Proud member of DWAT - Xorian forged, quenched in the blood of butterflies
Arnn, Duana, Gultyrr, Mahd Bardigan, Ahliriana, Arnnette, Conch Fritter, Jwuana, Thayla, Margaritte da Ville
God is good, beer is great and women are crazy.
/smacks dingo over the head with a light mace.
No.
Again...
Again....
Again.....
Again......
Again.......
I am inclined to agree with someone else's assessment. You are simply here to bait people. Please stop with the rediculous, half-baked suggestions.
Yes, I can use the /ignore function, but then someone at Turbine might actually implement one of these hare-brained ideas because everyone has ignored you due to the fact we're tired of your very ill-received ideas. You're like an outlet pipe...constantly spewing forth pure sewage.
Thank you though, for consistantly adding to the total amusement of everyone who participates in the development forums. I'm sure we've all been enlightened by your knowledge of the Dungeons & Dragons realm. And frankly, I care not that you supposedly have over $1,000 dollars worth of 3.5 books stacked next to your computer. Some of these ideas you've come up with beg the question, "Did you ever bother to crack the cover and actually read them?"
Last edited by PaintHorseCowboy; 09-07-2007 at 01:14 AM.
----------==========[[[ LEGION ]]]==========----------
Death Waits In The Dark
or as a friend of my put it "There must be a pony in here somewhere."
What extreme exploitation, you delete an existing high level character you can create a new character at half its levels. Nothing special about the character except you don't have to level grind through the lowbie dungeons that have you have already run to death.
As far as new characters not having anyone experienced to play with. How often do you just create a 1st level character just so you can go and help some random (not a RL friend) 1st level noob get through the Goodblade quests. Personaly, I run must of the 1st and 2nd level content to elite solo. By the time I start grouping I'm at least 3rd level.
I twink all my new characters with equipment my higher level characters pick up or buy for them giving all my new characters a +1 or +2 ECL over any untwinked character.
I currently have a 9th level rogue who hasn't done at least a third of the quest in the harbor at all because the though of killing 200 kobolds (again) just makes me sick to my stomach and what she did do in the harbor I mostly just did one time on elite for the favor.
So don't give me the "this is unfair to new players" excuse because this game is already unfair to new players.
I don't buy that it is unbalancing to game play, because if having a higher level character was unbalancing to play then we'd all have to start over at 1st level every time a new character was created, just so "we'd all have to help him". Now that would be fair to new players.
No high level characters just a bunch of forever level 1 charcters doing the same 14 quests over and over. ROTFLMAO
I think you people are so against the OP on this one you'll come up with any excuse to discredit it. (his other ideas where jokes )
This idea, if anything, is a toned down character respec that so many of you have been crying for every time there is a change to the rules. Take your "I hate the OP" blinders off and give this idea some thought and I think you'll find that it does have some merit.
Oh yes, Rragnaar, the reason the old MUDs and other text based game no longer exist isn't because the game ideas where bad, it's because the technology to play the game advance to a point that there was something better to play. The game ideas probably still have merit just no one either remembers the games, (these kids have no sense of history) or someone just thought they have a better way of doing it.
If the old stuff is so bad why do they rerun T.V. shows from the 50s and 60s still? I mean most of those shows got canceled so they must not be any good.
Maybe some of you need to think your posts through, and think about your logic. Before someone starts flaming you just because you post.
Now shake hands and go play DDO and have fun or I'll spank you both.
See you in Stormreach, Shamguard "I am THE Rogue."
Practice doesn't make Perfect. Practice make Permanent. Patience makes Perfect.
See you in Stormreach, Shamguard "I am THE Rogue."
Practice doesn't make Perfect. Practice make Permanent. Patience makes Perfect.
I do not roll new toons just to help new players.. but when I roll one, I usually run PUGS through the harbor and alot of the market place. Lots of new folks in there. Some listen, some don't and some I wanna pound their head into the ground until its a bloody messy pulp. But in spite of the irritations, I meet some good folks that way.
Some I do, some I don't. I PUG with the ones I do, because an equipment advantage can save the day when you have a poor group.
And don't give me the it's already unfair to the new players, so its okay to make it more unfair excuse.
Thinking.......
......
......
Nope, still don't like it.
Ewwwww Cooties!
Proud member of DWAT - Xorian forged, quenched in the blood of butterflies
Arnn, Duana, Gultyrr, Mahd Bardigan, Ahliriana, Arnnette, Conch Fritter, Jwuana, Thayla, Margaritte da Ville
God is good, beer is great and women are crazy.
Making a game more enjoyable, period, works well for regular games. The designers of those don't care how long you play them, because once you've purchased them, they've made their money from you. How long the game keeps you interested often has little bearing on how enjoyable it is.
MMO's on the other hand, have to make their money every month. Yes, they want to make the game enjoyable so others will play it, but not to the point of making advancement much faster, because a measured pace of advancement is what keeps people playing (and) paying.
Not saying Dingo's idea wouldn't make the game more fun, but I believe the extra people brought in by that change would be far outweighed by the number who got bored faster than usual and left.
Hell, I say take the little goober out by the docks! FORCE everyone back through the Rook's Gambit just to get on the boat to Stormreach!
Then, rebuild the **** gate between the noob harbor and the main one...like it use to be! You want to ***** then *****!!!
And while we are at it...lets hang that dude infront of the Market Gate that keeps taking our bribes to let us by! BY GOSH...you WILL do WW before you even get a SNIFF of the market!
See what happens?
Give someone a little break and then they want more, and more, and more.
BOOHOO...I don't want to have to do the PIT AGAIN...wait, i REALLY don't want to do the pit again...scratch that...ok...I DON'T WANT TO DO MADSTONE AGAIN...wait...
I know you think you understand what you thought I said, but I don’t think you realize that what you heard was not entirely what I meant.
See... this is more of the community we need. When I create a new character I end up torn on what to do. I have started a PuG with the notation, "Goodblade's no zerging or tourguiding, new players welcome." Grab 2-3 other players and then go through all the Goodblade's quests helping them out when needed. If I get one of those I can tell has played the game WAY too much and who just rushes the whole quest I'll kick them so that new players can experience the game with a little help and safety in a way they can ask questions.
I like helping out the new people, but I've also been annoyed with the "I've done this 50 times, lets just skip this." crowd. So I try to only get the newere people and that is fun. The zergers I want to unbind from any point and throw them off the lighthouse with the hope they fall through the world and into that big empty zone no one else can see.
"Good judgment comes from experience, and experience comes from bad judgment."
-Barry LePatner
Real good advice there for someone making a suggestion.
Oh, heres you starting on me.
And another aimed at me and nothing to do with the subject.
Now we're up to date on what YOU have 'contributed" to this topic.
GOOD JOB!?!?