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  1. #1
    Community Member Flintsen's Avatar
    Join Date
    Mar 2006
    Posts
    637

    Default Pure Barb Enhancements

    At 14 what are your enhancements, Crit +2 is a given, There are so many great ones to choose from with Barbs. Thanks for your input.

  2. #2
    Community Member Shade's Avatar
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    Feb 2006
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    7,951

    Default

    DR Boost 4
    Sprint boost 1
    Power attack 3
    Power rage 3
    Dwarven spell resist 3
    Hearty rage 2
    barb con 1
    dwarf con 1
    then rest into extend/xtra rage to get enough rage

  3. #3
    Founder Sojourner's Avatar
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    Feb 2006
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    896

    Default

    Here is what my Bonni and Klyde build are specced out for. Don't have my DR tank build posted to the forums, but he would have a completely different set of enhancements.

    Barbarian Sprint Boost I
    Barbarian Critial Rage II
    Barbarian Extended Rage IV
    Barbarian Extra Rage III
    Barbarian Hardy Rage II
    Barbarian Power Rage III
    Barbarian Willpower II
    Barbarian CON II
    Dwarven CON II
    Dwarven Toughness II
    Barbarian Toughness III
    Dwarven Axe Damage I
    Dwarven Spell Defense I
    Thelanis, The Band of the Shifting Sands:
    Nen (Barb/Ranger, Founder) / Emeril (Cleric, Founder) / Kraxkit (Dex Ranger) /
    Klyde (DPS Barbarian) / Sojourne (Rogue, Trapsmith) / and many others

  4. #4
    Community Member Mad_Bombardier's Avatar
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    Oct 2006
    Posts
    530

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    My 12/2 Barb Fighter has:

    Barbarian Critical Rage I
    Barbarian Extended Rage III
    Barbarian Extra Rage II
    Barbarian Hardy Rage II
    Barbarian Power Rage IV
    Barbarian Power Attack III
    Barbarian Imp DR I (need to spec this out at some point)
    Barbarian Toughness III
    Barbarian CON I
    Dwarven CON I
    Dwarven Toughness II
    Dwarven Axe Attack I
    Dwarven Axe Damage I
    Dwarven Spell Defense II
    Fighter STR I
    Fighter Crit Accuracy I
    Fighter Item Defense I

    Pure Barb saves you 8 APs for other uses; 4 from Fighter enhancements, 4 from Power RageIV (which brings pure Barbs to odd STR if they didn't use +3 tome).

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