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  1. #721
    Community Member Lord_Nasher's Avatar
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    Hmm..a halfling monk doesn't excite me,lol. I guess I need to do some re-thinking on this combo. I saw once a cool build for a Paladin/Sorcerer multi-class. If you were to build one, what would your recommendations be? I appreciate your time in advance, thanks

  2. #722
    Community Member ChadMan's Avatar
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    need an uber build thats good at soloing
    -32 pointer works
    -as little tomes needed
    -would love a mele capability on the build (so ehter pure mele or a mix of mele and casting)
    -and race-class

  3. #723
    Community Member jboyd158's Avatar
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    Since the Favored Soul has been revealed, can you quickly throw together a winged FvS/Monk/Rogue?

  4. #724
    Community Member Hreidmar's Avatar
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    Hey Lifespawn, looks to me like you are the build guru now. In that case I have a plea for help for you. I want nothing more than to play a Dwarf Paladin who's strong in the damage, ac, and hp areas but also is not a crappy pally when it comes to smiting/lay on hands, etc. I cannot for the life of me even create a balanced human paladin and I am completely stumped by the class. If you could please come up with a strong Dwarf paladin build for me, with points into intimidate, something that my guildies can trust to tank for them, I would be forever in your debt. Thank you for your time.

  5. #725
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    Hey, I've been reading some of the great builds on here, but none seem to appeal to something that i would like to play. So im looking for a super sword and board pally/fighter

    I Want to be the toughest SoB out there.

    im super new to the game so i wont have a lot of gear, or tomes.

    I dont really care about race, but i dont really like the look of WF chars.
    and the humans extra feat is cool.

    Thanks in advance. =)
    Last edited by Hairyburrito; 06-26-2009 at 04:07 AM.

  6. #726
    Founder Lifespawn's Avatar
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    been swamped a work just popping in to say i'll have all the requests done tonight
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  7. #727
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    Quote Originally Posted by Lifespawn View Post
    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Halfling Male
    (16 Rogue) 
    Hit Points: 186
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 8
    Reflex: 18
    Will: 7
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             12                    12
    Dexterity            16                    24
    Constitution         14                    14
    Intelligence         14                    14
    Wisdom               12                    12
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                    26
    Bluff                 3                    24
    Concentration         2                     2
    Diplomacy             3                    18
    Disable Device        6                    22
    Haggle                3                    18
    Heal                  1                     1
    Hide                  3                    17
    Intimidate           -1                    -1
    Jump                  1                    18
    Listen                1                     3
    Move Silently         3                    17
    Open Lock             7                    26
    Perform              n/a                   n/a
    Repair                2                     2
    Search                6                    22
    Spot                  5                    20
    Swim                  1                     1
    Tumble                7                    11
    Use Magic Device      3                    18
    
    Level 1 (Rogue)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Rogue)
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Feat: (Rogue Bonus) Cripling Strike
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Feat: (Rogue Bonus) Slippery Mind
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Skill Boost II
    Enhancement: Rogue Skill Boost III
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Guile I
    Enhancement: Halfling Guile II
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Rogue Subtle Backstabber II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Way of the Assassin I
    Enhancement: Way of the Assassin II
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Hide I
    Enhancement: Rogue Hide II
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Move Silently II
    Enhancement: Rogue Search I
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Rogue Improved Trap Sense II
    I'm wondering if this build would translate well to Drow, I recently just got my favor up (lastnight actually)
    And I've been playing w/ the pure rogue - really like it, I am not sure how different it will be if I was more DPS.
    DPS in this build in the low levels was fantastic. Im wondering since I asked orginally for a more balanced rogue, what would a solid dps drow rogue look like?

    When Mod9 comes out I think by then on my last level I might splash monk then or just stay pure. But I am wondering if 10 wis would be enough for that?

  8. #728
    Founder Lifespawn's Avatar
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    Quote Originally Posted by NiteSlayer98 View Post
    Ok I have been gone since 2007 and I am looking for a insanely high dps/ac build. Prefer drow or human, was thinking something like 6/10 ranger/paladin drow for bonus to charisma for smiting. Any ideas?
    this is what i'd do for your build can't fit in toughness and you have a tough call what to take when the cap goes up toughness or extend or with a +2 tome you could get combat expertise.

    Didn't do the skills because they are unimportant u get 2 per pally lvl 3 if you use a tome.

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Drow Male
    (10 Paladin \ 6 Ranger) 
    Hit Points: 184
    Spell Points: 76 
    BAB: 16\16\21\26\26
    Fortitude: 16
    Reflex: 18
    Will: 7
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             13                    13
    Dexterity            16                    24
    Constitution         12                    12
    Intelligence         11                    11
    Wisdom                8                     8
    Charisma             18                    20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                     9
    Bluff                 4                     5
    Concentration         1                     1
    Diplomacy             4                     5
    Disable Device        n/a                   n/a
    Haggle                6                     7
    Heal                 -1                    -1
    Hide                  3                     7
    Intimidate            4                     5
    Jump                  5                     5
    Listen               -1                     1
    Move Silently         3                     7
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     0
    Search                0                     2
    Spot                  3                     5
    Swim                  1                     1
    Tumble                5                     9
    Use Magic Device      6                     7
    
    Level 1 (Ranger)
    Feat: (Selected) Weapon Finesse
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Dodge
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Ranger)
    Feat: (Selected) Mobility
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Selected) Spring Attack
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Enhancement: Divine Might I
    Enhancement: Divine Might II
    Enhancement: Drow Melee Attack I
    Enhancement: Drow Melee Damage I
    Enhancement: Drow Melee Damage II
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elven Enchantment Resistance I
    Enhancement: Elven Enchantment Resistance II
    Enhancement: Vulkoor's Avatar
    Enhancement: Follower of Vulkoor
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Tempest I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Paladin Extra Turning I
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  9. #729
    Founder Lifespawn's Avatar
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    Quote Originally Posted by ChadMan View Post
    need an uber build thats good at soloing
    -32 pointer works
    -as little tomes needed
    -would love a mele capability on the build (so ehter pure mele or a mix of mele and casting)
    -and race-class
    post 417 is my Pleric® build i have a capped one and he can solo almost anything
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  10. #730
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Lord_Nasher View Post
    Hmm..a halfling monk doesn't excite me,lol. I guess I need to do some re-thinking on this combo. I saw once a cool build for a Paladin/Sorcerer multi-class. If you were to build one, what would your recommendations be? I appreciate your time in advance, thanks
    this is a good build for saves and self healing human for extra feat or drow for max dc's max out cha the rest in con maybe a couple points in str to carry stuff.

    I'd go sorc till level 8 to get firewall then take your pally lvls.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  11. #731
    Founder Lifespawn's Avatar
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    Quote Originally Posted by jboyd158 View Post
    Since the Favored Soul has been revealed, can you quickly throw together a winged FvS/Monk/Rogue?
    well what are u going for obviously evasion rogue skills? spellcaster or melee taking 3 lvls of a clas other than fvs locks you out of lvl 9 spells just making sure your ok with that.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  12. #732
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Hreidmar View Post
    Hey Lifespawn, looks to me like you are the build guru now. In that case I have a plea for help for you. I want nothing more than to play a Dwarf Paladin who's strong in the damage, ac, and hp areas but also is not a crappy pally when it comes to smiting/lay on hands, etc. I cannot for the life of me even create a balanced human paladin and I am completely stumped by the class. If you could please come up with a strong Dwarf paladin build for me, with points into intimidate, something that my guildies can trust to tank for them, I would be forever in your debt. Thank you for your time.
    no problem 28 or 32 points? pure pally? or throw in ftr or rogue so you can have intimidate as a class skill to make it really useful.

    Also are you opposed to 14 pally 6 ftr for endgame for pally zeal second tier pally prc and 4 feats on ftr and first tier prc.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  13. #733
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Hairyburrito View Post
    Hey, I've been reading some of the great builds on here, but none seem to appeal to something that i would like to play. So im looking for a super sword and board pally/fighter

    I Want to be the toughest SoB out there.

    im super new to the game so i wont have a lot of gear, or tomes.

    I dont really care about race, but i dont really like the look of WF chars.
    and the humans extra feat is cool.

    Thanks in advance. =)
    ok looking for more pally than ftr? ftr gets you lots more feats and you can take toughness feats to get more hp's and still be an effective fighter.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  14. #734
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Aenoanx View Post
    I'm wondering if this build would translate well to Drow, I recently just got my favor up (lastnight actually)
    And I've been playing w/ the pure rogue - really like it, I am not sure how different it will be if I was more DPS.
    DPS in this build in the low levels was fantastic. Im wondering since I asked orginally for a more balanced rogue, what would a solid dps drow rogue look like?

    When Mod9 comes out I think by then on my last level I might splash monk then or just stay pure. But I am wondering if 10 wis would be enough for that?

    well drow would be less sneak attack dps but more all the time damage from rapier enhancments.Drow also start lower con so abit less hp's.

    10 wisdom would be a waste to splash monk on +2 tome and +6 item would net you 4 ac 12-14 is alot better then you can get 5-6 ac and possibly 7 with shroud weapon.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  15. #735
    Community Member jboyd158's Avatar
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    Quote Originally Posted by Lifespawn View Post
    well what are u going for obviously evasion rogue skills? spellcaster or melee taking 3 lvls of a clas other than fvs locks you out of lvl 9 spells just making sure your ok with that.

    I'm after a melee based one with evasion, wisdom ac, and possibly stealth.

  16. #736
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    Quote Originally Posted by Lifespawn View Post
    well drow would be less sneak attack dps but more all the time damage from rapier enhancments.Drow also start lower con so abit less hp's.

    10 wisdom would be a waste to splash monk on +2 tome and +6 item would net you 4 ac 12-14 is alot better then you can get 5-6 ac and possibly 7 with shroud weapon.
    This is what I figured, I had 2 extra points I didn't know what to do with for my drow rogue so i put em in wis anyway.
    14str 16dex 14con 14int 10wis 10con.

  17. #737
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    Quote Originally Posted by Lifespawn View Post
    ok looking for more pally than ftr? ftr gets you lots more feats and you can take toughness feats to get more hp's and still be an effective fighter.
    No what i meant was Pally OR Fighter or a mix, what ever is the better one.

  18. #738
    Community Member Onnotangu's Avatar
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    Can someone help me make a drow wizard 28point build?

  19. #739
    Founder Arimer's Avatar
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    Need a build that would be viable for end game dungeons and raids.

    Human Pure Paladin, Sword and board if possible. Don't want to be a tank would more like to focus on group buffing and dps if possible.

    Fairly new to game so laymens terms would be nice Thanks in advance.

  20. #740
    Founder xberto's Avatar
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    Please build me a halfling thrower intimitank. The play style would consist of getting agro via thrown weapon then rather than kiteing like our ranger friends, you turtle up and shield bash or melee S&B. Needs to have high intimidate to keep agro (must overcome halfling size deficiency), shiled bash, high AC and good saves. Thank you

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