The Ashen - Khyber - Gerbillee (Half 13rg/1ro/2w), Blitzkreig (WF 16w), Chipmonk (Half 16mk), Bandicoot (Df 15CLr) , Chinchilla(WF 16 Monster)- "Go for the eyes, Boo, GO FOR THE EYES! AAAAAAURGH!!" - Kaptan/Hamster/Lemming/Bandicoot all retired - "Terrible Hamster justice shall be wreaked on you!"
R.I.P. Xoriat 8/2/07 ______________[]Ninja Posts:726.5 bunninja is watchingInformation from devs ______________Member of Cupcake's Muskateers!____/wearing a Jiffy Pop pan tinfoil hat made by shecky
Ouch, well I'm reading this as "well powergamers, your on 101 and will get no reward till 120". Instead of maybe, your on 101 and on your next 5 runs, or just next 1 run, you will get a reward for all your efforts. This just feels like another stab at the hardcore.
Will +2/3 tomes be on this new reward lists?
Khyber ¤ Lava Divers ¤
SoulShaker ► SoulZen ▼ SoulKaze ▼ SoulKame ▼ SoulYoroi ▼ SoulKizu ▼ SoulHayai ▼ SoulUta ◄ SoulMoe
SoulTennyo ► SoulSou ▲ SoulKaibutsu ▲ SoulShigai ◄ SoulHanyou
I disagree - judging from what i have seen here most people are finding this a viable compromise over what was proposed about 2 weeks ago.
I know I find that I can live with it. If I can grind for 25 scales 5 times I can certainly just run the raids until I get a good shot at what I want
I would still like to know if tomes are considered raid loot as one entry of possibility on the end reward or if they eat up 6 slots
Cause honestly +2 tomes are nice but not if they are screwing up my chance at the SoS for my barbarian![]()
The Ashen - Khyber - Gerbillee (Half 13rg/1ro/2w), Blitzkreig (WF 16w), Chipmonk (Half 16mk), Bandicoot (Df 15CLr) , Chinchilla(WF 16 Monster)- "Go for the eyes, Boo, GO FOR THE EYES! AAAAAAURGH!!" - Kaptan/Hamster/Lemming/Bandicoot all retired - "Terrible Hamster justice shall be wreaked on you!"
While I think it's awesome that you guys are counting previous raids towards our counter.
It seems a little crummy that there wouldn't be a special case for anyone that has completed the 20 raid hurdle.
Because it doesn't just affect people that have 20 raids... anyone over 20 raids will be missing a raid item. It seems like the problem would fix itself if you allowed a person to get their raid reward from the quest giver if they're over 20 raids.
There won't be that many people that have 40 or more raids under their belt on a single character, but I think it's worth rewarding those people for that accomplishment. (admittedly after 40 raids, a character should have whatever items he wants... but who knows).
I guess instead of using a modular function, you guys should at least acknowledge the whole numbers in the division.
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Tomes are part of the raid item list and are included in the bonus raid end quest rewards.
Example: Vault of Night has 19 raid items and 6 different +2 tomes.
Bonus raid item list includes 12 unique items out of the total 25 possible.
Ok, so now we just get the failures splashed all over the screen.
Why can't this be done away with ENTIRELY?![]()
If you're insistent on keeping this, is it so terribly difficult to add another box to check in our options as to whether we WANT to see these world broadcasts?
Whew!
- NEW - Okay okay, Drexelhand's defeat will go un-noticed then.
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aka ~The Jelly Bean Slinger
Then darkness would eat me. Cold would devour me.
I would die naked beneath a blackthorn, keening for the missing moon.
I don't see it that way.
This is being added in conjunction with the change in mechanics to 1 in 6. So all your previous 0-19 raids had 2 loot drops per raid, so technically don't count towards the "20".
The way he really wanted to do it was reset everyone to zero as of mod 5, but he took the easier and less impacting way out by not changing the counter, so some people will randomly get them a little bit earlier. I don't see that as a big deal, powergamer or not.
Code:Sil - Human Paladin 14 Lava Divers Tad - Drow Wizard 14 Semolina - Elf Rog 13/Ftr 1 on Rava - Drow Sorceror 7 Riddikulus - Human Cleric 14 Khyber Clamor - Warforged Barb 7 Durum - Dwarf Ftr 10/Pal 3/Rng 1 Ridd - Dwarf Ftr 6/Rog 2/Pal 2
The above mentioned NEW changes along with the rumors that we have heard about the Black Abbot raid are AWESOME AWESOME AWESOME.
This proves to me more then ever before that the Devs at Turbine listen to their player base more then the devs in any other MMO that I have ever played.
With the MOD 5 "nerf" that was originaly proposed my entire guild was worried about the future of DDO. Now I think more then ever we are all excited for the future of DDO and are planning to stay with this game for a long long long time.
BIG THANKS AGAIN TO ALL THE DEVELOPERS FOR YOUR CONTINUAL OUTSTANDING ABILITY TO LISTEN TO YOUR PLAYER BASE AND MAKE GOOD SMART DECISIONS THAT MAKE THE GAME BETTER FOR EVERYONE!!!
HERE HERE !
Dryth
Founder
The Ashen - Khyber - Gerbillee (Half 13rg/1ro/2w), Blitzkreig (WF 16w), Chipmonk (Half 16mk), Bandicoot (Df 15CLr) , Chinchilla(WF 16 Monster)- "Go for the eyes, Boo, GO FOR THE EYES! AAAAAAURGH!!" - Kaptan/Hamster/Lemming/Bandicoot all retired - "Terrible Hamster justice shall be wreaked on you!"
The Ashen - Khyber - Gerbillee (Half 13rg/1ro/2w), Blitzkreig (WF 16w), Chipmonk (Half 16mk), Bandicoot (Df 15CLr) , Chinchilla(WF 16 Monster)- "Go for the eyes, Boo, GO FOR THE EYES! AAAAAAURGH!!" - Kaptan/Hamster/Lemming/Bandicoot all retired - "Terrible Hamster justice shall be wreaked on you!"
Were I doing the coding (and its been a looong time since I wrote code), I would have them on the same counter, but if you're XP-capped, then temporarily change the variable to 0.
something like this would suffice..
Code:repetition_count = fancy sql statement to fetch repetition count from database xp= fancy sql statement to fetch xp from database if (( xp == cap)) {repetition_count=0}
Last edited by binnsr; 08-20-2007 at 05:11 PM.
-=]ArchAngels[=-
Oops, NM
note to self: read all of the thread before asking questions
I drink harder than you, ride harder than you and if I have spare time I might just play this game too.
Shinarel Arashin, Arishna, Tosshin, Castshin, A warforged named 5u3
Please make "Reading Comprehension" a class skill for all forum posters
Thanks for the great follow up Graal.
These changes sound worlds better now. I am actually excited about raids.
Anyone else notice how Graal really takes pride in what he does for this game? Three cheers for Graal's hard work and dedication!!
I like the new changes too. It encourages more people to go on raid, encourages larger groups, encourages hard/elite settings and eventually get the item you want.
Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
To go further... it seems to me that the modular division is just a really odd way to do it.
Someone with 19 raids will get their piece of raid loot next run. Someone with 20 raids will have to wait an additional 20 raids to get their loot.
I understand the "greater good" being served by giving most people less than 20 runs, but it isn't a strictly fair way to do it, either. If you're rewarding 19 runs more than 20 and 18 runs more then 43... the whole function is little more than a random number generator. (Not in practicality, but I can't speak definitively without looking at all the numbers)
I would presume most characters are under 20 raids for a character, but it still doesn't sit well with me to punish people for having raided 2 more times than someone with 18 runs under their belt.
This is especially true, as there is no way to check how many raids I've completed on a character. Between now and Mod 5, I have to make educated guesses on whether I should run a character or not. If I think I have somewhere between 16-20 runs on a character... should I just not run that character anymore in hopes that I don't get screwed over by the roll over?
Just do yourselves a favor, and award raid loot to people based on the whole number component when they first log in after Mod 5. It would have all the benefits of your above system AND it wouldn't needlessly screw over people that have completed the raid 21 times. The only downside would be the need to quickly code up a series of programs to offer the raid loot. And while that might be risky and/or difficult to do in the time allotted, it would be the far 'better' solution.
The changes look great to me. It'll take me forever to run a raid 20 times anyawy, heh.
Former Xoriat-er. Embrace the Madness.