This is great, but now that you have the code done for this, how long until we see Heward's Handy Haversack with places for ammo components and the like?
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"Gems can now be placed into gem bags and then sold to vendors in a snap by telling vendors to go ahead and take all the gems they can find in player's packs, including their new gem bags."
I'm just making sure I didn't read this wrong, it won't automatically take your gem bag when you sell but just search through it for gems? I had to read that a few times.
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Are the bags bound? We have a guildie who is the guru of collectables. He spends early mornings while the rest of us work turning in all the collectables. Would we be able to hand him a full bag for him to return to us empty?
Torchwood~Theadora~ Dizzydora
Halfling Commandos~ Teodra~Taea~Maiah~Taeadora~Mommybot(TM)
It's all about the number of clerics.....
https://confessionsofageekmom.wordpress.com/
Finaly I will have a place to put my horde of gems that I have been collecting for months (I like Gems ). I stopped gathering the colectables to make room for the gems and i have several characters with full bank accounts for storage. I am looking forward to getting the collectables again.
What are the chances that we can apply this new tech to quivers so I don't have to run around with a whole backpack full of bolts for my repeater?
Just asking...
- Dead Blades -
Drekka Whirling Blades - Drow Ranger(20)|Kellerad the Unspoken - Dwarven Fighter (20)|Carzon The Valiant- Human Paladin(18)
I *think* the free, small bags are bound. But, can't quite remember. (Someone from Risia please correct me if I'm wrong.)
However, from the screenshots, the Medium bags are labelled Exclusive, so would take some inventory management to shuffle about. You could mail out an empty one then detach a new full bag from the mail. But, you couldn't have two in your inventory to pool collectables, then mail back the empty bag.
Last edited by Mad_Bombardier; 09-11-2007 at 01:11 PM.
Well, the large bags are neither bound nor exclusive. So you can trade those around at least.
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
Thank you. Well, it was a thought. We are currently picking it up and discarding it if it is not one that he collects. But now, with the bag, we can trade the collectables to him around a chest or between quests. It still will mean that WE have more room to collect to give to him. It works out in the end.
Torchwood~Theadora~ Dizzydora
Halfling Commandos~ Teodra~Taea~Maiah~Taeadora~Mommybot(TM)
It's all about the number of clerics.....
https://confessionsofageekmom.wordpress.com/
I pick up EVERYTHING now since I started using the bags on Risia and the collectibles seem to pile up faster than they used to when I picked up everything during my first few weeks playing
I too definitely would like to see this tech applied to quivers and bags for spell components.
Oh and I see with the reference to the new collectible items in the Necropolis area that the devs are living up to the promise made in the state of the game address to do more with the collectible part of the game. Btw does this apply or will it apply to the relics in GH too?
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
This is a problem with the translation of gems into money. Gems are a form of money, and as such should not receive nearly the ding to value that selling a longsword or plate-armor do. At best they should be a nearly 1-to-1 value, and at worst it should be determined by a haggle-skill starting much nearer to the original value.
If you guys are worried about money becoming too plentiful if gems were working the way they really should (ie a 10,000 gp gem selling for 10,000 gp), then make them rarer, or increase the range of gems available (a level 14 chest can give you 100gp gems or 10,000 gp gems.)
That was the biggest reason for not holding onto them. Why hold onto a 1000 gp gem when you were only going to get, on average, 100gp for it when you could sell a 15,000 gp sword for 1,500 gp.
It's still an awful lot of work for little payout. The same reason why money doesn't really fall from breakables anymore. If you're strapped for cash that much, then it's more profitable to move on than pick up everything, and if you're not strapped for cash, then there's no point what-so-ever.
_________________________
Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
Great job! I am definitely looking forward to using them. I would like to see bags in the future for Scales, Relics, Spell Components and missiles (arrows, bolts, etc.) I know my ranger would love that for all the arrows he has to carry around.
The Collectable bag holds scales and gianthold relics. Presumably everything that appears in the collectable section of the auction house.
-Valok of Khyber, The Free Companions
Still furious about the horrendous CS mismanagement of the so-called Abbot timer "exploit," and not going to let anyone forget it.
I think they should add a small adamantine pack where items in it dont take damage. Hold like 6 items. Store like rez scrolls and stuff.
Sorry Graal but I disagree. A small gem bag holds 6 types of gems correct? You can get more than 6 types falling from a single chest. There is no way that is sufficient for basic use, it does almost nothing for you.
Now the 12 for collectables is a little more reasonable, but even that isn't enough if you are collecting at mid levels stuff from the harbor and market vendors (and the odd house vendor) at the same time.