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  1. #1221
    Community Member ARcdevil's Avatar
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    Default HAlfling warrior throw build

    I was wondering. COuld you build a warrior thrower. I'd prefer to be halfling and tought that would be best with feats and enhancements but dont say drow or wf as im not getting them yet. also im 28 pt and will be till I work out how to unlock it 32 pt.
    Last edited by ARcdevil; 06-22-2010 at 10:47 AM. Reason: I can say I don't have to explain myself or spelling errors but I'm worried that I might get banned If I say the former.

  2. #1222
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    Default

    ok people, here is a chalenge for all of you that are old enough to remember a movie by the name of The Three Amigos, and dont mind showing your age. i want to make a ddo character based on the character named El Guapo, but i dont have a clue on where to begin. if someone can come up with a good idea and post the build including what lvl to do feats and enhancements, it would be much appreciated. i have 32 point builds unlocked along with monks and wf. dont have ready access to tomes though.

  3. #1223
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    Default Build Request Elf 20 FvS

    I have been kicking this idea around.

    Favored Soul Ascendancy: Healing Word: Your loyalty and devotion to the Sovereign Host has resulted in you reaching a new level of power. You gain +2 Charisma, +2 to the Diplomacy and Heal skills, and are able to cast the spell Cure Light Wounds at will without using spell points.

    Favored Soul Longsword Specialization II Ⓢ: You gain an additional +1 bonus to damage rolls when using a Longsword, for a total bonus of +2.

    ◦Damage Reduction: Cold Iron (Sovereign Host)

    Elven Melee Attack II: +2 to attack Ⓢ rolls with rapiers and longswords

    Elven Melee Damage II: +2 to damage rolls with rapiers and longswords.

    Quicken seems to be a must
    Free clw + some kind of enhancements
    maximize /emp heal/emp spell?

    I am not sure if it would be worth it to go with TWF or just skip it and go with Light and Darkness and True Neutral I would like to be able to solo and group well. I have a WF FvS, I would like a melee/caster FvS so I can play with more of the toys that have a DC and Spell pen...

    I guess I want it all and just don't know what I can cut where.

    Goal- employ Free CLWs to save SP and make it worth casting. Strong ability to solo endgame content and strong group end game content. more caster focused but with Melee as needed probly S&B.

    Thanks!

  4. #1224
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    Default Build Request - Shadow Knight

    I was hoping to get some help in remaking my favourite character of all time: a Drow Shadowknight from Everquest I.

    "A dark fearsome warrior donning heavy armor (Mith BP would suffice) and wielding THW (Sword or axe) preferably or Sword and Board, he is mostly a melee, but with powers from necromancy he can summon skeletal companions and siphon life and strength from his foes and the very sight of him makes foes run away in fear. As he know a great deal about necromancy he allso know of ways to effectively deal with undead."

    Initially I was thinking of crossing Pale Master with a warrior, but I supose Pale Master and any melee as Paladin or Ranger would allso be good. I was planning to get some healing posibilities out of the Pale Master thingy but it wouldnt be needed if I was grouping with other healers.

    Im well aware this wouldnt be any kind of optimal build, and have no problems getting rejected in PUGs and whatnot. I have friends I play with and I play to have fun.

    If it would be alot more useful to use a 32pt Human I guess I could live with that, but im thinking the Drow arcane caster enhancements would be good and my old character was allso drow.

  5. #1225
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    Default DPS AC Drow Pali Build using attainable items

    I have a challenge.

    I don't have access to the 32 point builds but I will have a Drow soon. Can you build a nice S&B Drow pali using the Drow. I would like to use the bastard swords for the use of the update 5 glancing blows. I also want it to be with attainable gear and tombs. Namely +1,+2 minimal raid gear if any. I solo a lot so the idea is to survive under most circumstances with only a cleric or bard hireling.

    Thanks

  6. #1226
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    Default what do u think of this build

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Darcwolf 
    Level 20 Neutral Good Drow Male
    (8 Fighter \ 5 Rogue \ 7 Ranger) 
    Hit Points: 342
    Spell Points: 24 
    BAB: 18\18\23\28\28
    Fortitude: 14
    Reflex: 17
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            16                    22
    Constitution         12                    14
    Intelligence         20                    20
    Wisdom                8                     8
    Charisma             10                    10
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    25
    Bluff                 4                     7
    Concentration         1                     3
    Diplomacy             4                     6
    Disable Device        9                    30
    Haggle                0                     0
    Heal                 -1                    -1
    Hide                  7                    20
    Intimidate            0                     1
    Jump                  3                    12
    Listen               -1                     4
    Move Silently         7                    14
    Open Lock             7                    31
    Perform               n/a                   n/a
    Repair                5                     5
    Search                9                    20
    Spot                  3                    27
    Swim                  3                     8
    Tumble                7                    25
    Use Magic Device      4                    10
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Enhancement: Rogue Skill Boost I
    Enhancement: Drow Melee Damage I
    Enhancement: Rogue Open Lock I
    
    
    Level 2 (Rogue)
    Enhancement: Rogue Dexterity I
    
    
    Level 3 (Rogue)
    Feat: (Selected) Toughness
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Haste Boost I
    Enhancement: Elven Dexterity I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Rogue)
    Enhancement: Rogue Skill Boost II
    Enhancement: Drow Melee Attack I
    Enhancement: Rogue Disable Device I
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Weapon Finesse
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Rogue Open Lock II
    Enhancement: Fighter Toughness I
    
    
    Level 6 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    Enhancement: Racial Toughness II
    Enhancement: Rogue Disable Device II
    
    
    Level 7 (Fighter)
    Enhancement: Drow Melee Damage II
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Critical: Piercing Weapons
    Enhancement: Elven Dexterity II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Drow Melee Attack II
    
    
    Level 11 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Goblinoid
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Ranger Sprint Boost I
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Flanking Mastery I
    
    
    Level 13 (Ranger)
    Enhancement: Rogue Balance I
    Enhancement: Rogue Balance II
    Enhancement: Ranger Spot I
    
    
    Level 14 (Ranger)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Improved Spell Resistance I
    
    
    Level 15 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Elven Keen Eyes I
    Enhancement: Fighter Armored Agility I
    Enhancement: Fighter Item Defense I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 16 (Ranger)
    Enhancement: Fighter Armored Agility II
    Enhancement: Fighter Item Defense II
    
    
    Level 17 (Ranger)
    Enhancement: Ranger Spot II
    Enhancement: Rogue Improved Trap Sense II
    
    
    Level 18 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Fighter Toughness III
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Power Critical
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Rapier Specialization I
    
    
    Level 20 (Rogue)
    Enhancement: Fighter Kensei I

  7. #1227
    Community Member sxxsinxxs's Avatar
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    Oct 2008
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    Default Twf Dps + Heals

    I would like a class that has great survivability Im leaning toward a battle cleric but most of the guides I see pick dwarven and Id like to play a human if possible I dont want to be healing the group if not necessary, just want to be able to take care of my self. Thanks!

  8. #1228
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    Default

    I would like a build that let's me fight primarily with quaterstaves. Everything else about the build you can come up with. I would like damage first.. utility second.

    I have access to all character creation options, including 32 pt builds.

    Race: Human hopefully. Though any other race except Warforged please.

  9. #1229
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    Default

    Can anybody point me to a ranger tank build? I have 32 point builds and all the other stuff I will not play a warforged.

    Thinking a twf ranger that can off tank or be a light tank with okay dps.

  10. #1230
    Community Member kurglar's Avatar
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    Jan 2010
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    Default caster killer

    came up with a specialist that i'd like to play, the caster killer. i'm very newb at this so any help to make the build better would be appreciated. it won't be my main just something to kill time when i can't find a group and don't feel like being main dps dealer.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Dwarf Male
    (16 Fighter \ 2 Ranger \ 2 Cleric) 
    Hit Points: 314
    Spell Points: 199 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 13
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 21                   24
    Dexterity            15                 15                   16
    Constitution         14                 14                   16
    Intelligence          8                  8                    8
    Wisdom               14                 14                   14
    Charisma              6                  6                    6
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               2                  9.5                 13.5
    Bluff                -2                 -2                   -2
    Concentration         2                  3                    3
    Diplomacy            -2                 -2                   -2
    Disable Device       n/a               n/a                   n/a
    Haggle               -2                 -2                   -2
    Heal                  2                  2                    2
    Hide                  2                  3                    3
    Intimidate           -2                 -2                   -2
    Jump                  5                 19                   19
    Listen                2                  2                    2
    Move Silently         2                  3                    3
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                    1
    Spot                  2                  2                    2
    Swim                  3                  7                    7
    Tumble                n/a               n/a                   n/a
    Use Magic Device     -1                  1                    1
    
    Level 1 (Fighter)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Fighter Haste Boost I
    Enhancement: Dwarven Spell Defense I
    Enhancement: Fighter Critical Accuracy I
    
    
    Level 2 (Cleric)
    Skill: Use Magic Device (+0.5)
    Spell (1): Bane
    Spell (1): Bless
    Spell (1): Cause Fear
    Spell (1): Command
    Spell (1): Cure Light Wounds
    Spell (1): Divine Favor
    Spell (1): Doom
    Spell (1): Inflict Light Wounds
    Spell (1): Nightshield
    Spell (1): Nimbus of Light
    Spell (1): Obscuring Mist
    Spell (1): Protection From Evil
    Spell (1): Remove Fear
    Spell (1): Shield of Faith
    Spell (1): Summon Monster I
    Enhancement: Cleric Life Magic I
    
    
    Level 3 (Cleric)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Dodge
    Enhancement: Dwarven Constitution I
    Enhancement: Cleric Divine Cleansing I
    Enhancement: Cleric Wand and Scroll Mastery I
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Ranger Sprint Boost I
    Enhancement: Dwarven Armored Agility I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Cleric Extra Turning I
    
    
    Level 5 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Mobility
    Enhancement: Dwarven Armored Agility II
    Enhancement: Fighter Strength I
    
    
    Level 6 (Ranger)
    Skill: Balance (+2)
    Skill: Jump (+1)
    Feat: (Selected) Spring Attack
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Dexterity I
    
    
    Level 7 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Flanking Mastery I
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 9 (Fighter)
    Skill: Jump (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Enhancement: Dwarven Spell Defense III
    
    
    Level 10 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Dwarven Armored Agility III
    Enhancement: Fighter Strength II
    
    
    Level 11 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Haste Boost III
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Lightning Reflexes
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 13 (Fighter)
    Skill: Jump (+1)
    Enhancement: Fighter Flanking Mastery II
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Armor Mastery II
    Enhancement: Fighter Khopesh Specialization I
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Feat: (Selected) Toughness
    Enhancement: Racial Toughness I
    Enhancement: Fighter Toughness I
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Strength III
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Enhancement: Fighter Critical Accuracy IV
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Feat: (Selected) Iron Will
    Feat: (Fighter Bonus) Power Attack
    Enhancement: Dwarven Constitution II
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Enhancement: Fighter Haste Boost IV
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Khopesh Specialization II
    Enhancement: Fighter Item Defense I

  11. #1231
    Community Member SINIBYTE's Avatar
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    Sep 2009
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    Default

    Looking for a WF TWF Khopesh Trapmonkey Rogue Build... anyone got any?
    Want to remain guildless or solo, but still want to take advantage of the guild renown system?
    Solo / Guildless / No Pressure / The Guildless Guild on Argonnessen

  12. #1232
    Community Member
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    Default

    id like to see a pure light side human monk with some early healing abilities and good solo ability.

  13. #1233
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    Default

    I'm looking for a human dps machine, with strong ac, 32pt builds are available. It's not much to go off of, but thanks! TWF or THF it does'nt matter! Semi good solo ability. Most of the time i'll be playing by myself.

  14. #1234
    Community Member Dysmetria's Avatar
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    Default Snipermonkey

    I would appreciate it greatly if you would build me a Kensei II Mechanic I light repeater spray and prey-er with top notch trap skills. Would consider reversing that if you think it works better as Kensei I Mech II.

    Looking for decent to hit and dps so I can contribute in level 20 content as a ranged DPS. Was thinking of raising INT the whole way, so drow seems best for both +DEX racials and bonuses to both dex and int but I'm flexible on race. The final two levels are where I'm stuck. Need decent defense as I tend to pull aggro off of the tank in parties and people hate it when I kite. Oh and if you could squeeze in Shot on the Run and/or stealth skills for soloing that would be a bonus.

    Thanks in advance.
    Last edited by Dysmetria; 07-03-2010 at 01:18 PM.

  15. #1235
    Community Member pappo's Avatar
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    Default Looking to respec my 1Barb/9Cleric Dwarf for U5 Radiance

    DELETED.. I am moving it to the Cleric Forum

    Thanks.
    Last edited by pappo; 07-03-2010 at 12:55 PM.

  16. #1236
    The Hatchery samthedagger's Avatar
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    Default

    I'd like to see a monk ninja spy/rogue assassin. Something to the tune of mnk12/rog6/something else2 (maybe fighter or paladin splash). I have 32 point build and access to +1 and +2 tomes, although the +2 ones are harder to come by, so preferably something that doesn't rely on them too heavily. I would prefer a halfling or human race, or possibly drow to take advantage of racial weapons. I'd like to see something viable that uses shortswords (the ninja spy favored weapon). I have plenty of experience with the rogue side of things but not much with monk.

  17. #1237
    Community Member Visucius's Avatar
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    Default

    hey I've seen what you've created( and have found them to be immensly intresting) and I always try to create a build for myself but it ends up badly, but I think you would be able to create what I've been attempting well I would like an Arcane Soldier

    have good enough sp to buff up to cover weaknessess and toss some firewalls to make the amount i fight less
    I would like to be suffiencent in armor full plate
    and be able to swing a sword and actually hit .. (use any weapon whatever is most easily implemented nad has most to hit)

    perhaps im asking to much but i was thinking that the race be drow(anything works just like the idea of drow) to allow for less arcane failur rate in plate,and a bonus to charisma
    the class sorcerer for more sp and and fast casting and the other class be fighter(would prefer paldin but whatever works) (dont dont if at all possible but paldin for extra buffs instead of fighter)
    i would immensly appreciat it if this build be created

    i do have 32point build incase drow doesnt work but i do not have warforge
    thinking 12 sorc 8fighter (or paldin) similar to your flame blade post but more hack and bash orenteded

    i am extremely flexible on this should also to be stated i dont mind if u tweak as long a it further the ability


    and not to be annoying but heres what I am looking for in a summary
    race: drow (if it doesnt work then anything else besides warforged)
    classes to use: sorcerer and paldin (fighter if it allows more surviveabilty)
    traits
    decent sp to fully buff and still cast a firewall or 2
    wear full plate armor
    and overall fun to play throughtout the game (please note I dont want to have to rely on others when fighting )
    any weapon works as long as i can hit
    Last edited by Visucius; 07-05-2010 at 05:43 AM.

  18. #1238
    Community Member Lyrpen's Avatar
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    Post Request:

    Hi. (Skip to summary if you want.)
    I've been searching around the forums for days now trying to find a build that's similar to what I really want but it's just no use. :S

    I've been looking for a build with great survivability that has decent or better DPS. No point in survivability if you can't kill the mobs before they kill you.
    I was looking into a halfling with DM of Healing combined with high saves and good AC so the heals are spent ass efficiently as possible.
    But if you know a way to get a better survivability, go ahead. I'm leaving that up to you. Just remember I only have 28pt builds unlocked, no monk or FvS. I will unlock Drow soon on Khyber. I'm on 341 favor now.

    Due to all the searching I've accumulated quite some information but that only worked counter-productive since I now have no clue how to spent my ability points or which feat to take.

    I was inspired by someone in the party I was in who had awesome survivability. A monk combined with FvS was just awesome. He went through his HP very slow and when he was low he could heal himself back up easily thus resulting in him still fighting mobs while the rest of the party was already dead. I just liked his survivability though you may also think that his survivability was useless since the rest of the party died.
    I'm pretty flexible, you can change whatever you want as long as it makes the build better which is quite obvious actually since there's no reason for you to make builds worse. :P

    Okay, quick summary:

    - Great survivability
    - Decent of better DPS
    - Ability to tank is not necessary, especially not if it requires sacrifices
    (- Ability to pull out a bow to range certain mobs)
    (- Halfling with DM of Healing preferred)
    Last edited by Lyrpen; 07-04-2010 at 04:30 PM.

  19. #1239
    Community Member midevillw's Avatar
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    Default New build?

    im actualy looking at one of two builds, a Assassin II, Tempest I melee dps, or a Mechanic II, Deepwood sniper,
    they both are dex based rogue builds.

    requirements:
    race: halfling
    points:28
    skills: i dnt want to sacrifice my rogue skills
    if possable i would like to be able to see the builds be inter changeable, ie only feats required for going the seprate paths would be different, as tempest and deepwood sniper are the only paths that require feat choices. i know this is a lot to ask, and may not be possable or if it is it wnt be easey to pull off, because iv been trying

  20. #1240
    Community Member Reivaxx's Avatar
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    Default

    Hello. First of all I must congartulate you for this nice job. Second, as many had before, I come to ask for a build.
    I'm wiling to make test to it if you can come up with something that looks that can work.
    I want a FvS/rogue, it should heal/mellee/and do rogue stuff...I know it's unusual build and there is good reason for it but also seems it would be a great suport character. I pretend to cap it, i don't have 32 point but i'm wiling to buy it if necessary. Can have +1 tomes and max (2x) +2 tomes.
    Things i realy don't want: WF toon and any monk multiclass.

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