From Europe:
"NEW- Velah has informed the guardians of the islands within the Plane of Night that if they leave the areas they are supposed to be protecting, she will eat them."
That should make things a bit more interesting.
From Europe:
"NEW- Velah has informed the guardians of the islands within the Plane of Night that if they leave the areas they are supposed to be protecting, she will eat them."
That should make things a bit more interesting.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
It should go faster now, eh? No more waiting 20 minutes for all the pulling.
Former Xoriat-er. Embrace the Madness.
lol you all don't get it, do you? you pull because the monsters re-spawn AND you can only have 1 person on parts of the bridge. anyone lauding this as great is not thinking out strats for the dragon raid... especially when stuff re-spawns in the middle of preparing and knocking down pillars.
this essentially means you're either gonna have to zerg out there quick to kill the monsters. get someone to 1st and 3rd base. then have the 1st or 3rd baseman go to 2nd base while zerging and chugging pots. all the while 1st and 3rd are prepping. it should make it a bit more frantic
Last edited by totmacher; 08-13-2007 at 11:24 AM.
New requirement for dragon raids: Bards who can survive long enough to fascinate each island
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Ive heard you can have about 2 people at each island. Anyway, get 3 bards and 3 fighters, send 1 of each to the islands and fascinate. Get the pillars down and there ya go!
Right?
Former Xoriat-er. Embrace the Madness.
LOL, you don't get it do you? The whole pulling and /death method is lame. Killing the mobs on each "base" isn't necessary, you just need to neutralize them so they don't attack you while you take down the pillars. Fascinate, Fear, Hypnotic Pattern, Dancing Orb - all viable options. Just because you haven't thought outside the box doesn't mean the rest of us haven't. Expand your horizons and your gameplay will improve.
ok..... so they are expecting a NORMAL(not elite)lvl 8-10 toon to be able to solo whatever is at the pillar they r, becuase when more than 1 person is a bridge Velah destroys it! the op is right we need a new plan of attack now.
Turbine has this bad habit of trying to fix a problem and going overboard.
example: TS raid. Yes it was tooo easy, but now its a 50/50 because the boss starts swinging and mostly has killed you before you load in......
now expecting a single ftr to solo the mobs at each pillar???
Last edited by Onubis; 08-13-2007 at 11:33 AM.
Well, the first time you have more than 1 person on a particular bridge she just weakens the bridge. It takes a couple hits to take it out so you can send out more than 1 person at a time.
The other option is to send in the crowd control person first.
ts...try entering in sneak mode...and you can do alot of the puzzle before you are attacked....have a nice day
1 person per bridge does not limit the number of people at a pillar.
Former Xoriat-er. Embrace the Madness.
which is all total BS.
the /death method is lame, yes but that's because it was devised to counteract the lameness of the quest.
you don't want people pulling, make it a VIABLE option for them to kill the guardians without respawn and/or without having bridge pieces destroyed.