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Originally Posted by
Averroes
Oh, I read your comment about iron will, and the rest of the thread for that matter. And my point remains -- two stat points at creation and one feat does not constitute a decent save.
And there's no need to be rude. I wasn't.
In your earlier post, you mention that "not too many 14th level fighters have saves better than that". Well, that's because 14th level fighters have terrible saves. The worst possible. Just because other people are doing it doesn't make it alright. And this build, by being a 14th level *human* fighter, is exacerbating an innate flaw.
As for only getting held or greater commanded when you roll a 1 (+16), well... DC is 10+spell level+casting stat modifier, so any caster capable of casting 5th level spells (even with the lowest possible casting stat) will cause you to fail saves on a 2 or higher. A PC caster is likely to have a DC of 10+7+12 (34 casting stat)+1 (item)+1 (feat)=31, so you'll fail saves on anything worse than a 15. And I know from experience that AI DCs are quite a bit higher than 17... So you're either really lucky, or not watching your combat log very carefully. I know my wizard has a will save of roughly +16, and he fails will saves all the time, so I'm guessing the latter...
Further, being a *human* fighter leaves your saves as low as they can possibly be. Only humans don't receive a racial bonus to saves against spells of some sort, so they're certainly down a point or two from any other race, but more likely 3 or 4 points.
I'm all for the OP building a pure fighter, if that's what he wants, but as fighters get no class abilities that boost saves, and humans get no racial abilities, it is probably worth considering the fact that his saves are going to be horrendous. Not everyone cares, but that's a separate argument than the one you're trying to have with me. You're asserting that a save of +14 to +16 is sufficient to save against most things, most of the time, which is simply indefensible. Unless you're running level 8 content on normal...