Page 1 of 2 12 LastLast
Results 1 to 20 of 25
  1. #1
    Community Member The_Ick's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default What is a good AC for a Pure Barb?

    The subject says it all.

    What is a good AC goal for a pure barbarian? I am about lvl 8 right now and i am starting to get concerned my AC might be a little low for the end game.

    Also, how much damage reduction shoudl i be shooting for?
    ATARI SUCKS!!!!

  2. #2
    The Hatchery GeneralDiomedes's Avatar
    Join Date
    Oct 2006
    Posts
    2,915

    Default

    10
    Server Sarlona / MST / Guild Enslaved / Characters Ionos, Cydekik, Xalavan, Rodessa, Hethrow, Ramsteen

  3. #3
    Community Member Blind_Skwerl's Avatar
    Join Date
    Mar 2006
    Posts
    988

    Default

    If you can kill fast enough, your AC isn't going to be much of an issue.

    But seriously, AC endgame isn't a big deal. Get blur, displacement, stoneskin, and haste by your friendly caster and have at it. My level 14 Sorcerer has an AC in the teens and can still take a hit or two with the buffs on.
    Tourbillon * Hyper * Headbanger * Speedstick * Arkane

    guildless

  4. #4
    Founder Sojourner's Avatar
    Join Date
    Feb 2006
    Posts
    896

    Default

    Gianthold mobs seem to have a to-hit between 30 and 50 depending on exploration are or mission, and difficulty setting of the mission.

    So, if you can't hit 30, you might as well ignore AC completely and put gear that does something else for you. And, honestly, if you the majority of the mobs seem to be 35 or 40, so I personally wouldn't bother with anything under 40.


    .
    Thelanis, The Band of the Shifting Sands:
    Nen (Barb/Ranger, Founder) / Emeril (Cleric, Founder) / Kraxkit (Dex Ranger) /
    Klyde (DPS Barbarian) / Sojourne (Rogue, Trapsmith) / and many others

  5. #5
    Community Member Rameses's Avatar
    Join Date
    Apr 2006
    Posts
    2,137

    Default

    about 8 AC and fearsome armor and you'll own every quest.
    Argonnessen's only Halfling Paragon.
    Ascent

  6. #6
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Quote Originally Posted by Rameses View Post
    about 8 AC and fearsome armor and you'll own every quest.
    Then you have to run after everything. I'd rather have 20 mobs surrounding me while I dish out glancing blows.

  7. #7
    The Hatchery GeneralDiomedes's Avatar
    Join Date
    Oct 2006
    Posts
    2,915

    Default

    Quote Originally Posted by Maldini View Post
    Then you have to run after everything. I'd rather have 20 mobs surrounding me while I dish out glancing blows.
    Ah the days when on-hit effects worked with glancing blows ..
    Server Sarlona / MST / Guild Enslaved / Characters Ionos, Cydekik, Xalavan, Rodessa, Hethrow, Ramsteen

  8. #8
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Quote Originally Posted by GeneralDiomedes View Post
    Ah the days when on-hit effects worked with glancing blows ..
    Fearsome would be when they hit you

  9. #9
    Community Member twix's Avatar
    Join Date
    Mar 2007
    Posts
    0

    Default

    My barb has an ac of 13 !! High huh? AC to a barb is nothing as long as you have the power and hp to back yourself up.My barb has 549 hp and a 44 str fully buffed which isnt the best but rarly does he lose on kill counts or ever die for that matter.Just always be prepared with bout a hundred cure serious pots and you should own.

  10. #10
    Community Member Beherit_Baphomar's Avatar
    Join Date
    Dec 2006
    Posts
    3,149

    Default

    Whats AC?
    What level do you get it at?
    Should I drop Extra Rage III for it?
    Binding is Admitting Defeat ~ Yndrofian
    Plook~Squidgie~Eyern~Irnbru~Grotesque
    Of The O.S.D, Argonnessen
    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  11. #11
    Community Member Beherit_Baphomar's Avatar
    Join Date
    Dec 2006
    Posts
    3,149

    Default

    Quote Originally Posted by Maldini View Post
    Then you have to run after everything. I'd rather have 20 mobs surrounding me while I dish out glancing blows.
    Id rather have 3 mobs hit on me, 12 mobs run off and 5 mobs standing still while I kill everything in the quest.

    I used to have your opinion on fearsome Mal, then I got some +3 fearsome mithral and my world changed.

    I cannot live without fearsome now. Yeah, sometimes the mobs run away, let them come back to you, range them if you're that worried about it, or forget about them. The other half of the time the mobs just stand still and get hit. No moving, no running away, just standing. Then you have quests like Feast or Famine, PoP, Cabal for One...lots of fighting in small(ish) rooms, those mobs arent going anywhere.
    Binding is Admitting Defeat ~ Yndrofian
    Plook~Squidgie~Eyern~Irnbru~Grotesque
    Of The O.S.D, Argonnessen
    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  12. #12
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Quote Originally Posted by Beherit Baphomar View Post
    Id rather have 3 mobs hit on me, 12 mobs run off and 5 mobs standing still while I kill everything in the quest.

    I used to have your opinion on fearsome Mal, then I got some +3 fearsome mithral and my world changed.

    I cannot live without fearsome now. Yeah, sometimes the mobs run away, let them come back to you, range them if you're that worried about it, or forget about them. The other half of the time the mobs just stand still and get hit. No moving, no running away, just standing. Then you have quests like Feast or Famine, PoP, Cabal for One...lots of fighting in small(ish) rooms, those mobs arent going anywhere.

    You don't really need Fearsome when you have Displacement on, Improved Uncanny Dodge and the DR Boost.

  13. #13
    Community Member
    Join Date
    Apr 2006
    Posts
    3,262

    Default

    Quote Originally Posted by Maldini View Post
    You don't really need Fearsome when you have Displacement on, Improved Uncanny Dodge and the DR Boost.
    Those are all temporary, or do you have a pocket bard/arcane for displacement?

    Fearsome is IMHO the most useful armor effect in the game.

  14. #14
    Community Member Strumpoo's Avatar
    Join Date
    Feb 2006
    Posts
    869

    Default

    Well, even though barbs don't really have the need for a super AC they can achieve a decent one at least during the times they need it with the uncanny dodge.

    My WF'd barb can hit 48-50 ac while using a shield (I know, blashphemy! ), I am sure there are other barbs out there that can get even a little higher than that. This isn't too bad and you can avoid some punishment. But your main AC is going to be that great big two handed weapon you carry, and your monsterous HP. If you can kill em fast enough, the ac doesn't really matter.
    Leader and Officer of Charming for the
    Burning Legion - Ghallanda


  15. #15
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Quote Originally Posted by Aspenor View Post
    Those are all temporary, or do you have a pocket bard/arcane for displacement?

    Fearsome is IMHO the most useful armor effect in the game.
    Yes, I ask Arcanes for Displacement all the time and they regularly give it to me.

    I use my boosts only for the fights that I acutally need them, so they last.

    Either or, with a competent cleric, I don't worry about using the boosts that much because they can keep up with healing. And I like standing in one spot and killing everything instead of worrying where something has run off to.

    But that's just my opinion...

  16. #16
    Community Member
    Join Date
    Apr 2006
    Posts
    3,262

    Default

    I totally respect that opinion too I toss my friendly barbarian a displacement quite often if I notice they are taking damage. In an extraordinarily high DPS environment even a 6 AC barbarian takes little to no damage though, so for me it's a highly situational buff. It really all depends on the group you're in.

  17. #17
    Community Member Citymorg's Avatar
    Join Date
    Mar 2006
    Posts
    912

    Default

    I tend to disagree with the AC is worthless at higher level arguements. I have 360HP, unraged and unbuffed. I can go to 500 with "everything." That said, when I go THF vs. Sword and Board my AC drops from 42-44 to about 36, and I take a lot more damage. It may simply be the difference between mobs hitting on a 5 vs. 6, or 2 vs. 4, but I find there are times when it is very good to be able to turtle up. In addition, the shield DR is the only DR that will stack with Barbarian DR, I can get up to 25DR shield blocking.

    I would say that any AC over 40 is good for a barbarian. I would be really impressed if you can get to 50. Just IMHO.
    .

  18. #18
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Quote Originally Posted by Citymorg View Post
    I tend to disagree with the AC is worthless at higher level arguements. I have 360HP, unraged and unbuffed. I can go to 500 with "everything." That said, when I go THF vs. Sword and Board my AC drops from 42-44 to about 36, and I take a lot more damage. It may simply be the difference between mobs hitting on a 5 vs. 6, or 2 vs. 4, but I find there are times when it is very good to be able to turtle up. In addition, the shield DR is the only DR that will stack with Barbarian DR, I can get up to 25DR shield blocking.

    I would say that any AC over 40 is good for a barbarian. I would be really impressed if you can get to 50. Just IMHO.
    10 Base
    13 Mithral Full Plate
    3 Max Dex
    2 Max Dex - Daggertooth's Belt
    3 Chattering Ring
    9 Madstone Shield
    5 Protection
    2 Recitation
    1 Haste
    5 Barkskin
    Total: 53 +6 Improved Uncanny Dodge = 59

    2 more if you can UMD Chaosguards. 2 more if you have Defensive Fighting on. 1 more if you have the Dodge Feat as a Human. You could hit into Mid 60's if you really wanted to in bursts on a Barbarian.

  19. #19
    Community Member Strumpoo's Avatar
    Join Date
    Feb 2006
    Posts
    869

    Default

    Yeah 50 is easily do-able in bursts.

    My WF'd for example can get there with a friendly pally around:

    10 base
    5 Mithral body
    5 Docent
    7 Shield
    5 Deflection
    5 Natural (Barkskin)
    5 Dex Bonus
    ____
    42
    +6 Uncanny dodge
    ___
    48
    +3 for hugging a pally
    ___
    51
    +2 Defensive fighting
    ___
    53

    Now once I get that stupid dragon belt to drop for me...grrr. I can get rid of the mithral body feat and start using my +6 armor bracers. That will up my AC by 2 since I will be able to use my full dex bonus, as well.

    So it will be

    44 Base
    +6 Uncanny
    ____
    50
    +3 Pally hug
    ___
    53.
    +2 Defensive fighting
    ___
    55

    This is with out the chattering ring or the chaosguards...and what not. So a Barb can get a respectable AC if you try for it. You just don't get to swing your big, two handed, pretty SMASHERS and SLICERS around!
    Leader and Officer of Charming for the
    Burning Legion - Ghallanda


  20. #20
    Community Member Maldini's Avatar
    Join Date
    Feb 2006
    Posts
    3,939

    Default

    Oh yeah I forgot about Pally's. A maxxed out AC barb can hit 70ish with a Pally nearby.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload