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  1. #1
    Community Member Shrazkil's Avatar
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    Default Funny Little Barbarian

    This was alittle Brain storm i had. The point is to duel wield Weakening of enfeebling weapons, or puncturing weapons (eventually wounding of puncturing). Proc's would go off on 13+ with rapiers , so mobs would hit like sissies ( with your DR making them almost nothing), for casters who dont melee often, Puncturing weapons would kill in like 3 rounds. I will definitely make one of these for fun ( might even consider taking precision at 12 instead of Greater TWF ).



    Level 14 Chaotic or Neutral Good Halfling
    (14 Barbarian)
    Hit Points: 356
    Spell Points: 0

    BAB: 26/26/31/36
    Fortitude: 22
    Reflex: 17
    Will: 14 Raged

    Starting
    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 12 24 Raged
    Dexterity 20 34 Max
    Constitution 16 32 Raged
    Intelligence 8
    Wisdom 8
    Charisma 8

    Tomes Used
    +3 Tome of Dexterity used at level 14
    +2 Tome of Constitution used at level 14

    Level 1 (Barbarian)
    Feat: (Selected) Weapon Finesse

    Level 2 (Barbarian)

    Level 3 (Barbarian)
    Feat: (Selected) Two Weapon Fighting

    Level 4 (Barbarian)
    Ability Raise: DEX

    Level 5 (Barbarian)

    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 7 (Barbarian)

    Level 8 (Barbarian)
    Ability Raise: DEX

    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Piercing Weapons

    Level 10 (Barbarian)

    Level 11 (Barbarian)

    Level 12 (Barbarian)
    Ability Raise: DEX
    Feat: (Selected) Greater Two Weapon Fighting

    Level 13 (Barbarian)

    Level 14 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost I
    Enhancement: Barbarian Damage Reduction Boost II
    Enhancement: Barbarian Damage Reduction Boost III
    Enhancement: Barbarian Damage Reduction Boost IV
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Critical Rage II
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II


    Post 14: A couple levels of rogue would be an obvious choice. Maybe even fighter, as there are alot of feats that could benefit this build I.E. Dodge , focus piercing , power critical , precision, toughness.
    Last edited by Shrazkil; 08-24-2007 at 10:22 PM.

  2. #2
    Founder Sojourner's Avatar
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    If you're going for TWF Stat damage, you're probably better off going ranger. Especially if you're building with such a high DEX.

    And, overall, I'm not incredibly impressed with stat damage any more now that they've nerfed the **** out of it (red names immune, more red names in game, must do 1+ points of damage to damage, etc).

    If you're staying Barb, drop the dex and weapon finessess. Play up to the barbs strengths - strength. Put some extra damage on top of the stat damage.

    Maybe swap out the halfling dexterity for halfling flanking bonus (think they get it as a racial)
    Thelanis, The Band of the Shifting Sands:
    Nen (Barb/Ranger, Founder) / Emeril (Cleric, Founder) / Kraxkit (Dex Ranger) /
    Klyde (DPS Barbarian) / Sojourne (Rogue, Trapsmith) / and many others

  3. #3
    Community Member Shrazkil's Avatar
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    Quote Originally Posted by Sojourner View Post
    If you're going for TWF Stat damage, you're probably better off going ranger. Especially if you're building with such a high DEX.

    And, overall, I'm not incredibly impressed with stat damage any more now that they've nerfed the **** out of it (red names immune, more red names in game, must do 1+ points of damage to damage, etc).

    If you're staying Barb, drop the dex and weapon finessess. Play up to the barbs strengths - strength. Put some extra damage on top of the stat damage.

    Maybe swap out the halfling dexterity for halfling flanking bonus (think they get it as a racial)

    I have the halfling flanking bonus. Rangers would be far less effective due to not having the increased threat range, not to mention almost 100 less Hitpoints. Another key point of the build is having a High DR, while lowering their damage output significantly.

    Those things in mind, the build definitely wouldnt be for everyone, boss fights would face the same limitations as most dex based characters face, which is needing ideal weapon modifiers to still do decent damage, but overall , should be an immense mana saver for cleric, and maintain a decent kill count.

    Not to mention , with dexterity, you can actually end up with a moderately useful , robe wearing AC , even while raged. With current equipment & spells, can get 45AC while raged.
    Last edited by Shrazkil; 08-24-2007 at 11:17 PM.

  4. #4
    Community Member spifflove's Avatar
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    Quote Originally Posted by Shrazkil View Post
    I have the halfling flanking bonus. Rangers would be far less effective due to not having the increased threat range, not to mention almost 100 less Hitpoints. Another key point of the build is having a High DR, while lowering their damage output significantly.

    Those things in mind, the build definitely wouldnt be for everyone, boss fights would face the same limitations as most dex based characters face, which is needing ideal weapon modifiers to still do decent damage, but overall , should be an immense mana saver for cleric, and maintain a decent kill count.

    Not to mention , with dexterity, you can actually end up with a moderately useful , robe wearing AC , even while raged. With current equipment & spells, can get 45AC while raged.
    A nice attempt to think outside the box. I'm not sure it would be any more effective in practice than a rogue. Tell me how it works out.

  5. #5
    Community Member Shrazkil's Avatar
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    Quote Originally Posted by spifflove View Post
    A nice attempt to think outside the box. I'm not sure it would be any more effective in practice than a rogue. Tell me how it works out.
    Thanks, i will as soon as we get more character slots .

    I have been thinking about it even more, and i realized its actually prett easy to get 50+ AC when full buffed, as i wasnt factoring in halfling racial, or Improved uncanny dodge. Also decided upon final class split at 20. 14 Barb / 6 rogue , giving me access to rogue prestige enhancements. Way of the acrobat, or assasin , either would go nicely.

  6. #6
    Community Member nbhs275's Avatar
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    do you have the WP rapiers this build would need? if not, i would not bother with this build. And even with, its still alot worse off then many other barbs
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

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