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  1. #1
    Community Member Sumac's Avatar
    Join Date
    Mar 2006
    Posts
    52

    Default Raid Loot Mechanic Idea

    This is a suggestion for raid loot that is a combination between the way it is now and pre-mod 5.

    Have the number of items that drop be from 1-4 depending upon the number in the party and the difficulty.

    1-9 people in the party then one item drops on Normal
    10-12 people in the party then two items drop on Normal
    + 1 item for Hard difficulty
    + 2 items for Elite difficulty

    Example:

    If you have 12 people in a raid on Elite then you will get 4 named items in the chest. This is 2 for having 12 people and 2 for Elite difficulty.


    The second part to this idea is that the items in the warded chest are displayed in a window with a list under each item. Party members put themselves in a list to roll for an item. You can only be in one list. The raid leader should have a button under each item that generates a random number from 1-100 next to each player's name. The highest roll for each item wins. This would automate the system that used to be in effect before mod 5.

    This would encorrage people to raid in large groups, allow people to roll on items that their character can use, and there would always be at least one named item in the warded chest. There would be higher chance for rewards for higher difficulty and no grinding through raids 20 times.

    Feedback is greatly appreciated.
    Last edited by Sumac; 10-10-2007 at 05:40 PM.

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