I have one rule for this thread and one rule only. I want constructive discussions here by mature players and role players alike. If you want to complain like a child, go elsewhere. There is a whole forum you can do that but not here.
Normally we have threads around on the forum of “What I would like to see…” where people list what they would like in Dungeons and Dragons Online. What I have here instead is a more human, mature approach about the game we have begun to know and love.
Rather than doing a list of what you would like or what you believe is wrong, I would like to see what everyone can come up with in a constructive reply resulting in a friendly discussion, something Turbine can see in the midst of the other posts.
I’ll start us off down the track.
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Dungeons and Dragons Online: Stormreach is dying
We all know that the game we love to play in is hanging on by a thread and that I believe the developers believe Module 5 will save the day. Will it? Will it restore faith to all of those players who have left or are thinking about leaving?
I’m scared. That’s right. I’m 24 and I am scared of a game. Why? Because I love this game that is our community, albeit we have some oddballs but what neighbourhood or family doesn’t?
I came to Dungeons and Dragons Online in the Beta and I loved it although some parts needed fixing. A year after Beta I did return and those things had been fixed, most of them, and soon it is said that others will be as well. I am worried though that Turbine has taken too long and that the louder voices on the forum are those of people who are more hardcore than the rest of us as opposed to those of us who have been a geek at a table, dice in hand, telling the dungeon master that we fumbled while fighting a cloud giant.
While Dungeons and Dragons Online is being updated each month, or so, I don’t think Dungeons and Dragons is shining brightly in the online game as much as it could. Why? Dungeons and Dragons Online’s missions take much more effort to make than other MMOs like World of Warcraft or Lord of the Rings Online since ours are instanced all the time with three levels of difficulty all to a resemblance of the Dungeons and Dragons RPG; at least that is my reasoning.
Has anyone here had a look over at the Lord of the Rings Online forum and website to see what they have in game or are getting in the next update: Book 10: City of the Kings?
Lord of the Rings Online uses the same game engine as Dungeons and Dragons Online and it has started off on the foot I believe Turbine should have had with Dungeons and Dragons Online. Lord of the Rings Online is very role play friendly, has massive areas to walk around in and has a wonderful story to progress through.
There are some of the options in Lord of the Rings Online that if Turbine could think on it, couldn’t Dungeons and Dragons Online get some of those very options? Since I am a role player, I am biased in that behalf since I am beginning to sway away from Dungeons and Dragons Online slightly because of the tools in game with Lord of the Rings Online that help role players out even more.
Let me see…
Mood emotes is a small detail but even a non-role player would find fun in them. This emote gives an overall mood to your character while you are playing whether they are scared, happy, sad, etc.
Scalable UI is useful to everyone but this one may well be coming in Module 5 and the graphics overhaul, crossed fingers.
A RP Chat Channel would be grand but I have my doubts and I’ll explain below.
Hell, in truth…playable music would be great here too since a very large aspect to the Dungeons and Dragons universe is music, festivals and the like.
I won’t reiterate over what the Top 10 thread has mentioned since there is no need to double up there except for mentioning that it is a classic example of what players want to see in Dungeons and Dragons Online and I do hope the developers take notice to some of what is being said, if not all. That was the best aspect of the staff here was they listened to us.
The sad part is that Dungeons and Dragons Online is confined to just a city and its outer areas as such. There is no open transition areas with walking from A to B. That was one aspect that Dungeons and Dragons Online didn’t want so it was more friendly on the casual players but I am a casual player and in a way, I wish we had them still. Since Turbine made that decision upon creation, we cannot go back and the only way to fix this problem would be to remake the game. How else would we get mounts and the like? We have no use for them right now in 75% of the missions.
Without a remade game, how likely is it that we will ever see content we’d like from the Dungeons and Dragons books in Dungeons and Dragons Online? I for one love role playing and casual play but I doubt I will ever, EVER see anything that will make the game more focused on role players because the majority of role players left after the Beta and at this day the role players are now in the minority.
As an example, why should Turbine add a RP Chat Channel to all Dungeons and Dragons Online servers if only two servers did the majority of role play? Will Turbine bite the bullet and put all the finer details in that role players or mature players would love to see if the greater community wouldn’t appreciate it or would leave if it was changed? Money in the pockets keeps Dungeons and Dragons Online alive and I, as a role player, don’t have faith that Turbine would bite that bullet.
I am worried that Dungeons and Dragons Online will coast the line where Turbine doesn’t lose players from either side yet doesn’t make them both happy either. They will make this game appear like Dungeons and Dragons while making sure they do not focus on a selective niche.
Should Turbine make Dungeons and Dragons Online into what Ultima Online became? A role playing heaven for those who could speak in ye ol’ English and a world where life thrived, NPC and PC alike, should it become more like World of Warcraft with grinding, Lord of the Rings Online with its storyline or plain our just keep coasting along like it is?
I don’t really have an answer for that. I would like this game to be more like Lord of the Rings Online but I doubt Turbine would make that move since they need a healthy distinction between the two games so they can have players in both courts otherwise Dungeons and Dragons Online/Lord of the Rings Online would turn out to be a City of Heroes/City of Villains clone (mind you, paying one subscription for both would be wonderful! Wishful thinking :P).
Dunno.. I’m just blowing off steam with all this ‘doomsaying’ about. We need to make Turbine look at us and not Lord of the Rings Online so much. They are newer, sure, but we really are getting the short end of the stick and I think we need to make them think more positive o our future, at least publically. We need a bright torch in the midst of all the louder voices. We need to tell them that WE are here and we have some positive thoughts on how we can progress down a more Dungeons and Dragons-orientated track.