From Sigtrent's Build Request Thread
Build Name:Chunk
Author:Sigfried Trent
Requester: Moorwer
Last Updated: 06/24/10
Key Words [Barbarian, 28pts, THF]
Objectives
The request was for a DPS warforged barbarian that was not especially min-maxed. Of course barbarians are somewhat min-maxed by class definition but there are things you can do to make them more well rounded.
Design
My first take on this was critiqued as too min-max for the request and it’s a point well taken in retrospect. I’ve taken the same basic build and rounded of the pointy bits somewhat as well as added the frenzied berserker prestige enhancement.
I chose to use Adamantine Body which is controversial. At low level it can be a life saver for a new player, but by the mid levels the AC boost is nearly useless for them. I have it in the build, but you can easily swap it out via the dragonmark free feat exchange once you feel it is no longer of use. Stunning blow is a good alternative feat.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 True Neutral Warforged Male
(20 Barbarian)
Hit Points: 340
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 7
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 12 12
Constitution 17 19
Intelligence 8 8
Wisdom 12 12
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 7
Bluff -2 -2
Concentration 3 4
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 1 1
Hide 1 -4
Intimidate -2 -2
Jump 7 24
Listen 5 24
Move Silently 1 -4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 1 1
Swim 3 -3
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Feat: (Selected) Adamantine Body
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Willpower I
Enhancement: Warforged Healer's Friend I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Power Attack
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Great Weapon Aptitude I
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Damage Boost II
Enhancement: Warforged Constitution I
Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Power Attack I
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Cleave
Enhancement: Barbarian Frenzied Berserker I
Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Damage Boost III
Enhancement: Warforged Brute Fighting I
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II
Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Barbarian Power Rage III
Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Attack II
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Willpower II
Enhancement: Warforged Great Weapon Aptitude II
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Two Handed Fighting
Enhancement: Barbarian Extend Rage III
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Frenzied Berserker II
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Warforged Great Weapon Aptitude III
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Barbarian Power Rage IV
Enhancement: Warforged Power Attack I
Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Power Attack III
Enhancement: Warforged Power Attack II
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Damage Boost IV
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Warforged Construct Thinking II
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Warforged Healer's Friend II
Level 20 (Barbarian)
Ability Raise: STR
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Might
Enhancement: Warforged Brute Fighting II
Play
Play is straight forward: rage up and kill. Barbarians benefit from using play skills to avoid getting clobbered. I like the stick and move technique where you move when overwhelmed and stand still when trying to run straight up DPS. Keep in mind you are not easy to heal. Having a good collection of repair potions will greatly help your reputation in groups.
Variations
Variations for 32pts are fairly simple. You want to increase str or con. You can easily lower dex a little to pick up the needed points for 18 str.