interesting, definitely something to consider
interesting, definitely something to consider
you are going to see a lot these 2weapon fighting barbs pop up....you need to go dwarf why??? toughness enhancemnents con enchancements (means you throw more into str when you roll him) dwarven Tactics (look into stunning blow) and you will be able to crit on 17 and then there's that Deathnip that will be the sword of shadows for this build..... I would look to build it up to a 18/2 and at 15 and 16 I would take toughness twice and then you can get dwarven toughness and barb toughness enhancements (another 148 hp by 16th lvl not including con bonuses) you would also get fighter str 1 which could always help... good luck
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If you look at the requirements to be successful in two weapon fighting, there's no room for toughness or stunning blow. This is something to look at if you're planning ahead to level 15-16 but currently I think you're pretty much limited to the 3 two weapon fighting feats, power attack, and improved cirtical. If this is the case the dwarven toughness and tactics enchancements are useless.
don't think I was clear..... I would take tougness as fighter lvl's at 15 and 16 to build to a 18/2 barb/fighter I would also look at taking stunning blow somewhere along the way as well...if I'm not mistaken I think Jellybean's build calls for stunningblow....I do think you will see lots of these pop up....w/ deathnip and a light brusting pick for the off hand this could be a nasty dps manchine
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But what if taking non barb levels gimps you on some barb enhancements later on. Is it not reasonable to say that barbarians might get a further enhancement to their crit range further down the road...maybe even level 20.
Not only that but superior two weapon fighting may be introduced and there goes yet another opportunity to take toughness and/or stunning blow.
Fighters cannot take toughness for their combat feat. What you suggest could definately be an effective level 16 character by spending the level 15 normal feat on toughness, then the combat feats for level 1 and 2 fighter on greater two weapon fighting and stunning blow.
Either way this is someone's first character, a 28 point build two weapon fighting barbarian. It's a tough build and I don't think you need to worry about level 16 on your first character. If a 32 point build was an option I would definately suggest dwarf, but since it's not I'd rather sacrifice a few HP in order to meet the Dex requirements.
Just an update
He got the game today and we went with the halfling build and took umd instead of balance.
Together with my halfling dragonmarked cleric we make a pretty good team plenty of damage and plenty of healing.
I hooked him up with some pretty decent starter gear and two icy light weapons, was allot of fun watching him run around turning everything to ice and shattering it heh.
He is really enjoying it so we will probably stick with these guys all the way up to 14.
Thanks for all the advice.
Should be able to drop the DEX to 15, and use your favor tome to get it to 17 before you take GTWF (the only reason I see you needing the 17). That will free up a good amount of points to get STR and/or CON up a bit
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I have my human barb twf to level 10 (enuff xp but not ap for crit rage).
I am having fun with him. Human gets the xtra feat (stunning blow) and skill point.
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Human 32 point is the best route for this type of barbarian.
It lets you pick up all the TWF feats, PA for great damage, Improved crit piercing, and toughness for solid HP.
Also, remember, rapiers are also great damage weapons(holy burst of pure good rapiers FTW!
Just to give an example:
+1 holy burst rapier of pure good (13-20/x2)
1d6+1 weapon +5 PA +15 str+3d6 =25-45, 62-102 crit
+1 anarchic burst heavy pick of pure good (17-20/x4)
1d6+1 weapon +5 PA +15 str+3d6 =25-45, 120-180 crit
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Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>
wouldn't it be better to take the umd feat later since he wont' have enough points early on to use it?
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I built a human TWF barb for fun with heavy picks.
My thoughts.
Since max out ST, but still have to put alot into dex, con isn't as high as I wanted. So that equals shorter rages. If a barb doesn't rage, then it really negates the TWF aspect, especially if you use PA.
If you don't use rage, a TWF heavy pick fighter will be superior. Barb is only better when they rage, but lower con means shorter rages. And if you don't have human for extra feat, won't get all the TWF feats until later levels.
And also depends if they implement something above greater twf. I made one with the idea of using deathnips. But with tome drop rates of 1/21 (and counting) chests, it will take a long time.
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Why are you all worrying about his confirms so much? I assume he's making this build to dual wield Deathnips, so he shouldn't need to worry about confirming his criticals, considering they are Seeker +8.
I was thinking of making a build like this, but if I really wanted to, I could just get a +2 DEX tome on my barb I have now, make some feat exchanges, and I'd have 19 DEX, be able to dual wield and could go back to axe-wielding after more feat exchanges.
It's the strength of both builds in one, counting you have the dragonshards and plat to do it. ^_^
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this is not a newbie build. It requires finding about twice as many good weapons as a 2handed barbarian, and also is only going to shine when you A. have a 32 point build and open access to +1 tomes. But onto the build itself
Max str, con is optional, and go choatic good. You can still use axiomatic bursts, you only take a 5 hp hit when you do. Choatic allows you to use things like choas blades, which even without prof. can make soloing a no potion affair.
Overall, looks like a rather run of the mills pick+flick barbarian.
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Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>
Aundair, New Khyber
Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>
Have you run the numbers? Because that sounds more like your opinion than actuality. I could be wrong but I really think the extra crit range far outdamages bursting or elemental damage.
I'll run the numbers in my friends damage calculator and tell you the exact numbers.
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