Quote Originally Posted by smodge13 View Post
for memory in pnp there are feats monks can take which add elemental/alignment damage to their fist attacks, just implement them and allow them to be taken as bonus feats (options seeing as we wont have improved grapple. so at lvl 1 maybe give the option of having either "stunning fist" or something like "flaming fist" that way giving options as well as bonus damage to monks fist)
this would also add a bit of difference between monks as you could go down the strategy path, using trips/stuns/sunders, or the elemental damage path.

yup, I think they are in the PHB-II, they give monks the ability to wreath their bodies in flame (defensively), wreath their fists in flame, or project a burst of force up to 30 feet. there are also special techniques from I think the desert handbook (Sandstorm) that add fire damage. I think there is even a couple feats that even let you stretch your limbs to the length of pole arms for one attack per round. Personally I dig the feats because I'm a fan of Street Fighter, and a big anime / kung-fu cinema geek. (probably why Im wishing they'd keep or merge the swordsage and monk classes for 4th edition)