Most DDO spells are not cut and dry like that anyways. Burning blood is weird in that 1d8 is actually 1d8.. Where other 1d8 spells are 1d4+4. Really hard to put together some math and say its accurate being the way DDO does its math is always different per spell.

Anyways, I only seen other sorcs do that dmg to me. My 2ndary sorc that has it is not high enough lvl to max enhancements and doesnt have all the items to boost it, but even he does over 120 on crits per type with only 1 lore item. Regardless, let the dmg discussion die or make a new thread for it as its not the topic of this one.

Thx for posting the PnP version chaos. That one makes sense, a save per every tic would be fair.