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  1. #1
    Community Member adamr09's Avatar
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    Lightbulb Barb/fighter/ranger

    well this was just a mess around actually lol. was pretty much just throwin some stuff together but it turned out bein alright. He is ment to hav a fat great axe of something to annihilate mobs quickly. and not too bad on HP.




    Level 14 Neutral Good Dwarf Male
    (2 Fighter / 11 Barbarian / 1 Ranger)
    Hit Points: 250
    Spell Points: 0

    BAB: 14/14/19/24
    Fortitude: 17
    Reflex: 7
    Will: 4

    Starting Feat/Enhancement
    Base Stats Modified Stats
    Abilities (Level 1) (Level 14)
    Strength 16 20
    Dexterity 14 14
    Constitution 17 20
    Intelligence 8 8
    Wisdom 12 12
    Charisma 6 6

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 14)
    Balance 2 6
    Bluff -2 -2
    Concentration 3 5
    Diplomacy -2 -2
    Disable Device n/a n/a
    Haggle -2 -2
    Heal 1 1
    Hide 2 2
    Intimidate 2 12
    Jump 7 22
    Listen 3 13
    Move Silently 2 2
    Open Lock n/a n/a
    Perform n/a n/a
    Repair -1 -1
    Search -1 1
    Spot 1 5
    Swim 5 7
    Tumble n/a n/a
    Use Magic Device n/a n/a

    Level 1 (Barbarian)
    Feat: (Selected) Two Handed Fighting
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Dwarven Axe Damage I

    Level 2 (Barbarian)
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Dwarven Goblinoid Hatred I

    Level 3 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Enhancement: Dwarven Constitution I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I

    Level 4 (Barbarian)
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I
    Enhancement: Dwarven Axe Attack I

    Level 5 (Barbarian)
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Sprint Boost II
    Enhancement: Dwarven Giant Dodger I

    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Constitution I

    Level 7 (Barbarian)
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Rage II

    Level 8 (Barbarian)
    Enhancement: Barbarian Sprint Boost III

    Level 9 (Barbarian)
    Feat: (Selected) Power Attack
    Enhancement: Dwarven Constitution II

    Level 10 (Barbarian)
    Enhancement: Barbarian Power Rage III

    Level 11 (Barbarian)
    Enhancement: Barbarian Sprint BBoost IV

    Level 12 (Barbarian)
    Feat: (Selected) Greater Two Handed Fighting
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Dwarven Giant Dodger II

    Level 13 (Fighter)
    Feat: (Fighter Bonus) Cleave

    Level 14 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Dwarven Axe Attack II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Strength I
    Enhancement: Barbarian Improved Trap Sense I

  2. #2
    Stormreach Advisor
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    Isn't the level of ranger a waste? Especially since it delays critical rage II till level 17?

  3. #3
    Community Member Thrudh's Avatar
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    Bow Strength with rage is pretty **** sweet...

    I even have Improved Critical: Range.... with a silver bow that's a 3x crit on a 17-20 with barb raging strength.....

    It's a niche build, but when ranged weapons are called for... I kick @$$
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  4. #4
    Community Member Shade's Avatar
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    Quote Originally Posted by Thrudh View Post
    I even have Improved Critical: Range.... with a silver bow that's a 3x crit on a 17-20 with barb raging strength
    Might wanna recheck..

    You don't have improved crit range, nor slashing. You have cleave and greatcleave, which seems overkill with GTHF.

  5. #5
    Community Member adamr09's Avatar
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    so which u think wud be batter to hav: GTHF or Improved crit ranged?

  6. #6
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Shade View Post
    Might wanna recheck..

    You don't have improved crit range, nor slashing. You have cleave and greatcleave, which seems overkill with GTHF.
    Thrudh is not the OP.

  7. #7
    Community Member Thrudh's Avatar
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    Quote Originally Posted by adamr09 View Post
    so which u think wud be batter to hav: GTHF or Improved crit ranged?
    GTHF of course... Improved Critical: Range is not something I'd expect to see on very many barbarians. I have 4 fighter levels so I had the feat to spare... In most cases, you definitely lose more than you gain...

    I was just saying, that 1 level of ranger does offer SOME benefit to Barbarians

    Bow Strength
    Ability to use cure wands
    Favored Enemy (hey, +2 damage on every swing to undead/whatever does help)

    Is it the best choice? Nope... splashing anything on a barbarian hurts because that 14th level Critical Range enhancement is just THAT good... but I'm here to say that you don't totally gimp yourself splashing fighter or ranger either... My guy holds his own on end-game elite quests just fine.

    Even though I deeply miss the Barbarian Critical Range, I do kick @$$ against the Demon Queen (and other ranged encounters), and I have Stunning Blow and Improved Trip... and that's fun for me...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
    Stormreach Advisor
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    Quote Originally Posted by Thrudh View Post
    Bow Strength with rage is pretty **** sweet...
    But with 14 base dex on a dwarf, you're going to be rather limited at range.

  9. #9
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    I recently rolled a similar build to this with the sole purpose of soloing. Not trying to steal OP's thunder, but the builds are so much alike thought I should post this TWF variant.

    Progression: Elven 2 ranger/11 barb/1 ftr (ranger 1-2, barb 3-7, ftr 8, barb 9+)

    Starting Stats: 18/16/14/8/8/8, +1 dex tome by 6. (no tome option, dex 17, con 13 and take barb con enh's). Level Ups into Str. 252 HPs w/ toughness 3 enh (not including raging bonus, +Con gear, Draconic Vitality, GFL)

    Easily Attainable (casual player) 14 Stats:
    Str (18 +3 levels +2 favor tome +5 item) =28*
    Dex (16 +1 tome +3 enh +4 item) =24
    Con (14 +4 item) =18
    Int 8
    Wis (8 +4 item) =12
    Cha 8

    Ideal 14 Stats:
    Str (18 +3 levels +2 favor tome +6 item) =29*
    Dex (16 +1 tome +3 enh +6 item) =26
    Con (14 +6 item) =20
    Int 8
    Wis (8 +6 item) =14
    Cha 8

    *I realize str is odd in the ideal calculations (really hoping for +3 tome) but power rage 3 nets a +9 str rage @ 14 (+7 before 14). If this doesn't float your boat, aren't confident in getting +6 items, or want another no-dex-tome option put level 4 increase in dex and drop power rage 3 and use the 3 enh points as you please

    Feats:
    1: Toughness, Ranger: Favored
    2: Ranger: TWF, Rapid Shot
    3: Precision (swap for PA once you are comfortable w/ +to hit)
    6: iTWF
    8: Fighter: IC:Slashing/Piercing (depending on if you have better longswords or rapiers, ideally w/p rapiers but i have some nice mid range longswords so going slashing first)
    9: IC:Ranged
    12: gTWF

    Enhancements:
    Fighter Attack Boost I
    Barbarian Damage Boost I
    Ranger Spring Boost I
    Barbarian Critical Rage I
    Barbarian Extend Rage III
    Barbarian Extra Rage II
    Barbarian Power Rage III
    Barbarian Willpower II
    Barbarian Toughness III
    Ranger Dexterity I
    Elven Dexterity II
    Elven Enchantment Resistance II
    Elf Melee Attack II
    Elf Melee Damage I
    Elf Ranged Attack II
    Elf Melee Damage I

    (May swap Elf Atk/Dmg around if I am not having to hit trouble @ higher levels, but for low level soloing I'd rather hit more for slightly less dmg)

    As I said this build is mostly for soloing. Potion during battle or if raged, wand whip between rages/battles. Plan to swap favored enemies as I progress levels (reptile-> goblinoid-> giant-> undead and probably end up back at giant at 14).

    Alert: Major weakness to this build are will saves (surprise!). Have to solo carefully and pick of casters/clerics from range (often while running in fear of being held).

    Reason for posting this build is for any feedback and comparisons to the above posted THF option. Only at level 5 atm but had no trouble soloing harbor elite content (save kobold assault, too many casters and too low will save as of yet)

    edit: Grammar
    Last edited by Omega; 09-22-2007 at 03:07 PM.

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