I belief that there is a problen with the application of stats to the Elven Armor. In the original D&D roleplaying and in the subsequent PC Gold box series etc al. Elven Armor has always had NO armor check penaulty, in fact, Elven Armor was the only armor without risk of spell failure, if worn by an Elf. We are now in 3.5 rules and I believe this should be changed within the game. Elven armor is of and itself both magical and blessed. It is supposed to allow the Elven people, who have an inate magical nature, the ability to cast spells while in that armor. I would suggest the Elven armor be race, and in the case of either Drow or Surface, alignment specific. That does not mean however that non-elven people should be prohibited from its wearing, only that they do not reap the benefits. Therefore a human would have a armor check penaulty and spell failure rate that of course could be minimized within the enhancement section. Additionally, Elven armor should have the highest allowable dexterity since again that is the benefit of playing an Elven character: + to Dexterity.
Thank you for listening. I have played D&D since the beginning first in board and paper and then all of the SSI gold box versions of the PC games. I think this would be in line with the original rules expanded to conform with the intent of the founders.