From Europe:
"NEW- Velah has informed the guardians of the islands within the Plane of Night that if they leave the areas they are supposed to be protecting, she will eat them."
That should make things a bit more interesting.
From Europe:
"NEW- Velah has informed the guardians of the islands within the Plane of Night that if they leave the areas they are supposed to be protecting, she will eat them."
That should make things a bit more interesting.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
It should go faster now, eh? No more waiting 20 minutes for all the pulling.
Former Xoriat-er. Embrace the Madness.
lol you all don't get it, do you? you pull because the monsters re-spawn AND you can only have 1 person on parts of the bridge. anyone lauding this as great is not thinking out strats for the dragon raid... especially when stuff re-spawns in the middle of preparing and knocking down pillars.
this essentially means you're either gonna have to zerg out there quick to kill the monsters. get someone to 1st and 3rd base. then have the 1st or 3rd baseman go to 2nd base while zerging and chugging pots. all the while 1st and 3rd are prepping. it should make it a bit more frantic
Last edited by totmacher; 08-13-2007 at 11:24 AM.
New requirement for dragon raids: Bards who can survive long enough to fascinate each island
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Khyber (Formerly of Aundair)
Keepers of the Arcane
Kendon Dorak - Level 5 Elven Rogue / Level 3 Fighter / Level 2 Ranger
Aguila Rohan - Level 11 Human Paladin
Senshi Silverbane - Level 5 Human Cleric / Level 1 Fighter
Supremo Swashbuckler - Level 8 Drow Spellsinger Bard
Ignacio Wolfbane - Level 5 Dwarven Fighter
Ive heard you can have about 2 people at each island. Anyway, get 3 bards and 3 fighters, send 1 of each to the islands and fascinate. Get the pillars down and there ya go!
Right?
Former Xoriat-er. Embrace the Madness.
LOL, you don't get it do you? The whole pulling and /death method is lame. Killing the mobs on each "base" isn't necessary, you just need to neutralize them so they don't attack you while you take down the pillars. Fascinate, Fear, Hypnotic Pattern, Dancing Orb - all viable options. Just because you haven't thought outside the box doesn't mean the rest of us haven't. Expand your horizons and your gameplay will improve.
Last edited by Onubis; 08-13-2007 at 11:33 AM.
Just get some greater construct bane weapons, and stand ont he bridges to the island and just range the pillars, NO need for a bard and only need one person to run past either 1st of 3rd base before the baddies rubberband back.
Im sure who ever complined about this is going to hate the fix for it
ok..... so they are expecting a NORMAL(not elite)lvl 8-10 toon to be able to solo whatever is at the pillar they r, becuase when more than 1 person is a bridge Velah destroys it! the op is right we need a new plan of attack now.
Turbine has this bad habit of trying to fix a problem and going overboard.
example: TS raid. Yes it was tooo easy, but now its a 50/50 because the boss starts swinging and mostly has killed you before you load in......
now expecting a single ftr to solo the mobs at each pillar???
Well, the first time you have more than 1 person on a particular bridge she just weakens the bridge. It takes a couple hits to take it out so you can send out more than 1 person at a time.
The other option is to send in the crowd control person first.
ts...try entering in sneak mode...and you can do alot of the puzzle before you are attacked....have a nice day
I haven't played around with Fear much, so my question is this: say the pillar mobs are able to leash and you cast Fear on them. They run away, run away. If they run to their leash point and come back, do they lose the Fear? Does that get wiped, similar to how they get all their HP back when they leash? Or will they just return back from leash, still Feared, and run away again?
has anybody ever thought about maybe ranging the pilliars.
Member of Mythical
Sorcerer/Wizard - Hypnotism - Hypnotic Pattern - Fear - Mass Persuasion - Symbol of Fear - Symbol of Persuasion - Otto's Sphere of Dancing - Symbol of Stunning.
Cleric - Greater Command - Symbol of Fear - Symbol of Persuasion - Symbol of Stunning.
Bard - Hypnotism - Hypnotic Pattern - Fear - Otto's Sphere of Dancing - Mass Suggestion
Fighter/Barbarian/Paladin/Ranger - Paralyzer weapon with Cleave and/or Great Cleave.
Basically anything that will let you Crowd Control the mobs until someone else can get over there to help you out. Shadow Walk can get some of these casters close enough to get their spell off.
"Good judgment comes from experience, and experience comes from bad judgment."
-Barry LePatner