waste.

    Gaining khopesh will not get your nearly as much xtra dps as crit rage II. And really heavy picks are far superior in the hands of a high dps barbarian anywyas, and you get that feat for free.

    Weapon focus is a big waste too, won't make any real difference in the end game.
    I just rerolled my ftr/barb for just that reason.

    The Barb X/Ftr 2 combo was nice in regards to feats. And at lower levels, it's *really* nice to be able to put on +2 full plate and come out with a 22 AC at level 2.

    But man, looking at what you give up at level 14 (and presumably at level 16 once the cap is raised) just made it not worth it.

    I agree on Weapon Focus - in PnP, Weapon Focus is the biggest red herring there is, generally. In DDO there aren't nearly so many feats, such that it's worth it on a fighter if you're going pure fighter and have them to spare. But it's certainly not something you need to sacrifice something like Crit II for if you're not already flush with feats.
    I play on Ghall...Gall..Galli...The new Fernia. Lifetaker, Heartbreaker, and Battlemage
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  14. #14
    Community Member ChildrenofBodom's Avatar
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    Yo Oz, I agree with what everyone else is saying. Make him a pure barb, I also have a two weapon fighting barbarian named sixxpounder. I just got him to level 11 last night and I'm loving him. Not only do you miss out on the Crit rage II enhancement, you miss out on indomitable will, which i think is a great feat. My twf barb is a dwarf tho, and he is dwarven/handaxe based since dwarves get the axe attack and damage. Good luck with your build.
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  15. #15
    Community Member Ozoro's Avatar
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    In light of recent comments im going to go 14 barbarian. Drop the khopesh and drop WF. Im going to try out heavy picks and light picks and see how they work out with the huge crit multiplier.
    Ozoro, Serelu, Niras, Iras, Craddosk, Aloz.
    I Do Not Like This Place
    Quote Originally Posted by Galacticus View Post
    with the return of NIRAS to Archmagi I thought it was time for my exit
    Killing DDO one guild at a time

  16. #16
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by Ozoro View Post
    In light of recent comments im going to go 14 barbarian. Drop the khopesh and drop WF. Im going to try out heavy picks and light picks and see how they work out with the huge crit multiplier.
    DEATHNIP BUILD! DEATHNIP BUILD!!!!
    ARGONNESSON
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    Quote Originally Posted by Handee
    You are the king of Delayed Blast Fireball.

  17. #17
    Community Member Ozoro's Avatar
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    Quote Originally Posted by ChildrenofBodom View Post
    DEATHNIP BUILD! DEATHNIP BUILD!!!!
    rofl, that didnt even cross my mind but you raise an interesting point. more than 1 deathnip wouldnt really benifit as the seeker doesnt stack, maybe a shocking burst heavy of maiming?
    Ozoro, Serelu, Niras, Iras, Craddosk, Aloz.
    I Do Not Like This Place
    Quote Originally Posted by Galacticus View Post
    with the return of NIRAS to Archmagi I thought it was time for my exit
    Killing DDO one guild at a time

  18. #18
    Community Member Geonis's Avatar
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    Quote Originally Posted by Ozoro View Post
    In light of recent comments im going to go 14 barbarian. Drop the khopesh and drop WF. Im going to try out heavy picks and light picks and see how they work out with the huge crit multiplier.
    Go with Heavy/Light early on, but after about level 8-9, go heavy/heavy. A -2 to hit is a non-issue after that.
    Hi, I play Generic Fantasy RPG Online, formerly known as DDO.

  19. #19
    Community Member Aeneas's Avatar
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    Default well

    the level cap is getting expanded relatively soon, so perhaps those builds with a 2 fighter splash are about to be struck down by darth vader and come back more powerful than you can possibly imagine ...........Or still be gimped
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  20. #20
    Founder Sugneto's Avatar
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    Quote Originally Posted by Ozoro View Post
    rofl, that didnt even cross my mind but you raise an interesting point. more than 1 deathnip wouldnt really benifit as the seeker doesnt stack, maybe a shocking burst heavy of maiming?

    deathnip has an expanded crit range, dual wielding them is teh win.
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