Here is what I hope is a simple request for a newbie:
28pt Human Virtuoso, TWF. Needs to be able to solo some, due to work schedule, but prefers an audience, er, party.
Here is what I hope is a simple request for a newbie:
28pt Human Virtuoso, TWF. Needs to be able to solo some, due to work schedule, but prefers an audience, er, party.
I'll be patient, I appreciate what you guys are doing.
I'm looking for a do-it-all bard. I DO NOT WANT a halfass meleer. This is a reroll of my previous bard who was great at everything BUT melee. I think the main problem was he was a halfling. I'm thinking human on this one.
So basically priorities are fighting, buffing, healing, and casting. Also a haggler if possible. I'm thinking TWF strength based? Fighter levels are fine, probably necessary to be the meleer that I want to be. Thanks in advance.
Hey guys!
I'm pretty new to the ddo community, been playing for a little while, currently levelling an FvS with my brother but also wanted to make a toon to play solo on the side and i found this.
http://forums.ddo.com/showthread.php...76#post1324076 -
Superdrow a Neutral Good - Drow – Rogue 2 / Fighter 2 / Wizard 10
I liked the look of this because it looks to be a nice mixed bag and was wondering if someone could update it to lvl 20 if at all possible.
I've only just started the toon, currently 1 rogue/1 fighter / 1 Wizard. i'm guessing it would be updated to take the rest of the levels in Wizard? I don't know, thats why i'm here. haha
I have absolutely no clue.
Hope this is the right place to ask.
Thanks
Last edited by NEUROTHYMIA; 09-29-2009 at 02:16 AM.
Hi,
I've been playing for a little time now and have a Rouge I'm loving, its very similar to the 'Pocket Assassin'. I want to develop an alt now.
I'm a fan of Eberron in PnP and the Elves' Undying Court. I want a build which uses Elf and Undying Court and the whole undying schtick.
Think "Elven Undying Dragoon" as the elevator pitch.
Dragonmarks are a possability.
I dont really want to splash Rouge unless it makes for a much better build.
I like h2h more then casting in genral.
I also dont want an Archer type build.
Paladin, Fighter, Ranger all seem like logical choices for the core class. However I dont want to have a cookie cutter twf clone-toon.
Burst/Spike Dmg is more attractive to me then Dps.
AoE more attactive then single target. The more Spike & AoE I can make this toon the happier I will be I dont really need the build to be a 'dps focused' toon [clearly, given the above] but I do want it to deal significant damage in the form of burst/spike.
If the build could act as a Tank more the better. I'm happy to go completely in the direction of Tank if it gives the build more of a role.
The toon will be 60/40% Solo/Team.
I like a sneaky charter that has enough fight in him to be able to kill the things that are unavoidable and or part of the quest. I like to be able to heal myself.
Hey I'm trying to build a relatively soloable wiz with a lvl or 2 of rogue (most likely 2..for Evasion feat) but I'm thinking that might be too squishy...especially since most people add fighter or ranger lvls in non-pure builds.
So if its Possible can you help me make a Wiz/Rog/??? Build that focuses on the Wiz Mostly but has Viable (doesn't need to be maxed or anything just enough that its useful) UMD DD and OL (maybe Search and spot too but it's unlikely I'd make use of MS or hide or Sneak attack so that can be ignored) I was thinking of making a Warforged one...also I was considering TWF but I'm not really sure why a Caster would need that.
-It has to be a 28 Pt. Build and I have only Unlocked Warforged
-I'm not sure whats Tomes and whatnot are but I'm pretty sure a noobs don't have access to them so the build cant include those
-If this mix is ludicrous or if you have a diff build that's similar your welcome to suggest it.
-I have never played the PnP of D&D (No one around here plays) so I don't really know how this works
-I'm thinking of using weapon finesse feat so I don't have to waste points in Str since I'll prob have a decent dex anyway (Int/Dex prob being highest stats)
-how useful are the lvl 8 and 9 Spells (I know the spells lvls DON'T follow wiz lvl) vs. splashing in other classes
Thanks in advance.
Last edited by Failedlegend; 09-30-2009 at 02:25 AM.
Look at the build he posted for ghoste looks like what your looking for.
Hey Lifespawn.
Not really requesting a build as much as a critique on what I've got posted here. The requirements are posted below the initial post, with a little more discussion on it later.
Archangels
Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
I just went VIP today and was wondering if you could provide me with a good DPS Drow or Dwarf Monk build. I thought maybe it should have a splash of 2 rogue levels for evasion? I found this lvl 16 build for a dwarf monk but I dont know how to add the rogue in there and still make the build work out. Here is the Dwarf Monk build I found:
28 point
14 str
16 dex
14 con
8 int
15 wis
6 cha
-You can grab a +1 dex tome and get Greater 2=wpn fighting, for the 28 point, get +1 wis tome. They are very cheap on the AH.-
Feats
1-stunning blow, twf
2-wpn finesse
3-path of harmonious balance, toughness
6-stunning fist, great fortitude (makes up for the crane animal path a little)
9-imp 2 wpn-fighting
12-wf bludgeon/toughness/whatever
15-greater 2 wpn fighting
Stat increases
4-str
8-str
12-str
16-str
Enhancements
Dwarven Con 1 and 2
Dwarven tactics 1,2,3
Path of the elegant crane 1,2,3,4
Fist of light
Void strike
Improved recovery 1
way of air-1,2,3
way of water-1,2,3
Unbalancing strike
Racial toughness 1,2,3
Monk wisdom 1,2,3
way of earth 1,2,3
monk concentration 1,2
way of fire 1
Sit in wind stance all the time. You grab the other stances for the attacks and combos they open up to you.
fire light fire=heroism
wind light wind=blur
light light light-mass cure light
This seems like a really cool build i'd like to play i just wasnt sure if adding 2 lvls of rogue into it for evasion was a good idea and if it is where I would take those rogue levels. ty
Last edited by Dhorrin; 09-30-2009 at 06:49 PM.
Another request here from a relatively new player to throw into the mix, and I'm in no rush for this since it'll be awhile before I unlock 32 point builds yet, this is just something I'm curious to try out down the road. What I'm looking for is kinda/sorta a reflection off Ghoste's shaowmage ideaology only with a mostly rogue focus instead. Race doesn't matter at all to me, would prefer alignment be true neutral if possible but I'll go with whatever works best according to those far more experienced than me. Here's the basics of what I want, using a 32 point buildout all the way to level 20:
-Primarily want this to be mostly a traditional rogue approach. I would rather have the maximum ability in door/trap detection/disabling and lock picking ability at current endgame, as well as having as high UMD as possible. Traps/locks/UMD are the primary consideration above all else as I intend this to be more of a utility/support character who does most of his fighting/affectation to what's going on out on the periphery. 'Sneakability' (MS/Hide) as high as possible but completely flexible where that comes in given the other focuses of the build , so don't feel restricted there.
-Some mage/wizard squeezed in whenever possible mainly for the purpose of having a few crowd control/mob manipulation type spells.
-Fighting/damage ability is tertiary in the build. Certainly I want to be able to do as much damage as possible within the context of the build, but DPS is low on the totem pole. Whenever possible this character would ideally be fighting ranged whether by bow/xbow or throwing weaps, so anything that helps there.
-Don't need to be feasible solo, but would work well duo'ing with someone who traditional plays at least an above average healer/cleric in virtually any game they play. We're content to have to go slower both through each dungeon individually as well as leveling characters in general.
Thanks in advance!
looking for a Favored Soul/monk splash that can cast offensive spells and also land some curative spells. Taking the Lord of Blades enhancement and feat line. I have 32 point build available and a set of +1 tomes available at lvl 3. I have a general idea of enchancements that I want, but willing to look at others choices. I rolled one up and took 1st 2 lvls as monk and 3-20 as FVS. Want toughness and THF as lvl 1 feats. Plz Help
I would like a nice drow tempest/spellcaster mix which is fairly versatile and useful in parties, as well as a decent melee fighter. Oh yes, and I want him to wield exotic one-handers like khopesh's or bastard swords. Thinking tempest/bard(virtuoso), tempest/sorcerer, but main focus should be tempest I-III and related abilities. Also considering Tempest/Kensai or Tempest/Barbarian.
Last edited by VRSamadhi; 10-01-2009 at 03:12 AM.