Originally Posted by
Karch
Actually, not much network loading goes on when changing zones or initially loading a character. You're loading big heaping gobs of files, models, textures, map information, etc from your hard drive into ram. If your load times go up after a patch, it's probably because your hard drive is becoming fragmented, and the newly patched files didn't end up where they need to be (which would be right in with all the other files of the same type). Try running a defrag and head on back, I'm interested to know what the results are.