Thrall of the Necromancer
(Delera’s Tomb part 5/5)

Quest Giver: Hargo Kimmare in Delara’s Graveyard, you must bluff him with a score of 3 bluff, or bribe him, to get the quest. Bluff him, then go speak with Delera's shade in the same entrance as Delera's part 3. This is considered a quest (return to Delera's, which you get favor for.)
Level: 8 Party
Patron: House Jorasco (6/12/18)
Length: long
Entry Point: Behind Hargo Kimmare
Prereqs: must have completed the first trio of the Delera’s quests to log this quest, though you can enter to assist an ally.
Recommended Party: Standard, rogue is very helpful
Base Experience:
Quest Info:
--Creatures: skeletons, wights, oozes, slimes, ghouls, specters, wraiths, human necromancer
--Traps: fire, poison, cold, spikes

Walkthrough:

Once you manage to get the quest logged, head on in. Be careful down the first hallway for the fire trap. (It used to be a single burst fire trap, but not it repeats and has a trap box) Continue through and clear the large entry chamber. The second lever on the left when you enter is the correct lever for the door above. If you are going for conquest you will want to pull two additional levers.

Clear the top of the stairs and head further in. Beware the middle of the hall, go around the side pillar. There is a poison trap in the middle that is not disable-able. Head down the hall, but be careful of the ice trap jets. Disable them with a box by the narrowed tunnel. That portion of the hall is also trapped by poison, with the box on the opposite side of them.

Move in to the next room, clearing it out. Step on the pressure plates to open the side doors. Head left first, towards the shrine. There is a spike trap in the large room, and a fire dart trap down the hall. Both have trap boxes. Clear the shrine and the pull the bottom lever. Save the shrine if you can and head up the other direction. Begin clearing the other side. At the door with three levers, choose the lever nearest the door. The others will just get you shot in the head. Be careful because the doors shut behind you.

Continue clearing to the room where the floor falls out into a pit of slimes. Kill those too for conquest. Climb up and finish off the last room, be prepared for it to close up tight behind you.

Now just head back to the main room and go up the middle, clearing out new spawn. Buff up before pulling the lever. Lighting resist is a big one, to help mitigate the damage from chain lightning. Attack the necromancers first, and the rest will drop. 2 of the 3 end chests are locked.

Head back up to speak to the ghost of Delara for your Semi-static end reward.

End Reward: Semi-Static loot list.