
Originally Posted by
smodge13
for memory in pnp there are feats monks can take which add elemental/alignment damage to their fist attacks, just implement them and allow them to be taken as bonus feats (options seeing as we wont have improved grapple. so at lvl 1 maybe give the option of having either "stunning fist" or something like "flaming fist" that way giving options as well as bonus damage to monks fist)
this would also add a bit of difference between monks as you could go down the strategy path, using trips/stuns/sunders, or the elemental damage path.