I loved the way SWG did crafting, it was hard and took a long time to get to master but you then had the skills to make some great stuff. They also made it so you could make an item with crappy material and get a so-so item, or spend the time getting better quality material and make an item worthy of a master. This is what I really enjoyed about crafting was making an item worthy of the effort I put into gaining the skill, and unlocking how to make that item the best it could be. I hope that DDO doesn't make it a "hand it to the npc mix in a little cash" out drops an item.
Maybe they will introduce the artificer class and only they can craft items? It would make people roll up another character, I would do that. So many things they could do but I bet it's a long way off.