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  1. #1
    Community Member moorewr's Avatar
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    Default Challenge: Dragonmarked builds!

    I've had a lot of trouble designing a dragon marked character that I wanted to play, so I wanted to start a challenge thread(for my benefit and edication!) - please post your Power gamer dragon marked build ideas.

    The build needs to:
    - be survivable at low levels
    - derive benefit from the Mark as a group member in the end-game

    Solo-ability isn't the focus here - we know how cool it is to be able to Dimension Door with a fighter, but in a good high-level group someone else can just cast it. THis has kept me away from the Marks of Warding, Passage, and Sentinel - yeah, it's cool, but the clerics and arcanes can do it too, better, and more often.

    I have some theories, but I haven't built them to my satisfaction...

    A pure rogue with the Mark of Shadows?
    A bard with the Mark of Shadows?
    An Arcane or a Melee with the Mark of Healing?
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  2. #2
    Founder Roguewiz's Avatar
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    Interesting challenge. Does it have to be a "pure" build, or can you splash a few levels of another class?
    Rangers don't die, they just teleport to their bind point.

  3. #3
    Community Member moorewr's Avatar
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    Quote Originally Posted by Roguewiz View Post
    Interesting challenge. Does it have to be a "pure" build, or can you splash a few levels of another class?
    Anything you like. I request that it have at least a Lesser Dragon Mark...
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  4. #4
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    Been enjoying my Dragonmarked Halfling Cleric as inspired by the Halfling Medic thread on the Cleric board.

  5. #5
    Founder Roguewiz's Avatar
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    Quote Originally Posted by moorewr View Post
    Anything you like. I request that it have at least a Lesser Dragon Mark...
    Easy enough. I'll toy around with ideas tonight and post something either Friday or Saturday.
    Rangers don't die, they just teleport to their bind point.

  6. #6

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    Code:
    Character Plan by DDO Character Planner Version 2.70
    DDO Character Planner Home Page
    
    Level 14 Lawful Good Halfling Male
    (14 Fighter) 
    Hit Points: 282
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 14
    Reflex: 6
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 14)
    Strength             16                    24
    Dexterity            10                    12
    Constitution         18                    18
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 14
    
    Level 1 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    Enhancement: Fighter Strength I
    
    Level 3 (Fighter)
    Feat: (Selected) Least Dragonmark of Healing
    Enhancement: Extra Dragonmark I
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Cunning I
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Power Attack
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    
    Level 5 (Fighter)
    Enhancement: Fighter Toughness II
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Lesser Dragonmark of Healing
    Enhancement: Extra Dragonmark II
    Enhancement: Fighter Strength II
    
    Level 7 (Fighter)
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Toughness III
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Halfling Dexterity II
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Dragonmark of Healing
    Enhancement: Fighter Attack Boost III
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Enhancement: Extra Dragonmark III
    
    Level 11 (Fighter)
    Enhancement: Fighter Strength III
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Toughness IV
    
    Level 13 (Fighter)
    Enhancement: Fighter Critical Accuracy IV
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Extra Dragonmark IV
    30 STR Greataxe Power-Attacking Fighter with 364 Hit Points, and the ability to heal himself and others (Cure Lightx9, Cure Seriousx7, Healx5). Simple, but very effective.
    [Founder/Leader of the Bloodlords of Argonnesen]
    [DaveyKhealerAcapellaParlospiGodithGearey Gygax]

  7. #7
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    Quote Originally Posted by DaveyCrockett View Post
    30 STR Greataxe Power-Attacking Fighter with 364 Hit Points, and the ability to heal himself and others (Cure Lightx9, Cure Seriousx7, Healx5). Simple, but very effective.
    I haven't really thought if it would be worth it one way or another...but a level of Cleric would allow you to take Empower Healing Spell for +50% on those heals and Life Magic I for another +10%, and wand use, and a few other utility spells. With a Superior Potency/Devotion item that's better than what a Paladin can do with LoH.

  8. #8
    Community Member moorewr's Avatar
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    Quote Originally Posted by rimble View Post
    I haven't really thought if it would be worth it one way or another...but a level of Cleric would allow you to take Empower Healing Spell for +50% on those heals and Life Magic I for another +10%, and wand use, and a few other utility spells. With a Superior Potency/Devotion item that's better than what a Paladin can do with LoH.
    This inspires two other versions..

    Halfling 14 cleric - Gr. Mark of Healing, Empower Healing, etc. Ultimate healbot.
    1/2ling 9 cleric/ rest fighter/paladin - battle cleric - Mark makes up for mana used on buffing..
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  9. #9
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    Well, I just designed my Dragonmarked character..
    http://forums.ddo.com/showthread.php?t=118196

    Mark of Passage...... But I feel the SUrviveablitly is greatly enhanced buy this mark.. 25% Striding at low levels is a fantastic benefit.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  10. #10
    Community Member moorewr's Avatar
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    Quote Originally Posted by Impaqt View Post
    Well, I just designed my Dragonmarked character..
    http://forums.ddo.com/showthread.php?t=118196

    Mark of Passage...... But I feel the SUrviveablitly is greatly enhanced buy this mark.. 25% Striding at low levels is a fantastic benefit.
    You could argue for just the Least Mark - or the Lesser, since nobody has DD at level 6. In the end-game though, I wonder how often you would need DD or Teleport. Yes, they're cool! but so is Improved THF, etc.

    Since you did rogue levels, how about a build like this, but an elf with the Mark of Shadows? Or am I just obsessed?
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  11. #11
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    Quote Originally Posted by moorewr View Post
    You could argue for just the Least Mark - or the Lesser, since nobody has DD at level 6. In the end-game though, I wonder how often you would need DD or Teleport. Yes, they're cool! but so is Improved THF, etc.

    Since you did rogue levels, how about a build like this, but an elf with the Mark of Shadows? Or am I just obsessed?

    The same thing can be said about all the [useful] dragonmarks.... any Rogue with UMD can use a Scroll or wand to simulate that ability.. and Shadowalk is pretty useless since it breaks if you attack....

    A Halfling Cleric with Healing marks?

    How Usefull is DDoor? Well, I will be able to solo the Power COnduits inthe Twilight Forge

    ANd Teleport? Lets just say my Rogue will burn through 4 or 5 Greater Teleport scrolls sometimes to get back to the Gianthold.....
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  12. #12
    Community Member Symar-FangofLloth's Avatar
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    I've got a halfling fighter in the works. Going straight fighter, twf, and taking all 3 of the healing marks. This means, if you put full AP into them, you'll get 5 heals, 7 cure serious, and 9 cure lights. Talk about usefulness. Got the feats to spend, as a fighter, too. Maybe a splash of rogue would be useful, but that's not my plan. Going with a decent str as well.
    Former Xoriat-er. Embrace the Madness.

  13. #13
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    Elven Shadowblade (dpser displacement THF or TWF fighter)
    http://forums.ddo.com/showthread.php?t=116302

    Halfling Medic (~800 extra spell points for 6 feats)
    http://forums.ddo.com/showthread.php?t=116108

    Dwarven Damage Burster (2376 burst damage from traps on a THF)
    http://forums.ddo.com/showthread.php?t=118235

  14. #14
    Community Member moorewr's Avatar
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    Sweet builds! Thanks for the link aggregation.

    I like the damage burster - especially in quests where you can control the pace of the fighting... and the Shadowblade, that's darn cool, and he only used 2 feats to get dragon-marked displacement.

    Quote Originally Posted by maddong View Post
    Elven Shadowblade (dpser displacement THF or TWF fighter)
    http://forums.ddo.com/showthread.php?t=116302

    Halfling Medic (~800 extra spell points for 6 feats)
    http://forums.ddo.com/showthread.php?t=116108

    Dwarven Damage Burster (2376 burst damage from traps on a THF)
    http://forums.ddo.com/showthread.php?t=118235
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  15. #15
    Community Member VonBek's Avatar
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    Quote Originally Posted by Symar-FangofLloth View Post
    I've got a halfling fighter in the works. Going straight fighter, twf, and taking all 3 of the healing marks. [...] Going with a decent str as well.
    "in the works" may mean you're not ready to share ( and to that I say "NP". But I'm suffficiently curious to ask: 28 or 32 pt? How did you arrange starting stats, and which feats at level one?

    I've tinkered with a small band of halflings (rog/rog, rog/wiz, rog/rng) and the least healing mark is quite useful at lowest levels. It'd probably be even more useful if I were reckless These were casual efforts, and I'm still sorting my impressions. I suspect they go a little further on a character with low HP. I'm hoping they scale in usefulness.
    So, I hear that one day we may get Familiars...
    ....I want a Velociraptor!

  16. #16
    Community Member Karethon's Avatar
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    I came up with a battle bard that uses the Mark of Passage.

    http://forums.ddo.com/showthread.php...22#post1301622

    I also had a build for an Elven Paladin the used the Mark of Shadow, mainly for the self displacement. I had planned to build up the strength, and add in the Paladin "hate" enhancement (don't recall the correct name) and the Undying Host faith line. Not sure where I put the print copy, and I seem to have forgotten to save it .

  17. #17
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    I threw in a blurb about a bard build at the end of my Dwarven Damage Burster.

  18. #18
    Community Member Karethon's Avatar
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    Quote Originally Posted by maddong View Post
    I threw in a blurb about a bard build at the end of my Dwarven Damage Burster.
    Your Shadowblade looks pretty good, I think the displacement + DPS would be an great combo. I would have concerns about the Dwarven build, though, especially at higher levels. A lot of creatures seem to have evasion and pretty good reflex saves, so you could end up with a bunch of "Save" message and no damage.

  19. #19
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    Quote Originally Posted by Karethon View Post
    Your Shadowblade looks pretty good, I think the displacement + DPS would be an great combo. I would have concerns about the Dwarven build, though, especially at higher levels. A lot of creatures seem to have evasion and pretty good reflex saves, so you could end up with a bunch of "Save" message and no damage.
    Yup, that is why I did that post about the bard alternative. You probably need the high charisma mod for elite content.

    The shadowblade is awesome. I'm playing a TWF one currently. The displacements are stellar for boss/big fights.

  20. #20
    Community Member Gennerik's Avatar
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    Default Halflings for the win!

    The Halfling Dragonmarks are pretty useful, so I also created a Halfling Two-Weapon fighter. She's not quite the beast that the Two-Handed fighter is, but she's not supposed to be. She's still been fun to play.

    Code:
    Character Plan by DDO Character Planner Version 2.70
    DDO Character Planner Home Page
    
    Ehrin Ohlidar
    Level 14 Lawful Good Halfling Female
    (14 Fighter) 
    Hit Points: 205
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 11
    Reflex: 14
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 14)
    Strength             12                    18
    Dexterity            20                    22
    Constitution         12                    12
    Intelligence         10                    10
    Wisdom               12                    12
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 14)
    Balance               5                     6
    Bluff                -1                    -1
    Concentration         1                     1
    Diplomacy            -1                    -1
    Disable Device        n/a                   n/a
    Haggle               -1                    -1
    Heal                  1                     1
    Hide                  5                     8
    Intimidate            3                    16
    Jump                  5                    23
    Listen                1                     3
    Move Silently         5                     8
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                0                     0
    Search                0                     0
    Spot                  1                     1
    Swim                  1                     4
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Fighter Bonus) Weapon Finesse
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Item Defense I
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Halfling Luck I
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Extra Dragonmark I
    Enhancement: Fighter Strength I
    
    Level 3 (Fighter)
    Feat: (Selected) Stunning Blow
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Strategy (Stunning Blow) I
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Trip) II
    
    Level 5 (Fighter)
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Luck II
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Selected) Lesser Dragonmark of Healing
    Enhancement: Extra Dragonmark II
    
    Level 7 (Fighter)
    Enhancement: Fighter Armor Mastery II
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Strength II
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Dragonmark of Healing
    Enhancement: Halfling Dexterity II
    
    Level 10 (Fighter)
    Enhancement: Extra Dragonmark III
    
    Level 11 (Fighter)
    Enhancement: Halfling Luck III
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Toughness
    Enhancement: Fighter Strength III
    
    Level 13 (Fighter)
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    Enhancement: Extra Dragonmark IV
    Past this, I plan on getting Blunt Weapon feats as well to help with the stunning blow. Then I'll keep a weighted light bludgeoning weapon in my off-hand and a Pick in my main hand.

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