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  1. #4441
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    Default Feydark swashbuckler

    Hi, was wondering if anyone had done a swashbuckler with with Feydark Illusionist cha to hit and dam. I think the greater color spray could be useful as well. This will be for my second life. I still feel pretty new and havnt done any raiding so the build doesnt need to be top tier. My thoughts are a mix of bard/favored soul.

  2. #4442
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Incredulousdog View Post
    Hi, was wondering if anyone had done a swashbuckler with with Feydark Illusionist cha to hit and dam. I think the greater color spray could be useful as well. This will be for my second life. I still feel pretty new and haven't done any raiding so the build doesn't need to be top tier. My thoughts are a mix of bard/favored soul.
    Lemme get ya started with this excellent thread from Unbongwah: link.

    Some major things you'll want to answer: how multiclassed do you want to be, what T5 do you want, and do you want to use a buckler or not?

    Just for Swashbuckling + Feydark you really only need Bard 3. FvS 1+ is really nice for Divine Might and free Magical Training, and Fighter (usually 6) is really good for bonus feats and enhancements - if you're going Buckler route in particular it can be really helpful to have more feats and access to Stalwart's improved options if you want some cheap defenses. Fighter 6 is also really good if you can use a build that benefits from Kensei Core 3 (which gives +1 crit multiplier) so handaxe/light pick builds are pretty tied to this. If you plan on Warchanter investment (which is really solid) you'll want more Bard levels though, as your CC duration is tied to that.

    Warchanter will give you incredibly reliable CC (Cha-max with Divine Might = high DC), but it's single-target unless you get to the T5. You're also mentioning just using GCS, which is extremely good AoE CC but will require some investment and falls off at endgame (you have to give up too much of everything else to have viable spellcasting DC's at like level 28+) but that's not really an issue for leveling.

    Buckler or not changes a few things - without one, you start straight out with 10% Doublestrike, +6 damage, and you can grab Offhand Versatility for a bunch of extra damage and be done. That's pretty great, and frees your feats up a bunch. With a buckler, you kinda have to grab 3 Shield Mastery feats - but you get 3/6/10% Doublestrike, can twist LSM for another 7% DS in epics, access to Stalwart Defender stuff (like +20% HP), 10% Dodge and some cheap PRR, and you get an entire gearslot extra to throw cool things in; also might have to grab Improved Shield Bash to hit things with it.

    On a Greater Color Spray build you really want Quicken Spell, Heighten Spell (take this at higher levels), Quick Draw (reduces time between casting and swinging), and ideally Spell Focus: Illusion (so you can twist Illusion Specialist). Add that to 3x SWF feats, Improved Critical, Precision, and QoL stuff like Extend Spell and you see why feats get tight and multiclassing looks so good

    My immediate thoughts are probably Bard/Fighter with 1 FvS level. You'd have plenty of CC via GCS and likely Freezing Ice as a backup, and a few levels of Fighter = bonus feats which is really helpful. A lot of where you go from there depends on what you're interested in

    What are you thinking? I'd be happy to build something a lot more detailed but there's a lot of possible routes to take so I'd like to get one that fits your needs/interests better
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  3. #4443
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    Quote Originally Posted by SpartanKiller13 View Post
    Lemme get ya started with this excellent thread from Unbongwah: link.

    Some major things you'll want to answer: how multiclassed do you want to be, what T5 do you want, and do you want to use a buckler or not?

    Just for Swashbuckling + Feydark you really only need Bard 3. FvS 1+ is really nice for Divine Might and free Magical Training, and Fighter (usually 6) is really good for bonus feats and enhancements - if you're going Buckler route in particular it can be really helpful to have more feats and access to Stalwart's improved options if you want some cheap defenses. Fighter 6 is also really good if you can use a build that benefits from Kensei Core 3 (which gives +1 crit multiplier) so handaxe/light pick builds are pretty tied to this. If you plan on Warchanter investment (which is really solid) you'll want more Bard levels though, as your CC duration is tied to that.

    Warchanter will give you incredibly reliable CC (Cha-max with Divine Might = high DC), but it's single-target unless you get to the T5. You're also mentioning just using GCS, which is extremely good AoE CC but will require some investment and falls off at endgame (you have to give up too much of everything else to have viable spellcasting DC's at like level 28+) but that's not really an issue for leveling.

    Buckler or not changes a few things - without one, you start straight out with 10% Doublestrike, +6 damage, and you can grab Offhand Versatility for a bunch of extra damage and be done. That's pretty great, and frees your feats up a bunch. With a buckler, you kinda have to grab 3 Shield Mastery feats - but you get 3/6/10% Doublestrike, can twist LSM for another 7% DS in epics, access to Stalwart Defender stuff (like +20% HP), 10% Dodge and some cheap PRR, and you get an entire gearslot extra to throw cool things in; also might have to grab Improved Shield Bash to hit things with it.

    On a Greater Color Spray build you really want Quicken Spell, Heighten Spell (take this at higher levels), Quick Draw (reduces time between casting and swinging), and ideally Spell Focus: Illusion (so you can twist Illusion Specialist). Add that to 3x SWF feats, Improved Critical, Precision, and QoL stuff like Extend Spell and you see why feats get tight and multiclassing looks so good

    My immediate thoughts are probably Bard/Fighter with 1 FvS level. You'd have plenty of CC via GCS and likely Freezing Ice as a backup, and a few levels of Fighter = bonus feats which is really helpful. A lot of where you go from there depends on what you're interested in

    What are you thinking? I'd be happy to build something a lot more detailed but there's a lot of possible routes to take so I'd like to get one that fits your needs/interests better
    So far I've got B3/FvS1/F3. I def. want to use a buckler. I've gone as far as cha to hit/dam, GCS, blur, and the Shadow swords in FI. The shadow sword has been great at these lower levels but will likely spec out of it. Still undecided what T5 I want but the CC in warchanter looks pretty good. Thanks for the link and any other input.
    Can I use two stances at once? Swashbuckling and stalwart defence. Not sure I want that threat gen. I occasionally group with guild mates, mostly solo.
    Last edited by Incredulousdog; 09-18-2021 at 10:47 AM.

  4. #4444
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    Default Looking for a first life Gnome Paladin build. No tomes, just a fresh build.

    That's pretty much it. Does anyone have one already built out, that is current? Some folks on the discord helped me start him, but i'm looking for a smart way to level him... which gear should i be aiming for/farming for? I'm cool with multiclassing too, but it isn't necessary. This isn't going to be for reapers, just normal leveling for fun with my arti-wife.

  5. #4445
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    Default Literary character flavour build - Doli of the Fair Folk, Dwarf

    Race: dwarf 2nd life/past life barb
    32 pt +4 tomes excl. cha

    flavour elements
    gear: leather armour & cap, battle-axe
    traits: good foot speed, invisibility, welsh folk lore based (so more fey type than LoTR), good spot/search//hide/move silently, hunting/tracking, good fighter
    Rage req (PLF Barb will suffice), grumpy, gruff, rants, sullen etc

    General
    hand/battle/dwarven axes acceptable - single weapon w'empty off-hand SWF or THF w'DA acceptable
    dex/int/wis to hit/dam using enhancements acceptable or str or TYWA acceptable

    Please and thank you.

  6. #4446
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Incredulousdog View Post
    So far I've got B3/FvS1/F3. I def. want to use a buckler. I've gone as far as cha to hit/dam, GCS, blur, and the Shadow swords in FI. The shadow sword has been great at these lower levels but will likely spec out of it. Still undecided what T5 I want but the CC in warchanter looks pretty good. Thanks for the link and any other input.
    Can I use two stances at once? Swashbuckling and stalwart defense. Not sure I want that threat gen. I occasionally group with guild mates, mostly solo.
    Can always use the Imbue with Shadow part of shadow blades for +1 and unbreakable weapons for QoL once you stop using them

    If you're having solid GCS cc no need to worry about Warchanter T5, but in epics (particularly at cap) it might be worth speccing WC for it. The T5 is also really good for raiding and high reaper in general (6% DPS and 15% MS party buffs, 3x full heals, and super-reliable AoE CC).

    You should be able to; AFAIK only "general" stances can't have multiple running, and those that call it out (like SaD & StD's). Your general stance will be Precision, so you should be fine for both. Threat Gen only matters when you're partied with a tank (and even then mostly only at endgame or for Reaper), and you can swap the stance off as needed. If you're raiding/partying a lot re-spec, but 20% HP is a lot of survivability
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  7. #4447
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Tyson View Post
    That's pretty much it. Does anyone have one already built out, that is current? Some folks on the discord helped me start him, but i'm looking for a smart way to level him... which gear should i be aiming for/farming for? I'm cool with multiclassing too, but it isn't necessary. This isn't going to be for reapers, just normal leveling for fun with my arti-wife.
    That's because it's basically the same as a normal Paladin, just slightly different starting stats I'd still recommend THF Paladin even with the Str penalty.

    Paladin 20 is quite solid by itself, if you don't want to multiclass it's still great. If you plan on TRing at 20 you could take a Fighter level early on for Haste Boost, but it's not a big deal either way (depends on how much you like buttons ).

    Assuming you're 28BP with no tomes, I'd recommend 16 Str and 14 Cha/Con. That'll get you your THF feats early, and running Power Attack is fine for a first-life (after your first life you'll have more BP and at least a +2 tome from 1750 favor so you can start 11 Dex and run Precision instead). All level-ups into Str for more DPS

    Skills: Intimidate, Jump, UMD, Heal - in about that order (can stop taking Jump once you have ~10 ranks)

    Feats:
    (1) THF
    (3) Power Attack (take Precision on later lives assuming 11 Dex +2 Tome)
    (6) ITHF
    (9) Improved Critical: Slashing (favored weapon Greatsword)
    (12) Greater THF
    (15) Force of Personality (never fail Will saves again)
    (18) Quicken Spell (QoL)
    (21) Overwhelming Critical
    (24) Toughness or Empowered Healing
    (26D) Perfect THF
    (27) Blinding Speed (there's gear that does this but first-life probs doesn't have)
    (28D) Perfect TWF (for Doublestrike)
    (29D) Dire Charge
    (30) Epic Damage Reduction
    (30L) Scion of Arborea

    Destiny feats require you to have specific ED trees full; if you don't have those yet, take whatever you can get (Deific Warding, Toughness, etc).

    Enhancements:
    First 2-4 points into SaD for +Lay on Hands
    Then KotC until you have Core 3 or so, picking up Exalted Cleave, +Strikethrough, etc
    Then into SaD for +15 PRR/MRR on stance & stance (toggle on for 25 PRR/MRR which is great)
    Afterwards keep spending into both trees, rule of thumb about 2/3 into KotC 1/3 into SaD. Make sure you pick up +20% HP from SaD (and +6 Str later), and KotC T3 Holy Combatant (favored Greatswords). Tier 5 & all Cores of KotC, aim for Core 5 into SaD.

    Outside of Reaper, THF Paladin is an absolute beast; an unstoppable juggernaut with AOE DPS, great survivability, good saves, and healing. It's good inside Reaper too

    Grab a greatsword, gear up melee & tanky stuff and ideally stuff Devotion & Wizardry somewhere so you can throw more heals (CLW will take you far in Elite). Str > Cha > Con for stats (Cha gives +saves and +DPS when Divine Might is running which it will be after earlygame).

    ------

    That what you're looking for?
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  8. #4448
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by black_pearl2001 View Post
    Race: dwarf 2nd life/past life barb
    32 pt +4 tomes excl. cha

    flavour elements
    gear: leather armour & cap, battle-axe
    traits: good foot speed, invisibility, welsh folk lore based (so more fey type than LoTR), good spot/search//hide/move silently, hunting/tracking, good fighter
    Rage req (PLF Barb will suffice), grumpy, gruff, rants, sullen etc

    General
    hand/battle/dwarven axes acceptable - single weapon w'empty off-hand SWF or THF w'DA acceptable
    dex/int/wis to hit/dam using enhancements acceptable or str or TYWA acceptable

    Please and thank you.
    I'm gonna throw some ideas out, LMK what you think; there's a lot of ways this can go so I'd rather not go down the wrong rabbit hole.

    Invisibility breaks when you hit something, so you'll be using it a lot. This makes me think Wizard 1+ for Archmage SLA (1 SP/cast, free Quicken). The problem is that you can't cast while Raging, so you're going to need a lot of Rage uses. PLF Barb is +1, but you really need FB T1 for +6 Rages which means Barb 1+ as well.

    Do you have Feydark Illusionist? Might help with the Fey lore part, otherwise all I can think of is like Fey pact Warlock which is a spicy class split lol. Maybe ES aura + Barb stuff? I don't know much Welsh folk lore so I'm not very useful there; what sorts of things have you been considering?

    For a Flavor build good fighting can come from one tree; so far that's probably one of the Barb trees so Barb 5+ then. FB is cheapest and best AoE DPS (probs worst single-target though), OS is best in groups, and Ravager is best solo sustain + best with axes.

    SWF with handaxe really makes me want to recommend Swashbuckling. There's a really entertaining BardBarian niche where you can swashbuckle a handaxe with Frenzied Berserker T5 for a hilariously good crit profile (15-20/x5) but then you're stuck with a bunch of wasted enhancements and using handaxes. THF feats w/DA is probably much more effective (given most of DDO is AoE trash). Especially if you're going into FB for other stuff anyway, the +Strikethrough is really nice for DA's.

    Foot speed is a Barb thing too (base 10% boost, FB T1 Athletics gives 35% Sprint Boost on-Rage, FB T2 Sprint Boost) and most other available bonuses are pretty small.

    Spot/Search/Hide/MS aren't easy skills for a Barb so maybe worth picking up a few levels of Ranger or Rogue; Ranger seems to fit the theme more, and with 6+ you could get Camouflage + Pass with No Trace for +10 Hide/+8 MS as well.

    Leather Armor is fine all around, just pick up some -ASF in an augment (ask your guildies) and call it a day.

    TL;DR: depending on what meets your Lore Based requirements I'd be looking at a 12/6/2 (or 11/6/3) Barbarian/Ranger/Wizard, using mainly a Barb tree (OS or Ravager depending on how much you party) with a bunch of FB support and Archmage T1 for Invis SLA. 12/6/2 gets +1 Rage use and Core 4's, 11/6/3 gets Blur SLA and 2nd-level Wizard spells (Fog Cloud? Hypnotic Pattern? Idk what's fey-ish).
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  9. #4449
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    Quote Originally Posted by SpartanKiller13 View Post
    I'm gonna throw some ideas out, LMK what you think; there's a lot of ways this can go so I'd rather not go down the wrong rabbit hole.

    Invisibility breaks when you hit something, so you'll be using it a lot. This makes me think Wizard 1+ for Archmage SLA (1 SP/cast, free Quicken). The problem is that you can't cast while Raging, so you're going to need a lot of Rage uses. PLF Barb is +1, but you really need FB T1 for +6 Rages which means Barb 1+ as well.
    Rage is actually a non-combat component of his character. He rants and loses his temper and has angry outbursts daily but in battle he is cool headed, so PLF is sufficient for flavour purposes. His first life was barb/ranger split so I wouldn't mind trying something a little different although not against another barb PL.

    Quote Originally Posted by SpartanKiller13 View Post
    Do you have Feydark Illusionist? Might help with the Fey lore part, otherwise all I can think of is like Fey pact Warlock which is a spicy class split lol. Maybe ES aura + Barb stuff? I don't know much Welsh folk lore so I'm not very useful there; what sorts of things have you been considering?
    I have all the universal trees. Feydark SLA's I consider to suit the overall flavour of being unseen.

    Quote Originally Posted by SpartanKiller13 View Post
    For a Flavor build good fighting can come from one tree; so far that's probably one of the Barb trees so Barb 5+ then. FB is cheapest and best AoE DPS (probs worst single-target though), OS is best in groups, and Ravager is best solo sustain + best with axes.

    SWF with handaxe really makes me want to recommend Swashbuckling. There's a really entertaining BardBarian niche where you can swashbuckle a handaxe with Frenzied Berserker T5 for a hilariously good crit profile (15-20/x5) but then you're stuck with a bunch of wasted enhancements and using handaxes. THF feats w/DA is probably much more effective (given most of DDO is AoE trash). Especially if you're going into FB for other stuff anyway, the +Strikethrough is really nice for DA's.
    Not against either of these.

    Quote Originally Posted by SpartanKiller13 View Post
    Foot speed is a Barb thing too (base 10% boost, FB T1 Athletics gives 35% Sprint Boost on-Rage, FB T2 Sprint Boost) and most other available bonuses are pretty small.
    Fast movement from monk/rogue/bard levels and/or sprint boost from Falconry or Tempest will suffice but point cost is an issue.

    Quote Originally Posted by SpartanKiller13 View Post
    Spot/Search/Hide/MS aren't easy skills for a Barb so maybe worth picking up a few levels of Ranger or Rogue; Ranger seems to fit the theme more, and with 6+ you could get Camouflage + Pass with No Trace for +10 Hide/+8 MS as well.
    Agreed.

    Quote Originally Posted by SpartanKiller13 View Post
    Leather Armor is fine all around, just pick up some -ASF in an augment (ask your guildies) and call it a day.
    I have said augments.

    Quote Originally Posted by SpartanKiller13 View Post
    TL;DR: depending on what meets your Lore Based requirements I'd be looking at a 12/6/2 (or 11/6/3) Barbarian/Ranger/Wizard, using mainly a Barb tree (OS or Ravager depending on how much you party) with a bunch of FB support and Archmage T1 for Invis SLA. 12/6/2 gets +1 Rage use and Core 4's, 11/6/3 gets Blur SLA and 2nd-level Wizard spells (Fog Cloud? Hypnotic Pattern? Idk what's fey-ish).
    Aside from possibly dropping the barb for something else for variety and noting if feydark tree used then blur SLA available there too, splits agreeable.


    General add. I sometimes gets tremors in my hands and intense gameplay is beyond me. Less frenzied button pushing preferred (combat wise).

  10. #4450
    Community Member magaiti's Avatar
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    Quote Originally Posted by black_pearl2001 View Post
    Race: dwarf 2nd life/past life barb
    32 pt +4 tomes excl. cha

    flavour elements
    gear: leather armour & cap, battle-axe
    traits: good foot speed, invisibility, welsh folk lore based (so more fey type than LoTR), good spot/search//hide/move silently, hunting/tracking, good fighter
    Rage req (PLF Barb will suffice), grumpy, gruff, rants, sullen etc

    General
    hand/battle/dwarven axes acceptable - single weapon w'empty off-hand SWF or THF w'DA acceptable
    dex/int/wis to hit/dam using enhancements acceptable or str or TYWA acceptable

    Please and thank you.
    6 fighter / 12 bard / 2 rogue, swashbuckling, light armor, handaxe + buckler

    stats: max con, some cha, 13 dex (with tomes) for Precision
    Feats: SWF line, Shield Mastery line, imp.crit, precision
    AP:
    18 dwarf (TYWA)
    34 Swashbuckler (T5: Exploit Weakness, Tread the Needle)
    11 Kensei (Core 3 for +1 crit multi)
    13 Stalwart Defender (T3: +6 con)
    possibly 3 feydark (CHA to hit)

    fast movement: Swashbuckler T2
    invisibility: bard spell
    spot/search//hide/move silently: rogue skills
    hunting/tracking: dunno, but at least has a few wilderness lore feats from bard levels
    good fighter: 6 fighter levels (duh)

  11. #4451
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    Quote Originally Posted by magaiti View Post
    6 fighter / 12 bard / 2 rogue, swashbuckling, light armor, handaxe + buckler

    stats: max con, some cha, 13 dex (with tomes) for Precision
    Feats: SWF line, Shield Mastery line, imp.crit, precision
    AP:
    18 dwarf (TYWA)
    34 Swashbuckler (T5: Exploit Weakness, Tread the Needle)
    11 Kensei (Core 3 for +1 crit multi)
    13 Stalwart Defender (T3: +6 con)
    possibly 3 feydark (CHA to hit)

    fast movement: Swashbuckler T2
    invisibility: bard spell
    spot/search//hide/move silently: rogue skills
    hunting/tracking: dunno, but at least has a few wilderness lore feats from bard levels
    good fighter: 6 fighter levels (duh)
    Thanks for the reply, however CHA as primary stat doesn't fit the flavour of the character and he doesn't use a buckler.
    Last edited by black_pearl2001; 09-23-2021 at 03:45 AM. Reason: sp

  12. #4452
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    Default Thanks for the response

    ------

    That what you're looking for?[/QUOTE]

    It is - thank you!

  13. #4453
    Community Member Sir_Noob's Avatar
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    Default Currently looking for a Morninglord Undead build.

    Hi there, thinking of a Morninglord Cleric / Wiz, Going Undead / EK / Divine build, wielding Maul's.

    Would like advice on best level splits, Stats etc. Which tree to invest in the heaviest. Which Domain?

    Never played a divine before.
    After a little Tolkien I am usually up for anything.

  14. #4454
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    Quote Originally Posted by Sir_Noob View Post
    Hi there, thinking of a Morninglord Cleric / Wiz, Going Undead / EK / Divine build, wielding Maul's.

    Would like advice on best level splits, Stats etc. Which tree to invest in the heaviest. Which Domain?

    Never played a divine before.
    Morninglord only allows Amaunator; for Silvanus you'll need PDK, Scourge, Deep Gnome or Shadar-kai. Are you more willing to lose the Silvanus crit range bonus or the PL?

  15. #4455
    Community Member Sir_Noob's Avatar
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    Default Thank you!

    Quote Originally Posted by Discpsycho View Post
    Morninglord only allows Amaunator; for Silvanus you'll need PDK, Scourge, Deep Gnome or Shadar-kai. Are you more willing to lose the Silvanus crit range bonus or the PL?
    Thank you for the eye opener, indeed sadness abounds as I have to rethink it, I suspect I would go to Deep Gnome from the list.

    I am going to have to rethink the Morninglord for a past life now too.
    After a little Tolkien I am usually up for anything.

  16. #4456
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    Default Build request - Halfling

    Hi everyone,

    I'm a returning player with 10 years since I last played. I have a 20+ Lesser heart on a Halfling Monk with a STR +1 Tome, Dex +1 Tome and WIS +1 Tome used and I was wondering what I could make with this? My understanding is that I'm 'locked' to Halfling but can change everything else, so looking for any Halfling 28 point build that is currently good into endgame to get me started again.
    I saw a Warforged STR Monk (Strimtom) that promised to be fun levelling, so I'm not strongly attached to Monk for this guy.

    Thanks in advance

  17. #4457
    Community Member Myrrae's Avatar
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    Default Build request - 2HF Paladin & FvS

    Returning players looking for two builds. We have through Ravenloft. We will be playing in a group of 4 with a rogue and a tanky warlock.

    First request: Greatsword wielding paladin. Has past life ranger x 3, paladin x2, barbarian x1. Wants to DPS but not be a glass canon.

    Second request: Favored Soul generalist. Past life sorc x 3, wizard x 1, rogue x 1, paladin x 1. Since we're all returning looking for general support / damage / heals / cc,. Doesn't have to be FvS but not really looking for pure Bard. Melee or ranged are both fine.

    We're all level 22-23 right now so could farm some additional gear as well, but there have been enough changes that reincarnating seems like a good idea.

    Thanks!!
    Last edited by Myrrae; 10-03-2021 at 11:25 PM.

  18. #4458
    Community Member magaiti's Avatar
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    Quote Originally Posted by Myrrae View Post
    Returning players looking for two builds. We have through Ravenloft. We will be playing in a group of 4 with a rogue and a tanky warlock.

    First request: Greatsword wielding paladin. Has past life ranger x 3, paladin x2, barbarian x1. Wants to DPS but not be a glass canon.

    Second request: Favored Soul generalist. Past life sorc x 3, wizard x 1, rogue x 1, paladin x 1. Since we're all returning looking for general support / damage / heals / cc,. Doesn't have to be FvS but not really looking for pure Bard. Melee or ranged are both fine.

    We're all level 22-23 right now so could farm some additional gear as well, but there have been enough changes that reincarnating seems like a good idea.

    Thanks!!
    Paladin 20, any race, any deity, weapon: any greatsword.
    Knight of the Chalice tree has enhancement which makes greatsword into a favored weapon. suggested AP distribution(80): 41 KotC (T5 & capstone), 31 SD (core 5), 8 Vistani (Haste Boost)

    FvS: https://www.ddo.com/forums/showthrea...ight?p=6245173

  19. #4459
    Community Member painkiller3's Avatar
    Join Date
    Jan 2010
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    608

    Default barbarian/swash shadarkai build

    i ran a 12 rogue/5 barb/3 bard shadarkai build with handaxes and while the damage was good, i would like to be more durable. 17 barbarian/3 bard? i'm okay with using a +1 heart

  20. #4460
    Community Member BoBJones17's Avatar
    Join Date
    Oct 2017
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    Default Need suggestions about fighter hybrid builds

    Hello there.

    I'm planning on getting a PDK life and, possibly, park my toon at 30 for a while, but pure fighter proved to be complicated to me the last time i tried. I usually play at odd hours when the server is almost empity and i cant solo stuff due to fighters lack o self heals.

    Im looking for a build that have at least 1 fighter level (maybe more if neeeded) and, at the same time, is able to solo at least r1 after levle 15. Build must also be dps viable at end game and allow heavy armor usage.

    Please keep in mind that when i say "at least 1 fighter level maybe more..." i mean the build must have need of sutch fighter levels, i intend to park it at 30 for a while and not having a class capstone can make a big difrence if your build is not planned for it.

    I also apologize for my grammar and / or orthography, english is not my first language.

    I have +8 tomes and most end game thw related gear.

    Any help is appreciated.

    Thanks in advance.
    Last edited by BoBJones17; 10-07-2021 at 11:43 AM.
    "One unbreakable shield against the coming darkness, One last blade forged in defiance of fate, Let them be my legacy to the galaxy I conquered, And my final gift to the species I failed."

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