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  1. #1
    Founder Roguewiz's Avatar
    Join Date
    Feb 2006
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    Default 14 Fighter GTWF Halfling

    Archem Trilok
    14th Halfling Fighter - True Nuetral

    Hit Points
    20 Heroic Durability
    10 Draconic Vitality
    140 Fighter
    70 Constitution
    30 Toughness (Taken twice)
    50 Toughness Enhancements
    30 Greater False Life
    350 HP

    Dual-Wielding AC
    10 Base
    1 Size Bonus
    11 Armor Bonus (+3 Mithril Full Plate) **Have**
    3 Dex Bonus
    4 Deflection (+4 Protection Ring) ** Have **
    2 Natural Armor (Invaders Ring, easy to get)
    1 Dual Wielding (Two-Weapon Defense)
    32 Armor Class (Before buffs)

    "Tanking" AC
    10 Base
    1 Size
    11 Armor Bonus
    7 Shield (+5 Heavy Steel)
    3 Max Dex
    4 Deflection
    2 Natural Armor
    38 Armor Class Before Buffs

    To-Hit
    BAB: 14/14/19/24
    Total: 24/24/29/34 (Sword n' Board or 2-handed)
    Main: 24/24/29/34/34
    Off: 29/29

    Saves
    Fortitude: 9 + 5 + 1 + 4 = 19
    Reflex: 9 + 6 + 1 + 4 = 20
    Will: 4 + 3 + 1 + 4 = 12
    ** Saves include +4 Resistance Cloak (Which I have **
    ** Saves are subject to change with Halfling Racial Enhancements **

    Stats
    Creation Stats = 16 / 16 / 14 / 10 / 10 / 8
    Final Stats = 30 / 22 / 20 / 10 / 16 / 8

    Items that I will equip (I have these)
    +6 Strength Bracer
    +5 Dex Gloves
    +4 Con Ring
    Greater False Life Belt

    Items Needed
    +6 Wisdom Helmet from the Dragon (Only raid item I have listed, other than +2 Con tome)

    Tomes Used
    +2 Tome of Strength used at level 14 (Favor)
    +2 Tome of Constitution used at level 14 (If I get lucky enough to get it from Reaver, or another Raid)
    +1 Tome of Dexterity used at level 1 (Easily Aquired)

    Feats
    1st Level
    Toughness
    Weapon Focus: Slashing (Bonus)

    2nd Level
    Two-Weapon Fighting (Bonus)

    3rd Level
    Toughness

    4th Level
    Weapon Specialization - Slashing (Bonus)

    6th Level
    Improved Two-weapon Fighting
    Power Attack (Bonus)

    8th Level
    Dodge (**NEW**)

    9th Level
    Improved Critical - Slashing

    10th Level
    Mobility (**NEW**)

    12th Level
    Greater Two-Weapon Fighting
    Greater Weapon Specialization - Slashing (Bonus)

    14th Level
    Spring Attack (**NEW**)

    Skills
    Max Balance for Cross-class, and put the rest into Jump/Intimidate

    Enhancements
    ** Coming Soon **

    DPS
    I guesstimate the overall damage per swing to be:
    1d8 + 23 (+5 Longsword)
    1d6 + 20 (+5 Handaxe)

    Main: 31/31/36/41/41
    Off: 36/36
    ** Not sure on the actual formula/progression of dual-wielding. Please verify and correct me as necessary **
    ** To-hit includes: +5 Weapons, and Focus/Greater Focus Slashing **

    Summary
    The main job of this character is to provide adequate DPS, while maintaining the "tanking" role. While the AC is lacking, it can be substantially increased with buffs and "raid" loot. The high HP makes up for the lower AC.

    This is a pretty straight forward Fighter DPS build.
    Last edited by Roguewiz; 09-21-2007 at 02:16 PM. Reason: Doh! and updated cheats....errr, feats
    Rangers don't die, they just teleport to their bind point.

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