thank yas! ^_^
with a good skill item you should be able to get most locks, too. there are only a few exceptionally hard ones (locked door in Von1 and locked chests in Servants of the Overlord and one of the Demonweb quests immediately come to mind, but there are a few more). the rest are pretty much mostly in the 20-30 DC range, so you may burn a couple of picks to get them, but you should be able to pick most locks you may want to open. s'why most people don't mind dumping it a bit. let's see... 6 ranks + dex modifier (+2 base +3 more if counting a +6 stat item for a total of at least +5) +4 from GH +15 from skill item +7 from picks (+5 picks grant a +7 to the skill check) = a BARE MINIMUM of 33 +d20 with absolutely basic equipment when you go to open a lock... so you could open up to a 53 DC lock. and that's not including shipbuffs either. with nothing more than 6 ranks, a +6 dex item, a +15 OL item, and GH casted on you (which, with your UMD, you should be able to do yourself! ) this is not even including other bonuses that you may have... exceptional dex skills items you may acquire (greensteel?) items which may grant more than +15 to skill (for example, epic Utility Vest grants +20). and exceptional/insightful bonuses to dex that go above a simple +6 item. PLUS the +1 to all skills you get for each epic level. for example... my bard (well, one of my bards >.>) at 26th level... with 4 trained ranks in OL... if i pull out all the stops and really push for it i hit a +58 (meaning i could crack up to a 78 DC lock if i was willing to burn picks on it)... FOUR RANKS.... XD
(technically i could go even higher if i'd remembered to sing inspire excellence and had another bard sing inspire competence for me. need moar caffeine >.> )