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  1. #1
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    Default Raidless Raidloot.

    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.

  2. #2
    Founder & Hero Big_Russ's Avatar
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    Thumbs down

    nm

  3. #3
    Founder Cowdenicus's Avatar
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    No, if you want the raid quality loot, you have to raid.
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  4. #4
    Community Member shermahawk's Avatar
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    Please stop posting these 'give me free easy stuff threads'. It is obvious this game is way to much for you. This game is fine the way it is. Pffft, 'raidless loot', please.

  5. #5
    Community Member Hendrik's Avatar
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    LOL!

    They keep getting better and better...

    Whats next? Some of 'us' don't like to Quest so we should be given free XP?!?

    Oh, wait, tried that one already and didn't work....

    Keep up the comedic posts.

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  6. #6
    Community Member Symar-FangofLloth's Avatar
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    Raid loot is not the be-all, end-all in this game, as I understand it is in some others. Sure, a lot of it is really good, but is it absolutely necessary? Nope.
    Former Xoriat-er. Embrace the Madness.

  7. #7
    Community Member Tanka's Avatar
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    Another fine idea from the brain of Dingo123.

    What will he come up with next?
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  8. #8
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    If you want raid loot, you have to raid. Simple as that.

    I suppose you want Planar Girds to be purchasable from a vendor, too?

    By the way, we already have several quest chains that are plenty long. Greymoon/Co6 is 10 quests, Threnal is 9 quests, the Catacombs are 8(?) quests, Tangleroot is many quests... If you want long quest chains, go do those.

  9. #9
    Community Member Symar-FangofLloth's Avatar
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    Here, you want Raidless Raidloot? Go play LotR:O. They have ways there.
    Former Xoriat-er. Embrace the Madness.

  10. #10
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    Quote Originally Posted by Tanka View Post
    Another fine idea from the brain of Dingo123.

    What will he come up with next?
    Haha, I didnt even pay attention to who pasted this one. He is certainly on a roll though.

    It appears the consistent theme is that he is simply asking for the game to be dumbed down, remove the challenges and remove the idea of risk vs reward ratios.

    On a side note, I can understand the reasoning behind the idea for a way to get good loot outside of a raid. In some ways it makes sense. However, this already exists in the game, and in many cases, raid loot is nice, but there is standard and randomly generated loot which in many ways is almost as good as the raid loot (and in some raids, there is standard loot that is better already, if you meet the level to use them, and at that point you are already there are darn close to it). If you want a shot at high end non-raid loot, then run PoP if you have little time or Crucible if you have more time. Alot of nice high end gear to be had there and many named items as well, without the raid requirement, and as a bonus you are nearly raid ready by doing them. Although they are high level quests, they can be done at level 10 ifyou know what you are doing or have a good group (even lower levels if properly prepared).

    Also keep in mind that as the OP states, adding in a quest line of 12-16 quests to obtain near raid-like loot is apparently not very likely to happen. I'm not sure we've ever gotten that many quests in a mod before, and to do what he is asking would require them all at once, or require his idea to be accomplished in a 3-6 month time span before completed, thus making the idea of such loot that far off (even further for them to think about it, design it and implement it...taking probably over a year to accomplish a special chain just for that). Chances are, if the OP is this frustrated with the game already, he wont even be around if that comes to light a year from now.

    However, dumbing down the game is not the way to go. Trying to get freebies or near freebies would also be a horrible way to go and severely hurt the game. There are plenty of games out there that cater to that kind of crowd, but DDO isnt really one of them.
    Last edited by blakbyrd; 09-04-2007 at 10:50 AM.

  11. #11

    Default you should reconsider your siggy

    "Mediocre minds often think they have great ideas... and spend too much time shouting them down from the forums." ~ clay

    Honestly... if DDO is really so bad: not enough like wow... no cheat-codes like a console game... not enough like every other mmorpg.... not enough free XP (It is possible to reach lvl 14 in 1 week... that is not fast enough?)... no grinding...

    All reasons why MOST of us like THIS game over all the other ones... Why do you still play it?
    Last edited by Clay; 09-01-2007 at 10:03 AM.
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  12. #12
    Community Member BLAKROC's Avatar
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    Quote Originally Posted by Dingo123 View Post
    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.

    they have done this it's called vons 1-6(and others)and I would imagine it takes less time than a 12-14 quest series? did you fall on your head?
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  13. #13
    Community Member BUpcott's Avatar
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    Quote Originally Posted by Dingo123 View Post
    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.
    Run a raid 20 times and theres your raid loot. The raids are not that difficult. Jeck if you get yourself in a good guild you will see failure rarely. And I really don't get how you became the voice of the people.

    Are you going for strength in numbers. mean the more ideas you come up with the higher your chance one might catch on? If that is the case, then for you next idea make it, the idea that you should avoid posting ideas. I am sure it will be welcomed by many.
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  14. #14
    Founder & Hero DagazUlf's Avatar
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    Quote Originally Posted by BUpcott View Post
    If that is the case, then for you next idea make it, the idea that you should avoid posting ideas. I am sure it will be welcomed by many.
    Aye.
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  15. #15
    Community Member Hokiewa's Avatar
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    Quote Originally Posted by Dingo123 View Post
    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.
    I have to ask.....What is truely wrong with you? I'm serious. I hate to see people in pain, and it's obvious that something is seriously wrong with you.

    or.......based on every post of yours......

    you simply want an "EASY" button.....

    PM your toon names and server played on, I wanna see why it's so difficult for you
    Last edited by Hokiewa; 09-01-2007 at 10:28 AM.
    Hilarious Princess....Sorry your life is so medicore after all this time..Lol, you are scared of a farmer? with a tractor....?

  16. #16
    Community Member AmsterdamHeavy's Avatar
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    Quote Originally Posted by Dingo123 View Post
    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.
    Why does it seem that every suggestion you make is to "dumb down" the game or make it easier for the lowest common denominator?

    F the LCD, in this game and in real life. I prefer a challenge. Thank you.


    edit: punctuation
    Last edited by AmsterdamHeavy; 09-01-2007 at 10:52 AM.
    True Neutral

  17. #17
    Community Member Lorien_the_First_One's Avatar
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    12-16 quest chains would be the bain of the game. You notice quest chains dispeared from the last few mods? That's because it was hard enough to complete the 7 part ones without 1 or 2 people dropping and who wanted to come in the middle and miss the end loot? The large number of players think chains are bad for the gaim, 12-16 chains would really really suck.

    And there is the by the way quite a bit of good named loot out there that isn't in a raid.

  18. #18
    Founder Arlith's Avatar
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    Quote Originally Posted by Dingo123 View Post
    Some of us hate raiding. In fact, some of us REALLY hate raiding. Consequently, we try to avoid it. However, those of us that do get shafted in the loot department. I would like to see this change.

    My proposal is that there be created an exceptionally long series of quests that allows you to choose from a list of raid quality gear. For example, if your average storyline quest chain were 4 quests long, this would be 12 to 16.

    This balances out the raiders investment of difficulty/manpower with the small groups investment of time.
    I knew who posted this just by reading the title. Every time I read one of his posts, I am brought back to Clerks II:

    I'm disgusted and repulsed and... I can't look away.
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  19. #19
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    Quote Originally Posted by Arlith View Post
    I knew who posted this just by reading the title. Every time I read one of his posts, I am brought back to Clerks II:

    I'm disgusted and repulsed and... I can't look away.
    Ohh that is so true.
    No! You can't GREASE a Beholder!!

  20. #20
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    Since when is raiding DIFFICULT?

    No... seriously... Raiding, more than anything else is time consuming, and forces you to group with people.

    So you want extra special bright shinies because... you're social?

    That's what it boils down to.

    I have lots of friends, I have a great big guild, I'ma gunna get me some neato new gearz!

    Whereas someone who doesn't want to be social gets effectively told to **** off.

    If I can barely stand teaming with 5 people I don;t like, chances are I really
    don't want to team with 11 people I don't like.


    Which brings about the mass cries from the ignorant and the silly BUT ITZ AN EM EM OH, JU STOOPD FEWL!!!1!!!1!! GO PLAYYE UR SNGLE PLYR NWN2!!1!!!!!1!!!


    *sigh*

    Regardless of it being an EM EM OH... you can not lift a single finger in group combat and still exist in a world of competition and interaction with other players.

    I could never ever join a team and still benefit from other players.


    However, I'm not even asking for SOLO raid loot (as much as I'd like it).

    Instead, I'm asking that we be allowed to quest for raid loot.

    Raids are not difficult. If they were so difficult, people wouldn't be two and three manning them, now would they? (Of course we conveniently gloss over this part...)

    So again, Raiding is about the time you invest in the raid.

    And Raiders LOVE to be on top. They love their loot status, they love the ego stroke it gives them.

    They do.

    Don't lie.

    Don't think otherwise.

    So when someone comes along and says "I'm willing to invest three to four times more individual effort into something you get relatively cheaply" they scream and they hollar and they carry on for several pages.

    Like above.

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