![Quote](images/misc/quote_icon.png)
Originally Posted by
md35
I have an idea I am toying around with for the new mod, and would like some help.
I want a Strength-based Halfling 7 KotC Paladin / 7 Rogue / 6 Tempest Ranger.
Priorities
1. Sneak Attack Enhancements (At least Guile III)
2. Heavy/Light Pick TWF
3. FE enhancements
4. Decent UMD/Rogue Skills (no more than 10 INT please)
I was originally considering a Zeal Tempest but I think this build will be even more fun to play. Not to mention a lot more utility in this build, and its hard to imagine life without evasion.
32 Point builds and +2 tomes are available.
got guile 3 and sneak attack training 3 subtle backstabbing 2 your twf str build has fe enhancments for hit and damage and max umd and rogue skills all with a 10 int.
Code:
Character Plan by DDO Character Planner Version 3.08
DDO Character Planner Home Page
Level 20 Lawful Good Halfling Male
(7 Paladin \ 7 Rogue \ 6 Ranger)
Hit Points: 220
Spell Points: 54
BAB: 18\18\23\28\28
Fortitude: 22
Reflex: 25
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 20
Dexterity 16 20
Constitution 14 14
Intelligence 10 10
Wisdom 8 8
Charisma 15 19
Tomes Used
+1 Tome of Dexterity used at level 14
+1 Tome of Strength used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 9
Bluff 2 7
Concentration 2 2
Diplomacy 2 4
Disable Device 4 24
Haggle 6 8
Heal -1 -1
Hide 3 7
Intimidate 2 4
Jump 4 9
Listen -1 1
Move Silently 3 7
Open Lock 7 14
Perform n/a n/a
Repair 0 0
Search 4 23
Spot 3 22
Swim 2 5
Tumble 5 7
Use Magic Device 6 27
Level 1 (Rogue)
Feat: (Selected) Dodge
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 3 (Ranger)
Feat: (Selected) Mobility
Level 4 (Ranger)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elemental
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 10 (Paladin)
Level 11 (Rogue)
Level 12 (Paladin)
Feat: (Selected) Power Attack
Level 13 (Rogue)
Level 14 (Paladin)
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Rogue)
Level 18 (Paladin)
Feat: (Selected) Force of Personality
Level 19 (Rogue)
Level 20 (Rogue)
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Halfling Dexterity I
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Knight of the Chalice I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Extra Turning I