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  1. #1
    Uber Completionist Lithic's Avatar
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    Default New low-level adventure zones?

    Any hint on whether or not some more lvl 1-4 adventure zones are in the works? Or even more 2-7s?

    List of possible converts:


    Kobold Island (Harbour)
    Steam Tunnels (hey they did it to WW) (Marketplace)
    Three Barrel Cove (House D)
    Outside area to Faithfully Departed (House P)
    Ruins of Threnal (House P)
    Black Anvile Forest
    Restless Isles

    My main (rerolled) is currently stalled at lvl 4 for fear of outleveling new lowbie adventure zones, it would help me tremendously to know if there are any more planned or in the works.

    And is there any plan to allow higher level characters to be able to get these completed just for the sake of completion?

    And YES this is obsessive compulsive of me. Completing everything on at least one character is quite fun for me. Not being able to is quite annoying.
    Yes I posted something similar (without response) a few months back.
    YES I know most people don't care, though I know theres a small group out there who care about this as much as I do.

    There that should take care of most of the trolls. Cue the trolls in 3....

    Oh and if anyone can think of other areas that might be upgraded (Especially the lvl 1-4, or even 2-7 areas), be sure to post them.
    Last edited by Lithic; 10-20-2007 at 11:50 AM.
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  2. #2
    Community Member yawgmoth's Avatar
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    The area leading to Faithful Departed maybe? Forgot what its called.
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  3. #3
    Uber Completionist Lithic's Avatar
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    Quote Originally Posted by yawgmoth View Post
    The area leading to Faithful Departed maybe? Forgot what its called.
    Oh right, thats a good one. Cant remember what its called either.
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  4. #4
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    I'd rather see more low level quests or a low level raid. But any new low level content would be nice.
    • NEW – Tip #52 no longer mistakenly says that the Jump skill reduces falling damage. The appropriate skill is, in fact, tumble.

  5. #5
    Community Member issiana's Avatar
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    a low lvl raid would be very fun.

    koblad island does actually serve a purpose atm. it is a "training" ground for new folks. somewhere to go over and just explore. i know i found it quite challenging and fun when i first went there as a noobie (a long time ago now, hehe)
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  6. #6

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    I agree. At least a couple more lowbie exploration areas, and a lowbie raid would be pretty nice. Introduce new players to the raiding concept early - might help hook em.

    I would also like to see Threnal completely revamped into an exploration area, with the caves having meaning again, and the Threnal quest series being fixed (ie, remove all the stuff they put in back when people were farming it - believe me, they're not farming it anymore).

    I think there should be raids for all level ranges, and no - I don't mean warded chest raids - I'm talking Tempest style. Speaking of Tempest, make those blackguards mean again, and challenge us, would ya? I've been doing Tempest lately on my lowbies around level 6.. that's just silly.
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  7. #7
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    Quote Originally Posted by Lithic View Post
    Oh and if anyone can think of other areas that might be upgraded (Especially the lvl 1-4, or even 2-7 areas), be sure to post them.
    I request an upgrade to Canada, I hear it's sorely needed.

  8. #8
    Community Member Bombalo's Avatar
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    Ok other than a low level raid they need to stop adding low level content. There is plenty there to get someone to level 5 without leaving the harbor and without repeating any quest other than on normal hard and elite. The only reason for new low level content is so people who are leveling their 20th character dont get bored. Seriously there is plenty of stuff there to keep the new players more than happy (other than the raid, which would be cool to see). WE DONT NEED MORE LOW LEVEL STUFF SO PEOPLE DONT HAVE TO REPEAT STUFF WHEN LEVELING AN ALT.

  9. #9
    Founder DZX's Avatar
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    I would definitely like to see some more low level quests first. Though I do expect around the times we get our first new class we will likely get some new low level content with lore wrapped around them.

    I am all for a low level raid, that could be a lot of fun.

    More adventure zones I am also for, though I would like to see more low level quests added first. I get so burned out on low level quests because I have done them so many times on so many different characters. I'm running a new character right now and it get boring sometimes with how often I have run the harbor.
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  10. #10
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    Quote Originally Posted by Bombalo View Post
    WE DONT NEED MORE LOW LEVEL STUFF SO PEOPLE DONT HAVE TO REPEAT STUFF WHEN LEVELING AN ALT.
    Er, why not? That's precisely why we need, or rather, i want more low level stuff. I couldn't care less about the high end content. I almost always get bored of my characters around level 11~ anyway and want more to do with my many, many lowbies.
    • NEW – Tip #52 no longer mistakenly says that the Jump skill reduces falling damage. The appropriate skill is, in fact, tumble.

  11. #11
    Founder Fahkrin's Avatar
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    I remember them saying something about 3Barrel Cove, Kobold Island, and the area outside of the Black Anvil Mines.
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  12. #12
    Uber Completionist Lithic's Avatar
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    They would have to expand the heck out of black anvil forest, but I'll add it to the list.
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  13. #13
    Founder Cinwulf's Avatar
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    Quote Originally Posted by Bombalo View Post
    Ok other than a low level raid they need to stop adding low level content. There is plenty there to get someone to level 5 without leaving the harbor and without repeating any quest other than on normal hard and elite. The only reason for new low level content is so people who are leveling their 20th character dont get bored. Seriously there is plenty of stuff there to keep the new players more than happy (other than the raid, which would be cool to see). WE DONT NEED MORE LOW LEVEL STUFF SO PEOPLE DONT HAVE TO REPEAT STUFF WHEN LEVELING AN ALT.
    I have to agree with this. We need more higher end content. A low level raid would be enough imo. Spend your time on higher lvl content please

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  14. #14
    Uber Completionist Lithic's Avatar
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    Added Restless Isles to the list.

    This would make a really good zone IMO.
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  15. #15
    Uber Completionist Lithic's Avatar
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    Any official word would be nice, even to say "we don't know"
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  16. #16
    Community Member muffinlad's Avatar
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    Quote Originally Posted by Aspenor View Post
    I request an upgrade to Canada, I hear it's sorely needed.

    Game already has enough Swedens.


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  17. #17
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    Quote Originally Posted by Lithic View Post
    Any hint on whether or not some more lvl 1-4 adventure zones are in the works? Or even more 2-7s?

    List of possible converts:


    Kobold Island (Harbour)
    Steam Tunnels (hey they did it to WW) (Marketplace)
    Three Barrel Cove (House D)
    Outside area to Faithfully Departed (House P)
    Ruins of Threnal (House P)
    Black Anvile Forest

    My main (rerolled) is currently stalled at lvl 4 for fear of outleveling new lowbie adventure zones, it would help me tremendously to know if there are any more planned or in the works.

    And is there any plan to allow higher level characters to be able to get these completed just for the sake of completion?

    And YES this is obsessive compulsive of me. Completing everything on at least one character is quite fun for me. Not being able to is quite annoying.
    Yes I posted something similar (without response) a few months back.
    YES I know most people don't care, though I know theres a small group out there who care about this as much as I do.

    There that should take care of most of the trolls. Cue the trolls in 3....

    Oh and if anyone can think of other areas that might be upgraded (Especially the lvl 1-4, or even 2-7 areas), be sure to post them.
    Completing everything in an MMO on one single character, and getting XP for it, is the biggest sign that the game does not have enough content. I sincerely hope you fail in your quest. If you do succeed, please let Turbine know their game is broken.
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  18. #18
    Community Member Yvonne_Blacksword's Avatar
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    Default OoOoHhH....NoOoOes!

    a level 1-4 raid?

    lol...

    Imagine...u bunch of people who don't know their toons playing in a raid...specially one where you need to split the party..

    And no one has truned on VC yet...

    OoOoHhH....NoOoOes!

  19. #19
    Community Member ErgonomicCat's Avatar
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    Quote Originally Posted by Yvonne Blacksword View Post
    a level 1-4 raid?

    lol...

    Imagine...u bunch of people who don't know their toons playing in a raid...specially one where you need to split the party..

    And no one has truned on VC yet...

    OoOoHhH....NoOoOes!
    WoW has this on the Horde side, and it's just that bad.

    There's an Instance (WoW's version of Raids, kinda) that you can enter at level 13 or so (out of 70).

    It's a *complete* cluster 90% of the time you go in. And it seems to sour people on the idea of Instances, other than the loot, which isn't that great. I'd really say having a 1-4 raid would be counterproductive.

    Now, freakin' kobold island? Yes. I don't know *what's* up with that. During my trial I spent an hour there going "No, seriously. There has to be something important, right?"
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  20. #20
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    Quote Originally Posted by ErgonomicCat View Post
    It's a *complete* cluster 90% of the time you go in. And it seems to sour people on the idea of Instances, other than the loot, which isn't that great.
    That instance is rather poorly designed though. In a lot of ways it's more difficult to many higher level raids. And it's the respawns that usually wipe groups in there. We generally have to deal with respawns less in DDO
    Quote Originally Posted by ErgonomicCat View Post
    I'd really say having a 1-4 raid would be counterproductive.
    It's hard to say, exactly, what 1-4 means. I would want something around level 4 base level. Lower then that would be somewhat of a waste since 1-3 go so fast. A level 4 raid would be great for anyone levels 2-7 or so on normal(obviously not at the same time). With hard and elite taken into account it could stretch to 2-9/10 depending on how the enemies scale. Whatever it is though, i just think a low level raid would be a lot of fun, and a good way of introducing people to raiding(preferably without the wonky Tempest Spine map, which is probably most peoples first raid).
    • NEW – Tip #52 no longer mistakenly says that the Jump skill reduces falling damage. The appropriate skill is, in fact, tumble.

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