Bingo to this and other suggestions like it. The new system has improved my (read: all semi-casual players) ability to join a raid group, since people are no longer motivated to short-man for better raid loot/person ratios. But getting zero items after hours of game time and days of calendar time is a real negative play experience. Keep the incentive to make a large team (I'd say 10-12 man, just in case someone unexpectedly drops), but put a floor in place for mostly-full raid teams.