I'm open to suggestions and comments on this build. Right now she's at Level 9.3 and is extremely fun to play. I know all about the slow swingrate inherent in Falchions - but - that hasn't seemed to slow her down at all. She tears through just about everything in her path.
A few notes about what I was thinking:
* Dex of 16 means I get full Mithral FP dex bonus. Put on a +4 Dex item for a Mithral Breastplate or +6 item for Mith Chain Shirt.
* Drow SR enhancements to help shake off things like Fear, Hold Person, and other pesky effects that prevent her from doing anything.
* Iron Will for much the same reason - Will save needed shoring up.
* Heavy on the Rage enhancements because this is a Rage build. As the level cap increases, I'll fill in the blank spots with Intimidate bonuses.
* Toughness will be taken at L15. With 226 HP straight up, no False Life item or Con bonus item or Draconic Vitality, I don't see this being a major issue, especially once I throw a Heavy Fort item on her. Toughness enhancements to follow the feat.
* Spot raises to help see stuff. Balance to stay upright. Jump because Jump is hands-down one of the most useful and underrated skills in the game. Intimidate for aggro management.
* Two levels of Fighter for the feats.
* Female because the female rage-scream effect is way cooler than the male.It's always good for a laugh in my guild.
Code:Character Plan by DDO Character Planner Version 2.70 DDO Character Planner Home Page Amaenda Stormbringer Level 14 Chaotic Good Drow Female (2 Fighter \ 12 Barbarian) Hit Points: 226 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 14 Reflex: 7 Will: 7 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 14) (Level 14) Strength 16 20 21 Dexterity 14 14 16 Constitution 14 14 16 Intelligence 10 10 10 Wisdom 12 12 12 Charisma 10 10 10 Tomes Used +1 Tome of Strength used at level 9 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 14) (Level 14) Balance 4 11 11 Intimidate 4 17 17 Jump 7 20 20 Spot 3 9 11 Level 1 (Barbarian) Feat: (Selected) Two Handed Fighting Enhancement: Barbarian Willpower I Level 2 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Critical Accuracy I Level 3 (Barbarian) Feat: (Selected) Iron Will Enhancement: Barbarian Extend Rage I Enhancement: Barbarian Extra Rage I Enhancement: Improved Drow Spell Resistence I Enhancement: Elven Dexterity I Enhancement: Barbarian Constitution I Level 4 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Dodge Enhancement: Fighter Strength I Level 5 (Barbarian) Enhancement: Barbarian Hardy Rage I Enhancement: Barbarian Power Rage I Level 6 (Barbarian) Feat: (Selected) Improved Two Handed Fighting Enhancement: Barbarian Willpower II Level 7 (Barbarian) Enhancement: Barbarian Extend Rage II Level 8 (Barbarian) Ability Raise: STR Enhancement: Barbarian Extra Rage II Enhancement: Barbarian Hardy Rage II Enhancement: Improved Drow Spell Resistence II Enhancement: Elven Dexterity II Enhancement: Barbarian Constitution II Level 9 (Barbarian) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Barbarian Power Rage II Enhancement: Barbarian Willpower III Level 10 (Barbarian) Enhancement: Improved Drow Spell Resistence III Level 11 (Barbarian) Enhancement: Barbarian Extend Rage III Level 12 (Barbarian) Ability Raise: STR Feat: (Selected) Greater Two Handed Fighting Enhancement: Barbarian Extra Rage III Enhancement: Barbarian Power Rage III Level 13 (Barbarian) Enhancement: Barbarian Critical Rage I Level 14 (Barbarian) Enhancement: Barbarian Intimidation Enhancement: Improved Drow Spell Resistence IV