I was hoping for to find some good builds to look and and learn about barbs, not a lot of luck. Lots of good discussion on the aspects of barbs, but not how it all fits together.

Things I think I have learned so far:
1. rage is king. Get as much as you can.
2. hp and to-hit come from rage boosted stats. Means that toughness is not as important.

So, I decided to play with the char gen a bit. I went dwarf and all rage enhancers except extend 4. Crit II because everyone said it rocks. Four points of CON. A touch of toughness (mostly for pre-reqs) and armor mastery 2.

Put the dwarf in +5mfp and a daggerstooth belt = +3mfp+2armor master+2daggerstooth dex bonus for 7 total. I think that makes the AC 10base+13armor+7dex=30 before any other buffs. I'm not sure if this is a good direction to go or not.

I'm kinda at a loss for feats. I put in the 2h series for now.

I guess I'm hoping for high DPS, but not a total slouch for AC in case i'm not blurred/displaced etc. Let me know what is good and bad and why on both please.

Code:
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page

Level 14 Neutral Good Dwarf Male
(14 Barbarian) 
Hit Points: 284
Spell Points: 0 
BAB: 14\14\19\24
Fortitude: 14
Reflex: 7
Will: 3

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 14)
Strength             17                    20
Dexterity            17                    17
Constitution         16                    20
Intelligence          8                     8
Wisdom                8                     8
Charisma              6                     6

Level 1 (Barbarian)
Feat: (Selected) Toughness

Level 2 (Barbarian)

Level 3 (Barbarian)
Feat: (Selected) Two Handed Fighting

Level 4 (Barbarian)

Level 5 (Barbarian)

Level 6 (Barbarian)
Feat: (Selected) Improved Two Handed Fighting

Level 7 (Barbarian)

Level 8 (Barbarian)

Level 9 (Barbarian)
Feat: (Selected) Power Attack

Level 10 (Barbarian)

Level 11 (Barbarian)

Level 12 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting

Level 13 (Barbarian)

Level 14 (Barbarian)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Critical Rage II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Toughness I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Toughness I