I realize that "elite" is not supposed to be the standard level to run a quest on, but... Are we sure that the spider is adjusted properly for the level of the quest?
I think it's a little ridiculous that a dwarf ranger with 280 hitpoints, heavy fortification, and haste, didn't successfully run away from whisperdoom without dying. Meaning in the time it took to cast a haste clickie, and run down the corridor to draw the spider away, down goes the dwarf. Somewhere between 14 and 30 points of piercing damage a hit.
Did she get hasted along with me when I used the clickie? I'll have to check next time I go in.
Now, I guess if I'd brought a wizard along for displacement, blur, stoneskin, etc.. I might have made it.
What do you folks think?