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Last edited by Veltar; 11-13-2007 at 04:12 AM.
Tank?
You must be joking....
Riott Ad Infinitum ~20 Fighter ~ 67 AC unbuffed ~ "Riott, AC Intimi-Tank Build"
Founder of the Twilight Avengers ~ Khyber Server ~ Owner of the Ultimate Gaming Table
"Build a man a fire, keep him warm for the rest of the day. Light a man on fire, and he's warm for the rest of his life."
Yeah, some of his info is a little sub-true, but some of it is a fun little read. I especially like:
1. pick whichever you like
2. Go back and pick Barbarian.
==Argonessen==
"Bards are like people in the witness protection program; you have no idea what they are [or are not] capable of." - Credit to Blind Skwerl
www.silverdragons-lair.net
Your description better fits a general DPS "off-tank".
Where's the AC breakpoint discussion? How about DR, skills, and safe hp thresholds? What about tactical feats like Trip and Stunning blow? Power Attack?
The effort is appreciated, but you've skipped over some fairly important topics.
Vilified -Depraven - Frontloader - Primacy
aka Villainous - Pre-June'08.
Sarlona Server - Member of WhiteWolf Regime
Alts Flehrad de'Morgan - Lvl 15 Cleric Therev - Lvl 16 (Capped) Sorceror and Tamaki the Bureiba - Lvl 16 Cleric (Capped) Choppi McGee - Lvl 10 Fighter
I've been going about levelling all wrong!!!!!! And who keeps taking the fifth action point from me?!?
It's like that saying goes: They say an ap for your thoughts, but everybody has to put their 2 aps in -- somewhere, somebody's making an ap out of me.
*************
On-Topic:
I think our dear-author is just kind of young or maybe not writing in his first language, but I don't sense a language barrier in this post. It's most likely just a juniour author. This kind of zeal to actually want to write a guide shouldn't be discouraged.
Maybe we should help him with additional corrections and suggestions? I know a lot of us are having a laugh with this very-biased Dwarven Barbarian-Fighter (no, only Barbarian) "Tank" Guide... But in all honesty, this was an earnest attempt to write a guide with the best knowledge and skills this person has learned so far.
Truthfully, he should try to write 2 separate guides; 1 about building a Dwarven Barbarian with specific skills, enhancements and feats, and 1 about how to build a true Tank. I think some reading in the Fighter and Barbarian Forums would help first off on the builds proposed and possibly assimilating them into a collection, along with comments and opinions on why one should consider said builds and how to play them (See Brenna Wavekins Notes From a Dancing Rogue).
If the author (Veltar) does return to this guide, I gladly will offer assistance in correcting at least the misleading or obscure information for him. Feel free to contact me Veltar -- I've corrected poorer papers for college students, and they managed to bring those papers up to A's and A-'s. There's definitely a possible future for ya in writing guides -- all you need is the dedication and passion to do it.
-Kistilan
Change this to "How to build a damage-dealing melee character" and it'll be a lot closer to what you're talking about; Riot can tell you all about actual "tanks" - AC, Intimidate, etc.
Personally I don't even believe in the idea of a "tank" in ddo.
The game just doesn't need or support tanks like other mmos. EQ has tanks, DDO doesn't and doesn't need them.
Any character can handle agro. Build, class, AC.. None of that really matters, handling agro ins DDO all about skill.
There no quest that you need a "tank" type build, ie one that focuses on defensive feats. While there are many that require a DPS type build. And while I do agree barbarians often make the best "tanks" due to there superior hitpoints and DR, I wouldn't recommend making that a focus of any build.
DDO just doesn't support or subscribe to those ideals.
While a few might like to think it does, fact is no one cares if your character has 60AC, it won't make or break anything, ever.
Well, I'd like to avoid this thread turning into "Yet Another Tanking Debate" thread, but since you posted an anti-tank opinion here, Shade, I have to post at least one counter-point. I'll try and keep it brief and not indulge myself in any further discussion.
You don't *require* a tank in DDO the way you have in some other games. That doesn't mean that they're not useful. You can build a party with them or without them, the same way you can build a party with or without, say, a bard.
I'll tell you that I've seen a huge correlation between jumping into a PuG and seeing the yellow "intimidate" icons pop up over peoples heads, and having very smooth, easy runs.
So, you may not care about having a tank, but my Sorc and Rogue are both *very* excited to see someone out there intimidating and taking aggro.
So, my counter to your final thesis would be:
While a few might like to think it doesn't, fact is 40+ AC still matters in a lot of level 14 Elite content, and it *will* help your Cleric spend less SP.
And with that, I'll (try) to leave this poor thread without further molestation by the "Are Tanks Useful?" debate.
The Brotherhood of BYOH--Thelanis: Charged, WF Artificer; Venomshade, Half-Elf Monk; Poxs, Fist of an Angry God; Crash, Pale Monkster