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  1. #1
    Founder Charmazal's Avatar
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    Default Randomize ammunition stacks in chests

    20 - always 20. Never more or less it's 20 ammo every single time.

    Is there a way we could have these handled something like wands? Or is it too complex? I'm sure you can split a stack of ammunition (or merge it with another pile) whereas wands won't let you. Is this why this hasn't been done? Wands also have a much more finite set of effects that they can be I suppose.

    It's so frustrating doing a really long hard quest and getting at the end chest.... oh.. +4 throwing axes with flaming on them. (and only getting 20).

    Oh look, I get it, I get the reason why they're there and still classified as loot but I think that always having an exact 20 is silly. I think there should be a range from 20 to 100 in a stack inside the chest.

    Anyway it'd be nice.
    "My level of not-giving-a-**** is infinate"
    *FRICK - Level 14 Ftr * Bosco 14 Clr * Kassimar 9 sorc*

  2. #2
    Founder Aesop's Avatar
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    yep I agree with that which was stated by the op... which is just a protracted way of saying

    /signed



    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
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  3. #3
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    Quote Originally Posted by Charmazal View Post
    I think there should be a range from 20 to 100 in a stack inside the chest.
    There shouldn't be a random range; there should be exactly 100, every time. If Turbine wants the random ammo drops to occasionally get used by some characters, they need to give enough ammo so it's at least slightly worth the inventory slot to carry it around.

    And, there should be a moderate chance that the magic ammo is 25%, 50%, or 75% returning. (Which would count against the items' total enhancement bonus)

  4. #4
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    The Shards of Light (named ammo), which as far as I know is only available as arrows, drops in the chest in stacks of 50. Only gotten them once and being a named type item, I guess it follows slightly different rules. Wish I could remember where I got them, but I believe they were from an end chest and not something that could appear in any chest.

  5. #5
    Founder Ziggy's Avatar
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    Quote Originally Posted by blakbyrd View Post
    The Shards of Light (named ammo), which as far as I know is only available as arrows, drops in the chest in stacks of 50. Only gotten them once and being a named type item, I guess it follows slightly different rules. Wish I could remember where I got them, but I believe they were from an end chest and not something that could appear in any chest.
    shards of light i believe where from the end chest in shadow king.

    Yep shadow crypt.

    Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Left End Chest, Big Chest)
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  6. #6
    Founder Charmazal's Avatar
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    Quote Originally Posted by Gimpster View Post
    There shouldn't be a random range; there should be exactly 100, every time. If Turbine wants the random ammo drops to occasionally get used by some characters, they need to give enough ammo so it's at least slightly worth the inventory slot to carry it around.

    And, there should be a moderate chance that the magic ammo is 25%, 50%, or 75% returning. (Which would count against the items' total enhancement bonus)
    Well I will say that if they're going to use a fixed number it may as well be 100 to make it worth noticing. I agree with your thoughts on the returning part too. Heck on the topic of returning they could even make a ranger AP that enables ammo to be returning at a percentage if it isn't already returning ammo.
    "My level of not-giving-a-**** is infinate"
    *FRICK - Level 14 Ftr * Bosco 14 Clr * Kassimar 9 sorc*

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