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Thread: Double Weapons

  1. #1
    Community Member Quartzite's Avatar
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    Default Double Weapons

    Simple way to implement them:

    If dragged into your main hand you use them as a two-handed weapon. If dragged into your offhand it automatically fills your main hand (greyed out) and you use them like a two weapons. Just have two database entries for each double-weapon and base the stats off which hand it is in.

    I'd love to see this implemented by the time monks come here for Quarterstaves. Would also love to see Dwarven Urgroshes, Gnome Hooked Hammers and Two-Bladed Swords. Give us some more exotic flavour weapons. Two-Bladed Swords would actually be worth a feat, too (d8 damage on both ends with the offhand still counting as light!).
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  2. #2
    Community Member Mad_Bombardier's Avatar
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    Feats. Scroll down and look at the first entry for Improved Critical. Contemplate. Smile. My best guess is "Coming Soon(tm)."
    Last edited by Mad_Bombardier; 08-28-2007 at 02:04 PM.

  3. #3
    Community Member Ilontu's Avatar
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    How would that work for hotkeys though? Probably best to just default them to TWF mode...Similar to how DDO won't let you just hold an offhand weapon without attacking with it (if say you wanted a seeker +4 offhand weapon just for the crit confirmation bonus with your mainhand weapon).

    A toggle (right clicking on the item and getting a popup with a choice that remains until you rightclick and change it) would be best, but probably asking too much.

  4. #4
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    I would love double wepons
    No! You can't GREASE a Beholder!!

  5. #5
    Community Member Aeneas's Avatar
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    Default huh?

    Quote Originally Posted by Mad_Bombardier View Post
    Scroll down and look at the first entry for Improved Critical. Contemplate. Smile. My best guess is "Coming Soon(tm)."
    scroll down what?
    READ ME NEW PLAYERS!!!
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  6. #6
    Founder Shaamis's Avatar
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    Currently, when you double click on any weapon in your inventory, it goes to your on-hand, which currently is only the right hand. If you double click on a shield two-handed weapon, or bow/crossbow, it goes to your left hand.

    It seems as though the coding is already there, just getting them to add a little EXTRA coding, to allow you to quick-slot off-hand weapons is a good start to coding in double weapons.

    I think double weapons are as integral to D&D as greatswords and bastard swords are, and should be implemented soon.
    Shaamis is REBORN! Stronger!Faster! DRUNKER THAN EVER!!! - DeathSmile Guild on Hardcore - The Drunken Monk of Stormreach on all other servers!

  7. #7
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aeneas View Post
    scroll down what?
    LMAO, forgot to post the link. Fixed it now.

  8. #8
    Founder Shawhan's Avatar
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    Default Exciting

    I would really like to see more flavor like that added to the game. Though not just weapons. Would like to see more armor flavor and items in general floating around. Not just raid or quest special but new unique rares in general like Luck Stones or Sunblades. Are all double weapons considered exotic? Shawhan
    Where are my cleric domains?!

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  9. #9
    Community Member Jaywade's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Feats. Scroll down and look at the first entry for Improved Critical. Contemplate. Smile. My best guess is "Coming Soon(tm)."
    wow maybe orc's are close huh?
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  10. #10

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    It's something I almost never used in PnP D&D, but I would love to have it here. I would kill to make a double bladed sword wielding cleric of death.

  11. #11
    Community Member Quartzite's Avatar
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    Personally the thing that inspired the post was the idea of a GTWF monk with a 16 BAB (a few ways to achieve this by about level 18) a Quarterstaff and Flurry of Blows. That's 10 attacks with a sequence of
    +14/+14/+14/+14/+19/+24/+29/+14/+19/+24. (4 base, +1 DDO base, +2 flurry, +3 GTWF). Of course unarmed damage might be competitive at this stage, however I can imagine a +5 Holy Burst Quarterstaff of Weighted (5%) with Stunning Blow doing quite well...
    Last edited by Quartzite; 08-28-2007 at 07:17 PM.
    Khalzad - TWF Dwarf Barbarian
    Aubergine - Warforged Tactical Warchanter
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  12. #12
    Founder The_Silver_Griffon's Avatar
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    Quote Originally Posted by Shawhan View Post
    I would really like to see more flavor like that added to the game. Though not just weapons. Would like to see more armor flavor and items in general floating around. Not just raid or quest special but new unique rares in general like Luck Stones or Sunblades. Are all double weapons considered exotic? Shawhan
    There are Sunblades. Rare drop, min level 6.
    "Not only are you wrong, but I even created an Excel spreadsheet to show how wrong you are." - James Wyatt, WotC

  13. #13

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    Quote Originally Posted by The Silver Griffon View Post
    There are Sunblades. Rare drop, min level 6.
    He is aware that sunblades drop. he is asking for more items like it. Rare drops with non-static locations

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  14. #14
    Community Member Symar-FangofLloth's Avatar
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    Doublemace has been on the AH for quite a while now
    Former Xoriat-er. Embrace the Madness.

  15. #15
    Founder The_Silver_Griffon's Avatar
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    Quote Originally Posted by ThEndor View Post
    He is aware that sunblades drop. he is asking for more items like it. Rare drops with non-static locations
    That would be a welcome addition indeed.
    "Not only are you wrong, but I even created an Excel spreadsheet to show how wrong you are." - James Wyatt, WotC

  16. #16
    Community Member Vanda's Avatar
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    Quote Originally Posted by Quartzite View Post
    S Would also love to see Dwarven Urgroshes, Gnome Hooked Hammers and Two-Bladed Swords. Give us some more exotic flavour weapons. T
    We may even see Gnomes if that happens...
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  17. #17
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    Quote Originally Posted by Quartzite View Post
    Personally the thing that inspired the post was the idea of a GTWF monk with a 16 BAB (a few ways to achieve this by about level 18) a Quarterstaff and Flurry of Blows. That's 10 attacks with a sequence of
    +14/+14/+14/+14/+19/+24/+29/+14/+19/+24. (4 base, +1 DDO base, +2 flurry, +3 GTWF). Of course unarmed damage might be competitive at this stage, however I can imagine a +5 Holy Burst Quarterstaff of Weighted (5%) with Stunning Blow doing quite well...
    Taken from this link:

    A monk using one or two special monk weapons simply substitutes one attack from each weapon (or from one or both ends of a quarterstaff) as part of a full attack (including a flurry of blows). The monk need not take any penalties for off-hand or two-weapon attacks. The monk, however, does not get an extra attack from a second weapon. If the monk is using a flurry of blows, she adds her full Strength bonus to damage from any successful attack, even if she uses what normally would be her off hand, or uses one end of a quarterstaff as a two-handed weapon.

    If a monk is not using her flurry of blows ability, she can claim an extra attack from a second weapon. If she does, she takes all the penalties for attacking with two weapons and for attacking with off-hand weapons. A monk using an unarmed strike as an off-hand attack does not suffer any off-hand penalties; however, under the regular rules for two-weapon fighting you get only one extra attack for an off-hand weapon.
    Monks can't get extra attacks from both Flurry of Blows and TWF; they can get either-or.

  18. #18
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    Quote Originally Posted by Quartzite View Post
    Personally the thing that inspired the post was the idea of a GTWF monk with a 16 BAB (a few ways to achieve this by about level 18) a Quarterstaff and Flurry of Blows. That's 10 attacks with a sequence of
    +14/+14/+14/+14/+19/+24/+29/+14/+19/+24. (4 base, +1 DDO base, +2 flurry, +3 GTWF). Of course unarmed damage might be competitive at this stage, however I can imagine a +5 Holy Burst Quarterstaff of Weighted (5%) with Stunning Blow doing quite well...
    Ummmm the way monks play out in PnP are a max of 6 attacks. The way ddo works, it may play out differently. I don't think the benefit of flurry of blows and twf stacks. But, I may be wrong... I've never done a TWF monk.

  19. #19
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    Well... I guess that was reduntant. But, the post above confirms what I was thinking. Still though, monks are bad ass.

  20. #20
    Community Member Quartzite's Avatar
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    From the SRD:

    Flurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to –1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.

    When using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (kama, nunchaku, quarterstaff, sai, shuriken, and siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired. When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x 1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands. The monk can’t use any weapon other than a special monk weapon as part of a flurry of blows.

    In the case of the quarterstaff, each end counts as a separate weapon for the purpose of using the flurry of blows ability. Even though the quarterstaff requires two hands to use, a monk may still intersperse unarmed strikes with quarterstaff strikes, assuming that she has enough attacks in her flurry of blows routine to do so.

    When a monk reaches 11th level, her flurry of blows ability improves. In addition to the standard single extra attack she gets from flurry of blows, she gets a second extra attack at her full base attack bonus.
    I don't play PnP D&D, though I just theorycraft about it. But it doesn't say that a Flurry of Blows involves Unarmed attacks. Or that a Monk wielding 2 weapons gets no benefit. It merely says a Monk gets extra attacks from Flurry of Blows at the expense of accuracy as long as they are using a Special Monk weapon. A Quarterstaff may be treated as two weapons, meaning you get an extra attack. That link of yours, Bizbag, seems to go directly against the rules at written while STILL not properly clarifying. It seems to contradict the SRD. And it only speaks about claiming a single attack from an off-hand weapon. Do you get the second and third offhand attacks if you have GTWF and use Flurry of Blows?

    I hate rule ambiguities.
    Khalzad - TWF Dwarf Barbarian
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    Malakyte - Mark of the Sentinel Human "True" Tank

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