Hoping CODOG read this thread too as he always does
![Stick Out Tongue](/forums/images/smilies/tongue.png)
I would add a suggestion, then ask for a little question
Suggestion: to get rid of the queued actions on range, that so often makes us lose a shot after reloading, isn't it possible to make it so "start of reload animation = empty queue list!" ??
![Big Grin](/forums/images/smilies/biggrin.png)
![Big Grin](/forums/images/smilies/biggrin.png)
![Big Grin](/forums/images/smilies/biggrin.png)
![Big Grin](/forums/images/smilies/biggrin.png)
I wish it really is that simple...
Question: I think you said you were going to check what was going on with the range alacrity from the Black Dragon armors and haste, as we can't benefit from haste once we have the armor (for combat purposes tho, it still affects our running speed). Did you found anything on that?
![Embarrassment](/forums/images/smilies/redface.png)
The best buff should always have priority, so haste should overcome the armor once casted. If for some dark reasons it was impossible to fix, needless to say it would be very lame to have spent THAT much effort/resources to get an armor that immune us to haste
![Frown](/forums/images/smilies/frown.png)
In such a case, would it be possible to then raise the range alacrity to 15-20% (haste gives 24% attack speed bonus if I'm right so it'd still be lower than the part of the spell we're immune to).
Tx again CODOG for the time you so generously take to answer all of our endless questions/comments, it's just too cool