Divine Grace (pal 2) provides a potentially huge bonus to saves. Even if Turbine goes ahead with their proposed nerf to DG, a pal 2 splash will still be worth up to +8 to saves. It also opens up access to Divine Might thru KotC if you have Bane of Undeath (Divine Crusader), which can be a significant DPS bonus for STR builds.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Alright, I understand. I know its a bit to ask but could you come up with a build for that? I made a level 4 veteran char and tried to look ahead but its not easy for me since I am so inexperienced. I'd really appreciate it
Hey! First off, thanks for reading. Means a Lot!
ANYWHO! Let's talk builds
I'm really bad at building characters. I always over, or underthink things, and end up f***ing myself up toward end game, leaving me with a recently deleted (out of rage) toon. SO! I've got a build request.
I want a tank. And I mean, a TANK. I mean, I dont want to get hit. High AC, Amazing Saves, with as much DPS as possible (I really dont expect much). Preferably without a ton of tomes, but a few I can handle. I have every class, and race, except the Iconics (I recently got the Cleric one, but dont have the rest). I like the thought of Dwarf tanks, but if that doesn't work, so be it. I've also been interested in the whole S&B thing w/ Swashbuckling, so maybe some bard? Maybe Stalwart Fighter? I dunno. I'd like a Feat/Enhancement rundown if possible x]...
Thanks!
If no one posts anything better the following is the only EE viable Tank that I have recently seen (there may be others but I haven't seen them):
https://www.ddo.com/forums/showthrea...=1#post5317958
That post (#44) in the thread contains a link to a youtube video where the players goes through each tab on his character sheet showing all feats/enhancements/stats/Epic Destiny info/etc. There are multiple follow-up posts with questions and answers after post #44 in the thread and some other videos linked in later posts...
With the forthcoming changes to both armor and pallies, I'm hoping they become a lot more viable. See my Sacred Defender thread for a newbie-friendly build.
There's also some interesting builds involving Swashbuckler + Stalwart Defender (ftr 6 for defensive stance). See Smashbuckler and Zoda's thread for two examples.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Hey guys, I'm a F2P player who just came back to the game. Turns out I have a level 20 dude that could use a TR. So now the question is, what do I TR him to?
I have:
Warforged
Drow
FVS
Monk
I am looking for a fast heroic run, since I will probably TR him again. I'd like to use some kind of THF, and see a bunch of big numbers pop up on the screen. I have no qualms with Cleric Hirelings when Soloing, but some amount of self sufficiency for BYOH groups would be nice.
I'd rather not roll a bard, since I already have one, and similarly, I'd rather not roll a WF arcane for the same reasons.
I think the most important thing is that I really really suck at DDO. I want the easiest build to play.
Thank you for your help and time,
CSC
EDIT: BTW, I have looked at this page (https://www.ddo.com/forums/showthrea...for-Characters) and while I'm really impressed with most of these builds, they are all endgame epic destiny focused, and I really just want a Heroic pubstomper.
You forgot an important detail: what PL feat do you want from your next HTR?
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
I am also hoping that the AC & Paladin changes end up being for the better.
Personally I am keeping an eye on your Dwarven Defender varients and hoping they gets some buffs as I really want to play a Constitution based AC tank. Personally I would love to see a variant with a heavy divine component (either deep Paladin &/or just enough Cleric or FvS to get more self healing).
Ok, so I've been thinking about what I was looking for, and I think I came up with something.
I think I'm going to roll up some sort of Halfling THF fighter. Right now, I want to go with 12 fighter, 4 Monk, 4 Paladin, I basically just want a fighter with the pally CHA to saves and Evasion from the monk. I want 4 paladin instead of 2 because I want to take Maximize and Empower healing so that my dragonmark CSW's are good. Anyone able to help me with a leveling order?
Ftr 8 is for feats & Keen Edge / One w/Blade; monk 6 is for the feats (inc. Adept of Forms) and Shadow Form (25% Incorporeality); pal 6 is for Unyielding Sovereignty (free heal once every 10 mins.) and Sacred D. defensive stance, which also boosts your Pos Spellpower. You lose Power Surge, which is unfortunate, but I wanted to emphasize the survivability on this build, hence the extra monk & pally lvls.Code:Character Plan by DDO Character Planner Version 04.20.02 DDO Character Planner Home Page Level 28 Lawful Good Halfling Female (8 Fighter \ 6 Paladin \ 6 Monk \ 8 Epic) Hit Points: 364 Spell Points: 170 BAB: 18\18\23\28\28 Fortitude: 23 Reflex: 14 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 28) Strength 16 27 Dexterity 10 10 Constitution 14 14 Intelligence 8 8 Wisdom 8 8 Charisma 14 14 Tomes Used +2 Tome of Strength used at level 20 Level 1 (Monk) Feat: (Selected) Cleave Feat: (Monk Bonus) Power Attack Level 2 (Paladin) Feat: (Deity) Follower of the Sovereign Host Level 3 (Paladin) Feat: (Selected) Least Dragonmark of Healing Level 4 (Paladin) Ability Raise: STR Level 5 (Fighter) Feat: (Fighter Bonus) Great Cleave Level 6 (Paladin) Feat: (Selected) Maximize Spell Enhancement: Halfling - Halfling Luck (Rank 1) Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1) Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2) Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3) Enhancement: Halfling - Cunning (Rank 1) Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1) Enhancement: Halfling - Break Out The Leeches (Rank 1) Enhancement: Halfling - Guile (Rank 1) Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1) Enhancement: Knight of the Chalice (Pal) - Fiendslayer I (Rank 1) Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1) Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2) Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3) Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1) Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1) Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2) Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1) Level 7 (Monk) Feat: (Monk Bonus) Two Handed Fighting Level 8 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 9 (Fighter) Feat: (Selected) Empower Healing Spell Level 10 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Level 11 (Fighter) Level 12 (Fighter) Ability Raise: STR Feat: (Selected) Improved Two Handed Fighting Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 13 (Fighter) Level 14 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1) Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1) Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1) Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2) Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 2) Enhancement: Kensei (Ftr) - Haste Boost (Rank 3) Enhancement: Kensei (Ftr) - Tactics (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Weapon Meditation (Rank 1) Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1) Enhancement: Kensei (Ftr) - Strength (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Strength (Rank 1) Enhancement: Kensei (Ftr) - Keen Edge (Rank 1) Enhancement: Kensei (Ftr) - One With The Blade (Rank 1) Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1) Level 15 (Monk) Feat: (Selected) Greater Two Handed Fighting Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 16 (Monk) Ability Raise: STR Level 17 (Monk) Level 18 (Monk) Feat: (Monk Bonus) Improved Sunder Feat: (Selected) Master of Forms Level 19 (Paladin) Level 20 (Paladin) Ability Raise: STR Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1) Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1) Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1) Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2) Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1) Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1) Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2) Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1) Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: STR Feat: (Selected) Stunning Blow Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: STR Feat: (Epic Destiny) Epic Destiny: First Blood
You'll need to slot Devotion somewhere to add oomph to your DMs. At lower lvls, look for weapons for red augment slots you can use: e.g., Sword of the Thirty, Whirlwind, Xuum. Adherent's Pendant is also a decent choice.
EDIT: it's also easy to switch this to SWF instead by taking those feats instead of THF. Just remember you need 7 ranks of Balance to take GSWF, so put some monk skill pts into it.
Last edited by unbongwah; 08-02-2014 at 12:10 PM.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Hey again!... So,
I got the Cleric Iconic recently, and I wanna make one. (Only for the purpose of starting @ lvl 15..)
HOWEVER, I wanna mix some druid with it. I've never really made a druid, So I dont know what I want to do yet.. A little help? I'd prefer it to be only 1 or 2 levels of cleric. And the rest druid. I'd like a thought on what kind of druid, as well, and what would go better w/ the build. Caster? Fire/Water ele form, Bear, Wolf? No idea. Some idea would be amazing though. Go Crazy, mix some classes in there. An epic bear-tank would be cool too.
Thanks!
Hey, im interested on a ranged build, but i have no idea where to start, too many feats and enhancements
I can only do 28pt builds atm, but can access any class and race (no drow nor artificer ) and i would like it to be with bow if possible, thank you very much
If you don't know what you want other than ranged, going with a deep Ranger build is a solid choice. You get most of the key ranged feats granted for free as class feats (e.g. Manyshot, Bow STR, PS & IPS) by Ranger 11, plus solid melee DPS from the granted TWF feats, plus healing spells (and wand use), plus Evasion and decent Reflex saves to make use of it. The only ranged feat you want that you don't get for free from Ranger levels is Point Blank Shot, although Combat Archery is nice to get in epic levels if you can get your DEX score high enough (requires 21). All of the granted feats ignore the usual attribute requirements so they are much easier to get on low build point characters. You also get quick access at level 20 to the Primal Avatar Epic Destiny so you can get Rejuvenation Cocoon, which is the cornerstone of most fleshie self-healing in epic levels, although I would suggest starting in Shiradi for ranged ability and then take a quick foray into PA just long enough to max out Cocoon and then twist it in.
In particular I would suggest looking at EllisDee37's Tempest Trapmonkey. That is a melee-focused Ranger build but most of the ideas are still relevant. It takes some extra effort to pick up the necessary gear and tools to make trapping work but you gain a lot for almost no build sacrifices. You would drop most of the enhancements taken in Tempest and focus on Arcane Archer instead. You could run the build almost exactly as listed and just change the Khopesh proficiency to Point Blank Shot and the Improved Critical from Slash to Ranged (or drop Dodge so you can have both Improved Critical:Ranged and a melee Improved Critical). You could also drop the Dragonmark but I am a huge fan of it. You won't be able to get Combat Archery but the Strength focus means that your normal shots are more damaging (due to Bow Strength) and Overwhelming Critical is still a strong DPS increase for ranged damage too, and you would have stronger melee as backup to your archery.
You could also drop Strength to 14 and increase Dexterity to 16 to start and put your level up points into Dexterity; your normal shots will do a bit less damage than with a Strength focus but you able to get Combat Archery at level 21 as your Dexterity will reach 21 @ level 20 just from levelups. You might drop Cleave and Great Cleave for that build, maybe for fitting in the two IC feats and both Dodge and Mobility. I would recommend the Strength-based build as it should be easier to level but either can work.
Since it sounds like you have Monk you can probably make a more min-max version as Ranger 11/Monk 6/Rogue 3 that fits in Monk's 10K Stars for a second ranged burst attack (alongside Manyshot), using Zen Archey to treat bows as Ki weapons and taking Ninja Spy for Shadow Veil (25% Incorporeality defense) and more Sneak Attack dice, but the enhancements might be tight. I could flesh that out a bit if you wanted.
Sarlona resident (PureMouse, PlushMouse, [& other little mice], Cryosite)
Former lurker/resident of Argonessen (Shyelle, Cheyelle, Moonsparkle)
"The first thing you need to do when considering a halfling thrower build, is learn how to bend halflings correctly so that they return." - amnota/Trelaf of Thelanis
Have a look at my Elven Ranger thread, as well as this 28pt monkcher I posted recently.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
A druid caster build is pretty much the same as a cleric caster build: max WIS, load up on metamagic feats, Fill up Season's Herald, blast away. Not sure what sun elf / ML adds to this build: maybe the low-tier caster bonuses in Radiant Servant?
If you want a melee druid, things can get complicated pretty quick; Warpriest has obvious applications here (Div Might, Smite Foe/Weakness, etc.). Again, though, not sure what ML is getting you, unless you want to use blunt weapons for sun elf bonuses.
Honestly, I've yet to see or come up with an "epic bear tank" build I like, simply because their melee DPS is usually so poor. Some people have come up with creative ideas exploiting Cleave atks, but those would still do better DPS as wolves. Frankly the best option for a druid "tank" might be this caster build, done by one of my guild's officers.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.