No. /death is for expediting the inevitable for faster game play.
Player: "I'm at -6 right next to the shrine .............. can I get some help?"
Rest of party: "We are in one hell of a fight at the moment .............. give us about 45 seconds."
Player: "Never mind, I'll /death and catch up."
Oh yeah I'm sorry, you know exactly what all the dev's intended for each game feature.
btw, /death work around -------------> stand in nearest trap until dead, and then have your soul stone carried to the destination.