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Originally Posted by
IgorUnchained
I would love a build for a noob who would like to be a good fighter, but capable of healing himself at low levels (even if by wand).
I have Drow unlocked, but nowhere near 32 point builds and I have no existing tomes or anything.
I would like to be a class/multi class that potential groups wont ignore right off the bat (my current situation).
Thanks for any and all help!
Okay, my initial thought for a good fighter capable of self-healing is a Paladin. My normal Paladin is more a DPS machine than your everyday Paladin, but is kind of item intensive, so I went more intimitank. I think this character will be able to tank and do damage effectively. I also went with UMD, as I do this whenever possible. I am including a couple +1 tomes and a few +6 stat items in my end numbers, as I think by the time you hit 14 you should have these, or be able to trade for them.
Weapon Assumed - +3 Shocking Burst Khopesh of Maiming
To hit
13 BAB
+8 Str (+1 tome and +6 item)
+3 Divine Favor
+4 Grtr Hero (self cast from scroll)
+3 Weapon
-5 Pwr Atk
________
+26/+26/+31/+36
Damage
1d8 Base
+8 Str
+3 Divine Favor
+3 Weapon
+5 Pwr Atk
+1d6 Shock
__________
1d8 + 19 + 1d6
min-21 avg-27 max-33
crit 17-20/x3
(1d8 + 19)x3 + 1d6 + 2d10 + 2d6
min-65 avg-92 max-119
AC
10 Base
+10 +5 MBP
+5 Dex (+6 item)
+4 Paladin Aura
+3 Barkskin pot
+7 +5 Hvy Stl Shield
+4 Protection item
+2 Chaosgarde
+1 Haste
__________
46 AC
+2 Recitation
+2 Ranger Barkskin
+1 (+5 Protection item)
+3 Chattering Ring
___________
54 AC
+5 Paladin AC Boost
___________
59 AC
+5 Combat Expertise (2nd build below)
___________
64 AC
plus
Stoneskin (selfcast via scroll)
Blur (selfcast via wand/scroll)
Displacement (selfcast via wand/scroll)
HP
110 Paladin
12 Rogue
10 Fighter
20 Heroic
10 Draconic
42 Con (+4 item)
16 Minos helm
___________
220 HP + Virtue
If this is a little low for you, you can swap out Stunning Blow for Toughness (another 16 HPs) and move APs around to get another 50 on top of that, pushing you close to 300 (286, a +6 Con item will put you at 300).
Another alternative would be swap a few Stat points around to pick up Combat Expertise, I have included that alternative below the first one.
Come to think of it, you might want to drop Stunning Blow and Skill Focus:UMD for Toughness and Combat Expertise, that would give this build quite a bit more survival, but I will leave the AP changes up to you.
UMD
17 Ranks
+8 Cha (+1 tome and +6 item)
+3 Skill Focus:UMD
+3 Golden Cartouche
+2 Hero pot
__________
+33
+2 Grtr Hero scroll (on a 7)
+1 Prayer
_________
+36
Saves
Fort
+7 Paladin
+2 Fighter
+0 Rogue
+3 Con (+4 item)
+8 Cha
+4 Grtr Hero
+4 Resist item
__________
+28
Ref
+3 Paladin
+0 Fighter
+3 Rogue
+5 Dex (+6 item)
+8 Cha
+4 Grtr Hero
+4 Resist item
__________
+27 plus Evasion
Will
+3 Paladin
+0 Fighter
+0 Rogue
+2 Wis (+4/5 item, depending on which build you go with)
+8 Cha
+4 Grtr Hero
+4 Resist item
__________
+21
Code:
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page
Level 14 Lawful Good Drow Male
(1 Fighter \ 11 Paladin \ 2 Rogue)
Hit Points: 166
Spell Points: 100
BAB: 13\13\18\23
Fortitude: 17
Reflex: 15
Will: 10
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 19
Dexterity 12 14
Constitution 12 12
Intelligence 12 12
Wisdom 10 10
Charisma 16 19
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 5 6 6
Bluff 7 8 8
Concentration 1 1 1
Diplomacy 7 9 9
Disable Device n/a n/a n/a
Haggle 7 8 8
Heal 0 0 0
Hide 1 2 2
Intimidate 7 18 19
Jump 7 12 12
Listen 0 0 2
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spot 0 0 2
Swim 7 8 8
Tumble 5 6 6
Use Magic Device 7 21 24
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Diplomacy (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Stunning Blow
Level 2 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 3 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 4 (Paladin)
Ability Raise: STR
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 5 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 6 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Skill Focus: Use Magic Device
Level 7 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 8 (Rogue)
Ability Raise: STR
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Use Magic Device (+1)
Level 9 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 11 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 12 (Paladin)
Ability Raise: STR
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 13 (Paladin)
Skill: Diplomacy (+1)
Skill: Use Magic Device (+1)
Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Cleave
Enhancement: Paladin Armor Class Boost I
Enhancement: Paladin Armor Class Boost II
Enhancement: Paladin Armor Class Boost III
Enhancement: Paladin Armor Class Boost IV
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Smite Evil I
Enhancement: Fighter Intimidate I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Paladin Charisma III
Code:
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page
Level 14 Lawful Good Drow Male
(1 Fighter \ 11 Paladin \ 2 Rogue)
Hit Points: 166
Spell Points: 100
BAB: 13\13\18\23
Fortitude: 17
Reflex: 15
Will: 9
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 19
Dexterity 12 14
Constitution 12 12
Intelligence 13 13
Wisdom 9 9
Charisma 16 19
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 5 6 6
Bluff 7 8 8
Concentration 1 1 1
Diplomacy 7 9 9
Disable Device n/a n/a n/a
Haggle 7 8 8
Heal -1 -1 -1
Hide 1 2 2
Intimidate 7 18 19
Jump 7 12 12
Listen -1 -1 1
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spot -1 -1 1
Swim 7 8 8
Tumble 5 6 6
Use Magic Device 7 21 24
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Diplomacy (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Combat Expertise
Level 2 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 3 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 4 (Paladin)
Ability Raise: STR
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 5 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 6 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Skill Focus: Use Magic Device
Level 7 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 8 (Rogue)
Ability Raise: STR
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Use Magic Device (+1)
Level 9 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 11 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Level 12 (Paladin)
Ability Raise: STR
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 13 (Paladin)
Skill: Diplomacy (+1)
Skill: Use Magic Device (+1)
Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Cleave
Enhancement: Paladin Armor Class Boost I
Enhancement: Paladin Armor Class Boost II
Enhancement: Paladin Armor Class Boost III
Enhancement: Paladin Armor Class Boost IV
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Fighter Critical Accuracy I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Smite Evil I
Enhancement: Fighter Intimidate I
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Paladin Charisma III