Thanks to those tireless souls who help fill requests in this awesome 'Request a Build - Get a Build' thread ! |
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I have a request which should hopefully be fairly straight forward… |
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Essentially I am looking for the "Highest Celestia(s) Boss DPS Build(s)". |
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To be a little more specific, I am looking for the highest sustained Boss DPS build(s) for curent cap that utilize Celestia(s) and I usually play divines so my knowledge of melee, especially TWF, is not that great so I am requesting help. |
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The only requirements that I can think of off hand are as follows: |
-A1): The build(s) Can't "break" the Celestia(s) such that they no longer essentially break most any DR; |
-A2): The build(s) has to capable of filling an 'EE Raid/Party Self-Sufficent Boss DPS' role with decent mitigation and some self healing capability (reasonable levels). |
-A3): The build can assume that it's only role is self-sufficent max DPS via Celestia(s) in Raid Boss fights and certainly doesn't need to be able solo EE or even worry about CC trash or what not to get to the Boss. Sure it will help with the trash but doesn't need to be optimized for taking out the trash... |
-A4): The build can assume that in EE Raid/Quest Boss fights there will be a dedicated/knowledgeable Tank who will have enough hate &/or Intimidation to keep agro and that the well-fortified boss will be getting de-buffs for -50% Fortification (helping crits/sneak-attacks), +50% Light damage (boosting Celestia Melee damage), +25% Light/physical damage (also boosting Celestia melee damage), & +20 damage (regardless of source also giving Celstia more damage); This should result in at least 100% boost to Light damage from Celestia against a well Fortified boss (assuming you have some crit/sneak-attack in the build) though the boosts could be much higher (not sure how to calculate how much damage boost you get when a well fortified boss loses 50% fortification); |
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That’s all I can think of. I don't really care what class/splash/combos, Epic Destiny/twists, race, or alignment and would be fine with a 36 point build with up to 3 past lives as well with even a full set of +5 tomes if needed to make it work. It would be great to also have 32 point version with easy to get tomes but not necessary... |
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The main thing I am looking for is the class split with min stats and at least priorities (like Str>Con>Charisma dump rest with min 10 int for specific skills) though full breakdown would be nice. |
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Also would need feats and Enhancements breakdown. |
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The builder can assume whatever reasonably farmable gear (as long as it leverages Celestia(s). I can likely grab gear listings covering all basic stuff (resists,prot,healamp, etc) but please denote any special/specific gear that would be required to make the build viable/best (sundering+10, exc-combat-mastery, deception,imp-deception, etc). |
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My head is swimming after looking at the melee options and being mostly a divine player I feel out of my element… I would be happy to help answer questions and willing to be a sounding board to bounce ideas off of as I do know the trees and classes and mechanics fairly well... |