Page 23 of 231 FirstFirst ... 131920212223242526273373123 ... LastLast
Results 441 to 460 of 4618
  1. #441
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by Oolung View Post
    same as last time, 32 pointer no race preferance but dont have +2 tomes atm


    ok str based enough dex for decent ac and gtwf good hp's left out ap's for racial toughness so 30 more hp's on the build full line of human and monk recovery csw post will hit over 60 so easy to keep alive fire stance for tons of ki and good wisdom to use stunning fist good str for stunning blow human versatility to get 5 ac or 5 to hit or 5 damage as the situation calls for.


    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Human Male
    (16 Monk) 
    Hit Points: 208
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 12
    Reflex: 13
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             14                    19
    Dexterity            16                    17
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               16                    19
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Dexterity used at level 5
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                    23
    Bluff                -1                    -1
    Concentration         6                    24
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  3                     4
    Hide                  3                     3
    Intimidate           -1                    -1
    Jump                  6                    23
    Listen                3                     4
    Move Silently         3                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  3                     4
    Swim                  2                     4
    Tumble                n/a                   n/a
    Use Magic Device      1                     8.5
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Cleave
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Way of the Patient Tortiose II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Fists of Light
    Enhancement: Adept of Flame
    Enhancement: Disciple of Candles
    Enhancement: Master of Bonfires
    Enhancement: Disciple of Puddles
    Enhancement: Monk Balance I
    Enhancement: Monk Concentration I
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  2. #442
    Community Member Reisu's Avatar
    Join Date
    Nov 2008
    Posts
    1

    Default

    Request: 28 point Human Monk build
    Requirements: New player. No, I don't care that I amn't geared up the tuchuss and am still figuring the game mechanics out (I haven't played D&D in about 20 years, to boot). I amn't new to MMOs, so can figure this all out relatively quickly...once I've been given a jumpstart.

    What I'm really looking for is a build that doesn't require 2+ years of playtime; I don't have the plat for tomes, nor do I have the plat for gear. I am looking for something solid-ish, that I can solo when I can, and not be a nuisance.

    For those that are itching to comment about being new, 28 points, and not rich, please...show some restraint, else no cheesecake for you.
    Last edited by Reisu; 12-07-2008 at 06:12 AM.

  3. #443
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by Reisu View Post
    Request: 28 point Human Monk build
    Requirements: New player. No, I don't care that I amn't geared up the tuchuss and am still figuring the game mechanics out (I haven't played D&D in about 20 years, to boot). I amn't new to MMOs, so can figure this all out relatively quickly...once I've been given a jumpstart.

    What I'm really looking for is a build that doesn't require 2+ years of playtime; I don't have the plat for tomes, nor do I have the plat for gear. I am looking for something solid-ish, that I can solo when I can, and not be a nuisance.

    For those that are itching to comment about being new, 28 points, and not rich, please...show some restraint, else no cheesecake for you.
    here you go not an uber build but solid and easy to play your fists of light will keep you alive

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Human Male
    (16 Monk) 
    Hit Points: 226
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 12
    Reflex: 13
    Will: 14
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             15                    19
    Dexterity            15                    17
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               14                    18
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Dexterity used at level 8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               6                    20
    Bluff                -1                    -1
    Concentration         6                    22
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  2                     4
    Hide                  6                    19
    Intimidate           -1                    -1
    Jump                  6                    20
    Listen                2                     4
    Move Silently         2                    10
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     4
    Swim                  2                     4
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Adaptability Wisdom II
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Way of the Patient Tortiose II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Fists of Light
    Enhancement: Adept of Flame
    Enhancement: Disciple of Candles
    Enhancement: Master of Bonfires
    Enhancement: Monk Balance I
    Enhancement: Monk Concentration I
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  4. #444
    Community Member ChadMan's Avatar
    Join Date
    Jun 2007
    Posts
    340

    Default

    Need a good not to hard build to play looking for a good WF meles can have any +1 tomes and 1 +2 +6 items 32 point builds

    thanks

  5. #445
    Community Member Fenrisulven6's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    Request: 32 point Human Rogue

    Requirements: TWF, wpn finese, max UMD, max spot-search-disable.

    This is a rebuild of my first toon. I want her to be maximized as supporting role - smacking monsters with cursespew and para, anchoring on casters and catching whatever gets past the tanks, getting the party past traps quickly, fallback for mage and cleric spells via wands as needed.

    Still not sure how effective UMD is. I'm willing to take a splash of cleric and mage [or ranger and mage?] to be able to use cure and stoneskins wands without any chance of failure. Maybe I should be looking at a bard instead?

    /edit - everything is in play, +2 tomes, bloodstones, etc
    Last edited by Fenrisulven6; 12-21-2008 at 08:14 AM.

  6. #446
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by Fenrisulven6 View Post
    Request: 32 point Human Rogue

    Requirements: TWF, wpn finese, max UMD, max spot-search-disable.

    This is a rebuild of my first toon. I want her to be maximized as supporting role - smacking monsters with cursespew and para, anchoring on casters and catching whatever gets past the tanks, getting the party past traps quickly, fallback for mage and cleric spells via wands as needed.

    Still not sure how effective UMD is. I'm willing to take a splash of cleric and mage [or ranger and mage?] to be able to use cure and stoneskins wands without any chance of failure. Maybe I should be looking at a bard instead?

    /edit - everything is in play, +2 tomes, bloodstones, etc

    easy enough umd is all powerful learn it use it love it

    went 2 ranger for the free twf why not if alreay going 1 your umd will allow for stoneskin wands no problem and with some items heal scroll use.

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Human Male
    (14 Rogue \ 2 Ranger) 
    Hit Points: 186
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 10
    Reflex: 20
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             12                    14
    Dexterity            16                    26
    Constitution         14                    16
    Intelligence         12                    14
    Wisdom               10                    12
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Intelligence used at level 1
    +2 Tome of Strength used at level 16
    +2 Tome of Dexterity used at level 16
    +2 Tome of Constitution used at level 16
    +2 Tome of Wisdom used at level 16
    +2 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                    27
    Bluff                 6                    28
    Concentration         2                     3
    Diplomacy             2                     3
    Disable Device        6                    23
    Haggle                6                    22
    Heal                  0                     1
    Hide                  3                    35
    Intimidate            2                     3
    Jump                  5                     8
    Listen                0                     1
    Move Silently         3                    32
    Open Lock             7                    28
    Perform               n/a                   n/a
    Repair                2                     2
    Search                6                    26
    Spot                  4                    20
    Swim                  1                     2
    Tumble                7                    12
    Use Magic Device      6                    25
    
    Level 1 (Rogue)
    Feat: (Selected) Skill Focus: Search
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Rogue Bonus) Cripling Strike
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Rogue Subtle Backstabber II
    Enhancement: Ranger Favored Damage I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Way of the Assassin I
    Enhancement: Way of the Assassin II
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Disable Device II
    Enhancement: Rogue Hide I
    Enhancement: Rogue Hide II
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Move Silently II
    Enhancement: Rogue Open Lock I
    Enhancement: Rogue Search I
    Enhancement: Rogue Search II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  7. #447
    Community Member Fenrisulven6's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    Quote Originally Posted by Lifespawn View Post
    easy enough umd is all powerful learn it use it love it

    went 2 ranger for the free twf why not if alreay going 1 your umd will allow for stoneskin wands no problem and with some items heal scroll use

    Thanks Lifespawn!

  8. #448
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    no problem anytime
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  9. #449
    Community Member
    Join Date
    Jul 2006
    Posts
    46

    Default see what ya can do pls

    wanting to build a mainly solo specced cleric that can main heal group/raid content if needed. most of my characters are built to be self sufficient and one of my accounts has a dwarf pure cleric that isnt bad at soloing, but is more or less just a big rock with lots of mana lol...and while kiting through blade barrier is always fun, a little more hands on dps is what im after. race should be dwarf if possible, only because i already have a **** ton of dwarf only cleric gear from my other, but id like to maintain a the ability to cast the highest level cleric spells in game even after the raise if that is plausable. thanks in advance and keep up the great work. ah yes, 32 point build of course heh.
    Last edited by carnax; 01-02-2009 at 02:03 AM.

  10. #450
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by carnax View Post
    wanting to build a mainly solo specced cleric that can main heal group/raid content if needed. most of my characters are built to be self sufficient and one of my accounts has a dwarf pure cleric that isnt bad at soloing, but is more or less just a big rock with lots of mana lol...and while kiting through blade barrier is always fun, a little more hands on dps is what im after. race should be dwarf if possible, only because i already have a **** ton of dwarf only cleric gear from my other, but id like to maintain a the ability to cast the highest level cleric spells in game even after the raise if that is plausable. thanks in advance and keep up the great work. ah yes, 32 point build of course heh.
    sry i hadn't seen this sooner i'll post u a build when i wake up
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  11. #451
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by carnax View Post
    wanting to build a mainly solo specced cleric that can main heal group/raid content if needed. most of my characters are built to be self sufficient and one of my accounts has a dwarf pure cleric that isnt bad at soloing, but is more or less just a big rock with lots of mana lol...and while kiting through blade barrier is always fun, a little more hands on dps is what im after. race should be dwarf if possible, only because i already have a **** ton of dwarf only cleric gear from my other, but id like to maintain a the ability to cast the highest level cleric spells in game even after the raise if that is plausable. thanks in advance and keep up the great work. ah yes, 32 point build of course heh.
    just a little more info u looking for a battlecleric that can still use the high end heal spells or just a solid cleric that can melee ok and still have great spell dc's?
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  12. #452
    Community Member
    Join Date
    Jul 2006
    Posts
    46

    Default

    hah i had forgotten about this request completely , i think i got it taken care of on my own thanks though

  13. #453
    Community Member dragonspeake's Avatar
    Join Date
    Oct 2006
    Posts
    128

    Default Tank

    I am looking for a 32 pt build dps/stat damaging build. It NEEDS to have UMD, it also needs to have good HP, the UMD needs to be at least a 35 possible, i only have +1 tomes, no +2, no UBER UBER weapons and items.

    PS. Needs to have a nice AC, and if possible, get traps.

    I am thinking, 1 rogue, 12 ranger, 3 pally.
    Tapestry-Capped Cleric
    Nahgi- Lvl 12 ranger/ 2 rogue/ 2 monk
    Miasa- lvl 16 sorc
    Athrip- lvl 14 ranger/ 1 rogue/ 1 monk

  14. #454
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by dragonspeake View Post
    I am looking for a 32 pt build dps/stat damaging build. It NEEDS to have UMD, it also needs to have good HP, the UMD needs to be at least a 35 possible, i only have +1 tomes, no +2, no UBER UBER weapons and items.

    PS. Needs to have a nice AC, and if possible, get traps.

    I am thinking, 1 rogue, 12 ranger, 3 pally.
    not sure if u want tempest if you do it's easy enough to switch around feats
    took the dragon marks so you can have your own displacement and power attack at the end for more damage but u can take combat expertise instead if you find you need the ac more.

    longsword the weapon of choice on this build 2 loh for emergencies traps will be no problem with some items and you have ranger skill boost to back it up

    umd standing 20 23 with +6 cha item gh skillboost head of good fortune and golden cartouce =37 umd 6 more from shroud crafted item =43 very respectable


    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Elf Male
    (3 Paladin \ 1 Rogue \ 12 Ranger) 
    Hit Points: 191
    Spell Points: 115 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 18
    Will: 7
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    22
    Dexterity            16                    20
    Constitution         12                    12
    Intelligence         14                    14
    Wisdom               10                    10
    Charisma             10                    12
    
    Tomes Used
    +2 Tome of Strength used at level 16
    +1 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                     9
    Bluff                 4                     5
    Concentration         1                     1
    Diplomacy             0                     1
    Disable Device        6                    22
    Haggle                4                     5
    Heal                  0                     0
    Hide                  3                     5
    Intimidate            0                     1
    Jump                  7                    10
    Listen                0                     2
    Move Silently         3                     5
    Open Lock             7                    18
    Perform               n/a                   n/a
    Repair                2                     2
    Search                6                    27
    Spot                  4                    21
    Swim                  3                     6
    Tumble                7                     9
    Use Magic Device      4                    20
    
    Level 1 (Rogue)
    Feat: (Selected) Least Dragonmark of Shadow
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 4 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Lesser Dragonmark of Shadow
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 13 (Ranger)
    
    
    Level 14 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    
    
    Level 15 (Ranger)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Ranger)
    Enhancement: Rogue Haste Boost I
    Enhancement: Ranger Skill Boost I
    Enhancement: Ranger Skill Boost II
    Enhancement: Ranger Skill Boost III
    Enhancement: Ranger Skill Boost IV
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elf Melee Attack I
    Enhancement: Elf Melee Attack II
    Enhancement: Elf Melee Damage I
    Enhancement: Elf Melee Damage II
    Enhancement: Elf Ranged Damage I
    Enhancement: Elven Perception I
    Enhancement: Elven Perception II
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Favored Defense I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Open Lock I
    Enhancement: Ranger Search I
    Enhancement: Ranger Search II
    Enhancement: Paladin Charisma I
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Paladin Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  15. #455
    Community Member Firewall's Avatar
    Join Date
    Nov 2008
    Posts
    758

    Default

    I would like to have an invincible build. Well as far as that is possible at least. It should have the most/highest immunities, AC, saving throws, HP, DR, resistances etc. that you can come up with. It can take into account all kinds of tomes, 32 pts build with lvl 20 in mind. Any class and race is fine with me though i guess WF is the race of choice for the immunities.

    ty

    Leo (c:
    Last edited by Firewall; 01-10-2009 at 09:10 PM.

  16. #456
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by Firewall View Post
    I would like to have an invincible build. Well as far as that is possible at least. It should have the most/highest immunities, AC, saving throws, HP, DR, resistances etc. that you can come up with. It can take into account all kinds of tomes, 32 pts build with lvl 20 in mind. Any class and race is fine with me though i guess WF is the race of choice for the immunities.

    ty

    Leo (c:
    this 1 is actually easy

    +6 to all saves for stat items and cha mod plus a +5 resistance item unstoppable

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Warforged Male
    (14 Paladin \ 2 Rogue) 
    Hit Points: 300
    Spell Points: 145 
    BAB: 15\15\20\25\25
    Fortitude: 23
    Reflex: 19
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             14                    20
    Dexterity            12                    16
    Constitution         16                    20
    Intelligence         12                    14
    Wisdom                8                    10
    Charisma             14                    20
    
    Tomes Used
    +2 Tome of Intelligence used at level 1
    +2 Tome of Strength used at level 16
    +3 Tome of Dexterity used at level 16
    +2 Tome of Constitution used at level 16
    +2 Tome of Wisdom used at level 16
    +3 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                    14
    Bluff                 2                     5
    Concentration         5                     7
    Diplomacy             2                     5
    Disable Device        n/a                   n/a
    Haggle                6                     9
    Heal                 -1                     0
    Hide                  1                     1
    Intimidate            6                    24
    Jump                  6                     7
    Listen               -1                     0
    Move Silently         1                     1
    Open Lock             5                     7
    Perform               n/a                   n/a
    Repair                2                     2
    Search                2                     2
    Spot                  3                     4
    Swim                  2                     1
    Tumble                5                     5
    Use Magic Device      6                    24
    
    Level 1 (Rogue)
    Feat: (Selected) Mithral Body
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Combat Expertise
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Paladin)
    Enhancement: Rogue Skill Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Paladin Charisma III
    Enhancement: Rogue Dexterity I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Warforged Combat Training I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Damage Reduction I
    Enhancement: Warforged Healer's Friend I
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  17. #457
    Community Member Tanka's Avatar
    Join Date
    Mar 2006
    Posts
    1,020

    Default

    Quote Originally Posted by Lifespawn View Post
    this 1 is actually easy

    +6 to all saves for stat items and cha mod plus a +5 resistance item unstoppable
    2 Monk gets him higher AC, retains Evasion, higher saves, plus two extra Feats.
    Person Æ, Sarlona
    Tanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)

  18. #458
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    Quote Originally Posted by Tanka View Post
    2 Monk gets him higher AC, retains Evasion, higher saves, plus two extra Feats.
    but no shield and dr can't take a body feat and no intimidate or umd
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  19. #459
    Community Member Firewall's Avatar
    Join Date
    Nov 2008
    Posts
    758

    Default

    Wow that was a fast response. Looks like a cool build.
    TYVM.

    Leo

  20. #460
    Community Member jokaos's Avatar
    Join Date
    Nov 2006
    Posts
    7

    Default

    Hi guys,

    Im trying to work out a Rogue/wizard/barbarian warforged. Maybe rogue lvl-5 Wizz lvl-7 barb lvl-4.

    TWF, self buff/repair. most skill points in disable/search/open lock. buffing spells and maximised firewall...

    I know it cant be good in all... but it's a solo/support caracter i want to create, not a Uber toon... (and maybe win my guild *weirdest build* contest!?!)


    Anyone have try this? any tips/suggestion?

    Thanx all!

Page 23 of 231 FirstFirst ... 131920212223242526273373123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload