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Thread: Barb Vs. 2h Ftr

  1. #81
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    I think like Shade that the run speed difference is what really makes it and will be the difference. If you were in a group that went at the same pace I would give the fighter a good chance of staying close. Without that the Barb will win hands down if your zerging as fast as possible. Every fight will start with the Barb getting 1 more kill plus half of the next mob before the fighter even gets 1 swing in.

  2. #82
    Time Bandit Renegade66's Avatar
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    Quote Originally Posted by EinarMal View Post
    I think like Shade that the run speed difference is what really makes it and will be the difference. If you were in a group that went at the same pace I would give the fighter a good chance of staying close. Without that the Barb will win hands down if your zerging as fast as possible. Every fight will start with the Barb getting 1 more kill plus half of the next mob before the fighter even gets 1 swing in.
    Are you suggesting I not move fast? Isn't that one of the inherent benefits of a Barbarian? Maybe we should ask him to not wear armor, because it's unfair that he will get hit less than me.

    With that said, I do plan on waiting up, getting a group haste then proceeding forward as a team. I may even want him go first into the fray, since he's better suited to take the aggro. In the end, this won't be a test of who can zerg furthest ahead.

    And for you Loki, don't hijack my hijack.
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  3. #83
    Time Bandit Renegade66's Avatar
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    Quote Originally Posted by EinarMal View Post
    I didn't say it wasn't fair I just said that is why he will lose. The only way he can compete is in a group that stays together (you know those that post in the message "team players only" and "no zerging"). That was my point, that only in "take it slow" and "stay together" groups would the fighter be able to stay close in kills.
    As I said, he will not lose because of that. We will stay together and take it slow and methodically.
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  4. #84
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    Quote Originally Posted by Renegade66 View Post
    Are you suggesting I not move fast? Isn't that one of the inherent benefits of a Barbarian? Maybe we should ask him to not wear armor, because it's unfair that he will get hit less than me.

    With that said, I do plan on waiting up, getting a group haste then proceeding forward as a team. I may even want him go first into the fray, since he's better suited to take the aggro. In the end, this won't be a test of who can zerg furthest ahead.

    And for you Loki, don't hijack my hijack.
    I didn't say it wasn't fair I just said that is why he will lose. The only way he can compete is in a group that stays together (you know those that post in the message "team players only" and "no zerging"). That was my point, that only in "take it slow" and "stay together" groups would the fighter be able to stay close in kills. If you do let him go in first then I would be very interested in the results as you would think it would be more even.

  5. #85
    Founder Fallout's Avatar
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    Just post the results. This is pretty entertaining.
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

  6. #86
    Community Member Capstern's Avatar
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    Quote Originally Posted by Shade View Post
    No its not, like I said its due to have a far higher run speed.
    None of your scenario would happen in any groups im in. 8 mobs ahead? .. All 8 are dead before the fighter gets there, there nothing for him to damage for me to "steal".

    And in terms of a team working together.. Sometimes my teams prefer I run ahead so we can do the quest faster.. Infact they usualy expect it.

    Re: imposing a set of stupid rules then competing for kill count. Thats just the stupidest thing i've ever heard. Competing for kills can be fun, but why would you set some kind of rules of what can be done to skew things in your favor? Thats just like automatically admitting your ******** and can only perform under ideal conditions.

    No one really cares if its rigged in your favor. Do it normally with no rules. The game shows the score and makes the rules, we don't need to go any further then that.

    Fortunately Gerb pretty much runs as fast as you or close enough to really matter

    Figure axer would get a moderate lead in the open room and then its a foot race mob to mob - 30% stride plus ranger turbo and haste even that up more or less

    You said spyrals barb was really close to you in kills one time and I know I stopped him mercilessly the time he ran with us...so would be fun fun....

    Like I told you one day - you are the last real Tor challenge left on khyber L
    Last edited by Capstern; 08-30-2007 at 03:21 PM.
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  7. #87
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    I think im going to have to test this, I know someone who plays a 2 hand fighter, i think he will beat my barb because he has cleave bound to a foot peddle and has slightly better stuff but ill try it.

    I think what will happen is cleave will outdamage two handed fighting because hes one of the few good fighters that constantly uses it, most fighters don't use it nearly enough to outdamage thf.

  8. #88
    Founder Fallout's Avatar
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    Quote Originally Posted by Capstern View Post
    Fortunately Gerb pretty much runs as fast as you or close enough to really matter

    Figure axer would get a moderate lead in the open room and then its a foot race mob to mob - 30% stride plus ranger turbo and haste even that up more or less

    You said spyrals barb was really close to you in kills one time and I know I stopped him mercilessly the time he ran with us...so would be fun fun....

    Like I told you one day - you are the last real Tor challenge left on khyber L
    Haste and strider boots don't stack.

    A big factor is who has better weapons/greater banes etc.
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  9. #89
    Community Member Shade's Avatar
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    Quote Originally Posted by Capstern View Post
    You said spyrals barb was really close to you in kills one time and I know I stopped him mercilessly the time he ran with us...so would be fun fun....

    Like I told you one day - you are the last real Tor challenge left on khyber L
    His barbarian? Nah don't think I did it with him, wouldn't be that close anyways. I outkilled barbarians on my sorcerer in melee there lol. His ranger cay was pretty close. I also did it with maldinis barbarian, that was fun.

    Usually I slaughter the kill count in tor cuz I go solo either side at the split and send the group the oposite way leave all those giants for me to bury my axe into. Tho I don't care that much which way ppl go as long as we split up for speed.

  10. #90
    Community Member Shade's Avatar
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    Quote Originally Posted by Fallout View Post
    Haste and strider boots don't stack.

    A big factor is who has better weapons/greater banes etc.
    My weps only a +2 greater bane, kinda crappy. Twitch skill is the deciding factor really.

  11. #91
    Community Member Nemonon's Avatar
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    this looks like a hell of a fun time. i currently play grenfells round mound of astound with a few modifications of my own and i destroy every fighter and barbarian within two lvls of me in kills every quest i've played. keep in mind i'm only lvl 6 at the moment. i'd be interested to see how grens 32 point mound would do in this "contest". i guess a wounding/puncturing ranger would probably beat out the benifits of the dwarven axe's increased base damage and enhancements not sure about the math on it. i still think the mound is a solid choice for the ranger slot in this contest. hell bring em both and let the numbers answer for us. just one sugestion though. go the best 2 outa 3 . that way you can make sure it wasn't a lucky run......looking forward to hearing more about this one.............= )
    Last edited by Nemonon; 08-31-2007 at 06:41 AM.

  12. #92
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    Spawnd SMASHES puny fleshling fighters into dust!!


    Stupid fleshlings.... Always in the way of spawnd's hammers and mauls..

    SMASH SMASH SMASH!


    I would say the barb would win in a straight DPS/kill count fight. That is their sole purpose in life.....To Kill. All their feats and enhancements are used for just that purpose.

    Fighters get confused and worry about AC and saves and things with their feats and enhancements. Barbs have no need for armor or saves, they may not even know what they are!!
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  13. #93
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    Quote Originally Posted by Strumpoo View Post
    Spawnd SMASHES puny fleshling fighters into dust!!


    Stupid fleshlings.... Always in the way of spawnd's hammers and mauls..

    SMASH SMASH SMASH!


    I would say the barb would win in a straight DPS/kill count fight. That is their sole purpose in life.....To Kill. All their feats and enhancements are used for just that purpose.

    Fighters get confused and worry about AC and saves and things with their feats and enhancements. Barbs have no need for armor or saves, they may not even know what they are!!

    A barb without saves is a dead barb.

    But as far as barbs being alive solely to kill. Got that right. I mean, my lvl 4 barb(made him yesterday) has so far had 90% of all kills in every quest, even with fighters, rangers and pallies 1-3 levels above him being in the party.
    Aundair, New Khyber
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  14. #94
    Community Member Jaysensen's Avatar
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    player skill + fast PC + decent connection > build + gear
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  15. #95
    Time Bandit Renegade66's Avatar
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    Quote Originally Posted by Jaysensen View Post
    player skill + fast PC + decent connection > build + gear
    player skill > fast PC + decent connection + build + gear
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  16. #96
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    Challenge results posted in new thread.

    http://forums.ddo.com/showthread.php?t=119954

    Thanks again to NightbirdX for a good time.
    [RENEGADE (Monk) - LEGION - FOUNDER AUG 2005]
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  17. #97
    Community Member NightbirdX's Avatar
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    Default The results are in!

    moved.

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  18. #98
    Community Member Crabo's Avatar
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    I have a fighter with the SoS and all the 2 hander feats and also a barbarian (no SoS yet) with the 2 hander feats. Without getting into too much detail with maths etc, it is quite obvious that the barb has the edge in damage, hp, DR and saves.

    But really in terms of practical gameplay , you would notice little difference in their effectiveness if they were both played by the same person. The barb hits a little harder, the fighter hits a little more often ....the barb has more hitpoints, but rarely has this been the difference between success or failure.

    I really think for clickie lovers, fighters are a good option (cant clickie while raging) , but if you like seeing big numbers Barbs are the way to go.
    Last edited by Crabo; 09-04-2007 at 11:14 AM.

  19. #99
    Community Member XFracture's Avatar
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    Quote Originally Posted by Shade View Post
    Your a nerd.

    And you're an r-tard.

    You might see DDO as a set of numbers and calculations, but I don't.

    Fair enough

    Im a gamer. And also a IT expert. I know that computers are not an exact science...

    Yeah? What a coincidence... so am I. And I think you're a frickin idiot. Either that or you're a liar. Computers ARE an exact science. 101010, It's that simple; True or false, positive or negative, there is no room for negotiation here. A computer does exactly what you tell it to do, it doesn't have a will of it's own nor does it up and say, "Hey, you know what? I think I'm done with all this mathematical mumbo jumbo that these guys are throwing at me. I think I'll just up and do what I want to do today."

    Wherever you got your degree (if you even have one) I'd march right back there and ask for your money back. Prolly got an associates or worse yet, a certification from ITT Tech. You are NOT an expert if this **** is coming out of your mouth.


    ...many different, uncalculable factors run in every software, especially ones dealing with complex online activities.

    Wrong again "Einstein". Every, and I mean EVERY, known nuance of communication technology is calculable. What you're talking about is human error. In otherwords a Developer who, by chance of oversight, does not catch a mathematical innaccuracy in the coding. Which the COMPUTER then compensates for in a CALCULATED fashion. Thus creating what online gamers refer to as "bugs".

    Someone needs to take a refresher course on metadata.


    If everything was so exact, the titan wouldnt have been fixed 5+ times for problems the devs didn't even understand.

    Yet another reason you're a liar or a poorly educated poseur.

    You just answered your own question. Human error. Humans aren't exact but computers are. It does what you tell it to, nothing more and nothing less. Just because the Developers had a hard time tracking what part of their coding was causing the problem doesn't mean that it wasn't doing exactly what it was programmed to do.

    Whether the dev's meant to program it (DDO) to do what it (DDO) was doing is a whole 'nother story.

    You seriously need to go back to your university. While you're at it, hit up some basic English classes too. Unless English is a second language to you, in which case nevermind.

    I realize there are several pages in this thread but I stopped at this point because people who pretend to know what they're talking about, but clearly don't, need to get stomped out immediately and unequivocally.
    Last edited by XFracture; 09-13-2007 at 09:49 PM.
    Finite number of classes + Finite number of levels = Finite number of combinations. Your build is not special, you are not a genius, someone was bound to "find" it and you don't have a patent on it.

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