I'm considering rolling a 32 pt WF DPS sorc, and was just looking for some input.
The way I see it, a damage sorc will find more utility in self heals and immunities than 1 or 2 extra spell DC, especially when he will primarily be casting firewalls, scorching rays, fireballs, and cones of cold.
Do you guys agree with me?? I think this type of character could be tons of fun and nigh invincible end-game.