Liked it a lot! Was thinking about a pure rogue dex build to use the love that rogues will get at U25 that maybe was better than the rogue/monk/fighter. But this Zeus build is perfection. Thanks!
Liked it a lot! Was thinking about a pure rogue dex build to use the love that rogues will get at U25 that maybe was better than the rogue/monk/fighter. But this Zeus build is perfection. Thanks!
Last edited by JackTekila; 04-03-2015 at 02:53 PM.
Heya builders I'm looking for a S&B sorcerer .. EK... Vanguard I'm completionist +6 tomes 3x past lives, fighter, monk, pally, barbarian, artificer, rogue, ranger 3x all iconic's. id like it to be a end game build casting not preferred other then buffs thinking thf with bastard sword and shield prof any input or current builds would be much appreciated.
I was partying with an archer in Epic Orchard, and he was slaughtering everything, it was like patyying with a lawn mower.
When I asked, he was he was an Int based (Harper) paladin Monkcher.
I have no idea what that build would look like. Obviously 14 pali for Holy sword, but... other than that, help? Why int based?
Race: elf or HE for access to racial AA PrE
Class split: pal 14 (Holy Sword) / monk 6 (10K Stars) - leveling order is up to you, although you should start pally instead of monk b/c BAB is too low @ lvl 1 otherwise. I'll assume PMMMMMM then rest is P.
Feats: PBS (1), Zen Archery (monk 1), Rapid Shot (3), Precision (monk 2), Prec Shot (6), 10K Stars (monk 6), Manyshot (9), IC:Ranged (12), IPS (15), Master of Forms (18), Overwhelming Crit (21), Combat Archery (24). Last feat is up to you, but I might recommend Emp Heal & Twist Rejuv Cocoon.
Stats: Like most monkchers, WIS should be your primary stat to max out 10K proc chances, but you also need DEX for feat pre-reqs and INT for dmg (Know the Angles + Strategic Combat). Some CON & CHA don't hurt, either, which means STR is your only dump stat. [If you don't have Harper, you can do DEX-based elf w/Grace instead; lower DPS overall but less stat-constrained too.] Ideally you TR a build which has taken a +6 DEX tome to help you hit stat pre-reqs, then you only need DEX 15 to start; otherwise adjust your base stats / leveling order based on what you do have.
Enhancements: 14 APs into racial tree to unlock AA, 32 APs into AA for Slaying Arrow, 12 APs into Harper for Strategic Combat + KtA. [If going DEX-based elf, make that at least 18 APs into elf tree for Grace.] Remaining APs can be spread as you see fit: e.g., 11 APs into Ninja for Shadow Veil and some sneak atks, 11 APs into Shintao for Iron Skin (this is an Earth stance build for crit bonus), 8 APs into Henshin for Contemplation (passive ki regen).
Build example:
EDIT: I invest in Ninja and Henshin partly for passive ki regen from Contemplation & Stealthy, partly for Shadow Veil. Alternatively, could invest in KotC for light dmg + Ranged Power Boost; or SD for extra LoHs and defensive stance; or more Versatile Adept (Ranged Power) bonuses from Harper.Code:Pally Monkcher 14/6 Paladin/Monk Lawful Good Half-Elf Level Order 1. Paladin. . . . .6. Monk. . . . . .11. Paladin. . . . 16. Paladin 2. Monk . . . . . .7. Monk. . . . . .12. Paladin. . . . 17. Paladin 3. Monk . . . . . .8. Paladin . . . .13. Paladin. . . . 18. Paladin 4. Monk . . . . . .9. Paladin . . . .14. Paladin. . . . 19. Paladin 5. Monk . . . . . 10. Paladin . . . .15. Paladin. . . . 20. Paladin Stats . . . . . . . .34pt. . .36pt . . Tome. . .Level Up . . . . . . . .----. . .---- . . ----. . .-------- Strength. . . . .8 . . . .8. . . .+6 . . . 4: WIS Dexterity . . . 15 . . . 15. . . .+6 . . . 8: WIS Constitution. . 14 . . . 14. . . .+6 . . .12: WIS Intelligence. . 16 . . . 16. . . .+6 . . .16: WIS Wisdom. . . . . 16 . . . 16. . . .+6 . . .20: WIS Charisma. . . . .8 . . . 10. . . .+6 . . .24: WIS . . . . . . . . . . . . . . . . . . . . . 28: WIS Feats .1. . . . : Point Blank Shot .1 HalfElf: Half-Elf Dilettante: Cleric .1 Deity. : Follower of: Sovereign Host .2 Monk . : Zen Archery .3. . . . : Rapid Shot .3 Monk . : Precision .4 Monk . : Path of Harmonious Balance .6. . . . : Precise Shot .7 Monk . : Ten Thousand Stars .9. . . . : Manyshot 12. . . . : Improved Critical: Ranged 12 Deity. : Unyielding Sovereignty 15. . . . : Improved Precise Shot 18. . . . : Master of Forms 21 Epic . : Overwhelming Critical 24 Epic . : Combat Archery 26 Destiny: Holy Strike 27 Epic . : Empower Healing Spell 28 Destiny: Elusive Target Enhancements (80 AP) Half-Elf (14 AP)Elf-Arcane Archer (34 AP)
- Versatile Nature, Human Wisdom, Human Damage Boost, Human Intelligence
- Improved Dilettante: Cleric
- Improved Recovery, Improved Dilettante: Cleric
- Arcane Archer
Harper Agent (13 AP)
- Arcane Archer, Morphic Arrows, Metalline Arrows, Aligned Arrows
- Conjure Arrows, True Strike III, Energy of the Wild III
- Force Arrows III
- Terror Arrows III, Soul Magic
- Banishing Arrows, Paralyzing Arrows III, Smiting Arrows
- Arrow of Slaying, Runebow
Henshin Mystic (8 AP)
- Agent of Good I
- Harper Enchantment, Strategic Combat
- Versatile Adept III, Know the Angles II
- Versatile Adept I, Strategic Combat
Ninja Spy (11 AP)
- Riddle of Fire
- Negotiator II, Way of the: Patient Tortoise
- Contemplation III
- Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Stealthy III, Sneak Attack Training
- Sneak Attack Training, Agility I
Last edited by unbongwah; 04-08-2015 at 12:13 PM.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Because Strategic Combat + KtA means you get more DPS from INT than DEX w/Grace, presuming you have identical stats (since they start almost the same).
INT 42 (+16 mod): +16 base dmg (Strategic Combat II) + 8 dmg (KtA) = +24 dmg
DEX 42 (+16 mod): +16 base dmg (elven Grace)
Or put another way: every 4 pts of INT above 10 gets you +3 dmg, whereas every 4 pts of DEX only gets you +2 dmg.
The only tricky part is figuring out your gear, since a lot of named +INT items are aimed at arcane casters, not ranged toons.
EDIT: adding Bow STR would require sacrificing two feat slots (WF:Ranged + Bow Str), which is not practical on this build.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
OK, so I have been looking around for a while trying to find a good build for THF Pally. Everyone seems to be pointing to S&B Van. I dont really have any decent Single Hand weapons or shields. I mostly have been playing melee with GA and just recently GS.
My goal: preferably THF with awesome DPS and Surviveability for EE content. Prefer BF at the moment, but I am open. Pefer melee only toon.
I have the following PLs.
Barb x3
Fighter x3
Arti x1
Pally x2 (just starting 3rd)
Iconic PDK x3 and BF x2
Have decent U23 gear with some holes still. (IE: a good docent)
Epic Boots of the Innocent
Epic Emerald Gaze
Epic Belt of Thoughtful Rememberance
Epic Ethereal Bracers
Purple Dragon Gauntlets (HAmp 60 ) - need an upgrade
Consuming Darkness
Guardian's Ring (Level 27) (for sheltering - would replace if/when i get the Shroud of Ardent )
Manual of Stealthy Pilfering (for Good Luck and UMD.)
Green Steel Goggles ( for HP(45)
Cloak of Night (meh - nothing better atm)
Necklace of Mystic Eidolons (DB and Ghostly -INS CON
My Epic Destiny trees are maxed out right now.. Plan to ETR after this life.
I have +6 tomes to all stats.
Could you suggest all destiny points to take and which twists to use please?
Which skills to invest in too? i had been doing UMD with some concentration, jump and balance.
I find that on my last life, cocoon was hitting only for 23, Communion of Scribing hits for 250.
My HPs were around 960 and felt my SP was sufficient in most content so far.
if suggesting a switch to S&B: what S and what B?
Thanks in advance.
Bladeforged Paladin
Paladin 20
Lawful Good Bladeforged
Bladeforged Paladin
Paladin 20
Lawful Good Bladeforged
Stats
. . . . . . . .36pt. . .Tome . . Level Up
. . . . . . . .----. . .---- . . --------
Strength. . . . 18 . . . +6. . . .4: STR
Dexterity . . . .6 . . . +6. . . .8: STR
Constitution. . 16 . . . +6. . . 12: STR
Intelligence. . 12 . . . +6. . . 16: STR
Wisdom. . . . . .6 . . . +6. . . 20: STR
Charisma. . . . 16 . . . +6. . . 24: STR
. . . . . . . . . . . . . . . . .28: STR
Skills
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . . . . . . . . .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .2. 16
Repair. . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
Balance . 1 .½. ½ .½. ½ . . ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .1½ 11
UMD . . . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
Heal. . . . . . . . . . . . . . . . . . . . . . . . 1 .1. 1 .1. 1 . . .5
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .12 .3. 3 .3. 3 .3. 4 .4. 4 .4. 4 .4. 4 .4. 5 .5. 5 .5. 5 .5
Feats
.1. . . . : Power Attack
.1 Deity. : Follower of: Lord of Blades
.3. . . . : Cleave
.6. . . . : Stunning Blow
.6 Deity. : Bladesworn Transforrmation
.9. . . . : Improved Critical: Slashing
12. . . . : Great Cleave
15. . . . : Quicken Spell
18. . . . : Force of Personality
21 Epic . : Overwhelming Critical
24 Epic . : Adamantine Body
26 Destiny: Tactician
27 Epic . : Blinding Speed
28 Destiny: Perfect Two Weapon Fighting
Spells
- Divine Favor, Lesser Restoration, Cure Light Wounds, Bless
- Angelskin, Resist Energy, Remove Paralysis, <Any>
- Cure Moderate Wounds, Prayer, Remove Curse, Remove Blindness
- Holy Sword, Cure Serious Wounds, Zeal, Death Ward
Enhancements (80 AP)
Bladeforged (29 AP)
- Improved Fortification, Warforged Constitution
- Healer's Friend I
- Communion of Scribing III, Warforged Tactics III
- Communion of Warding III, Improved Power Attack III
- Communion of Handling, Weapon Attachment, Power of the Forge
Knight of the Chalice (35 AP)
- Slayer of Evil
- Extra Turning II, Extra Smite II
- Divine Might III, Melee Power Boost III
- Divine Sacrifice III, Vigor of Life, Exalted Smite III, Strength
- Censure Demons, Vigor of Life, Empowered Smite
- Censure Outsiders, Vigor of Life
Sacred Defender (16 AP)
- Holy Bastion, Sacred Defense
- Extra Lay On Hands I, Durable Defense III
- Bulwark Aura II, Resilient Defense III
- Resistance Aura II, Tenacious Defense III
Destiny (24 AP)
Divine Crusader
- Endless Turning I, Purge the Wicked, Strength
- Consecration II, Strength
- Sacred Ground, Strength
- No Regret, Crusade, Strength
- Castigation, Heavenly Presence, Celestial Champion
Twists of Fate (22 fate points)
- Sense Weakness (Tier 4 Fury)
- Haste Boost (Tier 3 Dreadnought)
- Brace for Impact (Tier 1 Sentinel)
Something like this?
If you've already maxed out LD, there's no need to take CL+GC on a KotC build since you can take Exalted / Avenging Cleave instead; and the THF feats add enough DPS to be must-haves on any 2H build, IMHO. And I certainly wouldn't wait until lvl 24 to take Adamantine Body! So on a pure BF THF pally, my recommended feats are: Addy Body, THF x3, Improved Crit (Slash or Blunt), Power Atk and/or Precision, Overwhelming Crit, which leaves 1 heroic and 2 epic feats to tweak things; I like having Quicken just to shorten the casting time on Reconstruct SLA.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
I haven't played a two hander for a while, so wasn't sure if 2h feats were better than cleaves nowadays, good to know :P.
And yeah I thought I put addy body down in the heroics somewhere. For enhancements I haven't played a 2h pally before (only S&B) and my view on enhancements is that you can change 'em around any time anyway.
Firstly, thank you for all your help, DDO community, with past requests. I have one more, for something I'm aching to try if I can find the synergy.
A Cha based Fvs/Bard (swashbuckler) with SWF and ameliorating strike. I'm thinking 12 fvs and 8 bard, but I cant seem to get everything together to give me strongmelee dps as well as decent healing and casting. I was thinking drow for Short-sword speciality...
help?
Consider splashing ftr for the extra feat(s) and possibly defensive stance: i.e., FvS 12 / bard 5-7 / ftr 1-3. Bard 6 gets you access to core enhs (Uncanny Dodge and Song of Heroism being the most desirable, IMHO); bard 7 gets you lvl 3 spells (Haste & Displacement FTW!). Technically you don't need FvS 12 if all you want is the PL feat; but Heal, +2 dmg from deity feat, and perma-Blur from Warpriest core are all nice perks.
Alternatively, consider FvS 12 / bard 6 / rog 2: no extra feats, unfortunately, but you gain trap skills and Evasion; since you're stuck using lt armor as a Swashie, might as well make the most of it.
I also posted a drow CHA-based FvS 17 / bard 3 proof-of-concept build a while ago. That was meant as more of a melee-caster hybrid, using either Dashing Scoundrel for +10% doublestrike or Arcane Marauder for orb usage.
Last edited by unbongwah; 04-22-2015 at 09:34 AM.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Thanks unbongwah and arkadios for replying.. I have set up with a combo of both of your suggestions. Do you guys think this is EE content worthy? Im level 26 now, running some EN Orchard etc.. tried a EE Vol, didnt hold up too well for DPS, heals, etc. I see videos of Pallys soloing EE stuff, but i am obviously not there yet..
Hi,
Looking for AA build. It seems that pld/mnk is Fotm now, but I really don't want monk splash for this life. It will be fourth life, with wiz, sor and fvs being the previous ones. Got a bunch of longbow in vault, so want to put those in good use. Was thinking paladin with ranger splash and going for dex to damage and perhaps racial discplacement as well. So if you guys would give me a hint for build or show me the direction to look for build. Thanks in advance.
Last edited by samsonov; 04-27-2015 at 10:56 PM.
Hello there, thanks for making this thread.
I am looking for a first life trap capable repeater build. I have access to warforged, but not arty, but am willing to consider purchasing arti. I don't expect it to be able to solo elites everytime but some survivability would be nice.
You forgot to mention which past life feat you want next...
The good news is pure or mostly-pure Mechanic builds are pretty strong DPS right now. The bad news is they're still pretty squishy - they didn't get any free self-healing like barbs did - so they can be challenging for a first-life soloer. You may wish to consider a rog / pally hybrid instead, e.g., rog 6 / pal 14: Mechanic bonuses+Holy Sword, high saves, some self-healing from LoHs. In either case, I would consider halfling with Healing DMto provide some self-heals.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Ahh, so I did Was thinking paladin or ranger. And today when I was going home from work, I thought a very peculiar combo, ranger/monk. Would that be even work? If not then pld or rgr, self-healing is a must, because everybody in our group is self-healers. Don't need trapping skills, I'm a vip, so no race restrictions, prefer elf tho. Was this helpful at all?
There's not much point in splashing monk on an AA unless you're going full monkcher; but you said you didn't want to go monkcher, which leaves...hmm, possibly a modified version of my Faithsworn Hunter (see my drow paladin thread), possibly pal 14 / rgr 6 if you want Shadow DM. What tomes etc. do you have?
EDIT: for a rgr PL, maybe an elf variant on Noyellowbar.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.